Player Matchup

Gilgamesh
Gilgamesh
BrackasourusRex
Gilgamesh
Level 108
God Stats
2W - 2L
1,439 SR
Queue Stats
95W - 63L
1,660 Elo+
Party 1
Tiamat
Tiamat
HyJax232
Tiamat
Level 35
God Stats
2W - 3L
1,631 SR
Queue Stats
33W - 22L
1,614 Elo+
Party 1
Ullr
Ullr
TTVCallMeBrutal
Ullr
Level 126
God Stats
12W - 12L
1,458 SR
Queue Stats
86W - 65L
1,585 Elo+
Party 1
Team Averages
Level 90
1,509 SR
1,620 Elo+

VS

Team Averages
Level 35
1,754 SR
1,578 Elo+
Geb
Geb
KolTrain
Geb
Level 40
God Stats
5W - 5L
1,477 SR
Queue Stats
85W - 91L
1,515 Elo+
Party 2
Fenrir
Fenrir
MigthYWolf
Fenrir
Level 8
God Stats
75W - 31L
1,792 SR
Queue Stats
87W - 38L
1,694 Elo+
Solo
Chang'e
Chang'e
stanchy
Chang'e
Level 57
God Stats
5W - 0L
1,994 SR
Queue Stats
90W - 88L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrackasourusRex
Gilgamesh
15
2 / 5 / 2
11,512
576
18,928
28,509
25,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
HyJax232
Tiamat
14
0 / 8 / 4
10,573
529
14,202
16,061
11,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 5 / 2
11,427
571
13,418
16,355
5,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 15
13,404
670
14,475
29,764
48,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
MigthYWolf
Fenrir
18
12 / 1 / 5
13,861
693
22,232
23,157
23,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
stanchy
Chang'e
15
4 / 3 / 9
12,145
607
13,694
12,398
12,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
4
Kills
18
18
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrackasourusRex
Gilgamesh
2
5
2
0.6
L
Tiamat
HyJax232
Tiamat
0
8
4
0.25
W
2
0
15
9.5
W
Fenrir
MigthYWolf
Fenrir
12
1
5
14.5
L
2
5
2
0.6
W
Chang'e
stanchy
Chang'e
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,548
Damage
50,401
60,925
Taken
65,319
42,392
Mitigated
84,417
2,880
Healing
24,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrackasourusRex
Gilgamesh
18,928
5,223
0
1,085
28,509
25,022
0
12,983
15,526
6,524
50,017
L
Tiamat
HyJax232
Tiamat
14,202
366
0
1,287
16,061
11,628
0
8,486
7,575
30,159
0
W
14,475
2,398
1,168
3,853
29,764
48,068
817
7,469
22,295
37,162
0
W
Fenrir
MigthYWolf
Fenrir
22,232
8,655
1,284
7,270
23,157
23,522
962
6,847
15,989
0
69,445
L
13,418
3,979
0
508
16,355
5,742
0
7,305
9,050
0
48,869
W
Chang'e
stanchy
Chang'e
13,694
1,871
7,094
3,717
12,398
12,827
1,012
2,783
9,615
37,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,512
Gold Earned
39,410
176
Minions Killed
166
7
Camps Cleared
11
971,932
Distance Traveled
1,121,338
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,512
576
74
4
3
327,630
4
L
Tiamat
10,573
529
39
2
2
343,329
0
W
Geb
13,404
670
22
1
0
400,607
2
W
Fenrir
13,861
693
94
5
9
386,866
3
L
Ullr
11,427
571
63
3
2
300,973
3
W
Chang'e
12,145
607
50
3
2
333,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role