Player Matchup

Odin
Odin
Malediz
Odin
Level 85
God Stats
30W - 10L
1,500 SR
Queue Stats
202W - 115L
1,675 Elo+
Party 2
Hel
Hel
Orvit Callz
Hel
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,461 Elo+
Party 2
Pele
Pele
Petroll1975
Pele
Level 48
God Stats
12W - 15L
1,272 SR
Queue Stats
105W - 125L
1,336 Elo+
Party 2
Team Averages
Level 70
1,424 SR
1,491 Elo+

VS

Team Averages
Level 55
1,459 SR
1,350 Elo+
Achilles
Achilles
Cpt Bloodwolf
Achilles
Level 32
God Stats
11W - 10L
1,498 SR
Queue Stats
66W - 69L
1,391 Elo+
Party 1
Izanami
Izanami
Shadqw363
Izanami
Level 127
God Stats
30W - 30L
1,592 SR
Queue Stats
249W - 285L
1,469 Elo+
Party 1
Ymir
Ymir
automaticzero02
Ymir
Level 6
God Stats
0W - 3L
1,286 SR
Queue Stats
0W - 4L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Malediz
Odin
16
10 / 3 / 14
12,279
819
12,329
18,964
14,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 18
11,710
781
17,407
16,331
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
12 / 4 / 12
12,783
852
16,338
13,591
4,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cpt Bloodwolf
Achilles
13
0 / 6 / 10
9,752
650
7,263
15,933
19,475
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Shadqw363
Izanami
17
8 / 5 / 3
12,962
864
15,822
13,085
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 17 / 7
10,804
720
12,235
23,338
9,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
28
Kills
11
12
Deaths
28
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cpt Bloodwolf
Achilles
0
6
10
0.83
W
Odin
Malediz
Odin
10
3
14
5.67
W
6
5
18
3
W
12
4
12
4.5
L
Izanami
Shadqw363
Izanami
8
5
3
1.9
L
3
17
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,074
Damage
35,320
48,886
Taken
52,356
25,796
Mitigated
33,264
17,082
Healing
3,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cpt Bloodwolf
Achilles
7,263
1,988
384
1,700
15,933
19,475
172
5,303
10,630
534
19,077
W
Odin
Malediz
Odin
12,329
4,021
0
1,180
18,964
14,826
875
5,937
12,383
0
39,298
W
17,407
1,443
5,449
8,183
16,331
6,112
769
5,516
10,815
50,706
0
W
16,338
4,582
0
2,270
13,591
4,858
889
2,158
11,433
0
49,139
L
Izanami
Shadqw363
Izanami
15,822
12,018
0
1,046
13,085
4,478
2,761
4,122
8,963
0
66,709
L
12,235
1,842
0
613
23,338
9,311
186
8,192
15,146
24,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
33,518
188
Minions Killed
156
10
Camps Cleared
4
839,652
Distance Traveled
685,894
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,752
650
13
1
0
262,431
0
W
Odin
12,279
819
52
3
3
257,706
2
W
Hel
11,710
781
75
5
1
275,369
0
W
Pele
12,783
852
61
4
6
306,577
2
L
Izanami
12,962
864
114
8
4
250,319
2
L
Ymir
10,804
720
29
2
0
173,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role