Player Matchup

Olorun
Olorun
CrackersCode
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,071 Elo+
Party 1
Izanami
Izanami
PanterA GUY
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Sito139884
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,071 Elo+
Party 1
Sol
Sol
Yyyyyyyyyy4316
Sol
Level 7
God Stats
3W - 2L
1,592 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Bakasura
Bakasura
pinamoroso
Bakasura
Level 17
God Stats
5W - 5L
1,589 SR
Queue Stats
23W - 27L
1,301 Elo+
Solo
Team Averages
Level 8
1,536 SR
1,275 Elo+

VS

Team Averages
Level 29
1,521 SR
1,388 Elo+
Chaac
Chaac
Dandiman83
Chaac
Level 40
God Stats
28W - 28L
1,513 SR
Queue Stats
136W - 172L
1,373 Elo+
Party 2
Medusa
Medusa
RoboticSamurai69
Medusa
Level 26
God Stats
16W - 12L
1,673 SR
Queue Stats
62W - 74L
1,447 Elo+
Party 2
Set
Set
VampireOutkast
Set
Level 26
God Stats
4W - 3L
1,478 SR
Queue Stats
48W - 50L
1,356 Elo+
Party 2
The Morrigan
The Morrigan
Young P0P
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,416 Elo+
Solo
Ares
Ares
strawberrychocom
Ares
Level 29
God Stats
39W - 54L
1,442 SR
Queue Stats
110W - 132L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 14 / 2
6,732
337
7,291
16,951
7,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
PanterA GUY
Izanami
10
0 / 15 / 3
7,073
354
6,810
16,023
5,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 11 / 4
8,565
428
4,864
23,904
25,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 5 / 1
8,131
407
6,249
14,832
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
pinamoroso
Bakasura
16
11 / 6 / 1
10,311
516
14,347
18,170
9,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
20 / 0 / 11
12,425
621
28,859
20,491
19,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
7 / 5 / 8
9,777
489
12,981
11,300
2,956
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
15 / 1 / 12
12,125
606
17,462
13,768
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
Young P0P
The Morrigan
15
5 / 2 / 13
10,606
530
9,599
7,686
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 4 / 12
8,896
445
2,982
16,152
9,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
12
Kills
50
51
Deaths
12
11
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
14
2
0.07
W
Chaac
20
0
11
25.5
L
Izanami
PanterA GUY
Izanami
0
15
3
0.1
W
7
5
8
2.2
L
0
11
4
0.18
W
15
1
12
21
W
The Morrigan
Young P0P
The Morrigan
5
2
13
5.75
L
1
5
1
0.3
L
Bakasura
pinamoroso
Bakasura
11
6
1
1.92
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
71,883
89,880
Taken
69,397
52,393
Mitigated
40,325
10,709
Healing
31,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,291
3,602
405
1,980
16,951
7,897
799
1,681
14,830
23,154
3,744
W
Chaac
28,859
8,580
0
15,913
20,491
19,193
2,863
9,177
10,794
0
75,935
L
Izanami
PanterA GUY
Izanami
6,810
5,801
0
938
16,023
5,150
1,471
1,285
14,547
0
31,384
W
12,981
7,653
0
1,957
11,300
2,956
3,879
1,427
9,472
0
58,011
L
4,864
868
0
667
23,904
25,563
154
4,413
19,396
30,010
0
W
17,462
10,724
788
5,771
13,768
5,809
1,758
3,958
9,770
0
71,315
W
The Morrigan
Young P0P
The Morrigan
9,599
2,552
302
1,521
7,686
3,342
1,610
1,839
5,747
37,620
9,348
L
6,249
2,208
54
4,249
14,832
4,183
290
223
13,849
49,803
0
L
Bakasura
pinamoroso
Bakasura
14,347
10,127
0
2,416
18,170
9,600
0
2,299
15,347
0
42,407
W
2,982
42
546
4,273
16,152
9,025
828
1,300
14,562
26,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
53,829
336
Minions Killed
444
0
Camps Cleared
0
1,557,591
Distance Traveled
1,912,134
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,732
337
45
2
0
311,972
1
W
Chaac
12,425
621
118
6
0
431,557
1
L
Izanami
7,073
354
73
4
0
257,620
1
W
Medusa
9,777
489
92
5
0
351,355
4
L
Ymir
8,565
428
42
2
0
294,591
0
W
Set
12,125
606
102
5
0
467,920
1
W
The Morrigan
10,606
530
96
5
0
314,237
5
L
Sol
8,131
407
83
4
0
315,705
1
L
Bakasura
10,311
516
93
5
0
377,703
0
W
Ares
8,896
445
36
2
0
347,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role