Player Matchup

Scylla
Scylla
Aquafficial
Scylla
Level 26
God Stats
2W - 8L
1,500 SR
Queue Stats
9W - 30L
1,137 Elo+
Party 2
Geb
Geb
Asphyxiatedmind
Geb
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
17W - 46L
1,142 Elo+
Party 2
Jing Wei
Jing Wei
For3v3r D00m3d
Jing Wei
Level 12
God Stats
5W - 9L
1,214 SR
Queue Stats
22W - 30L
1,217 Elo+
Solo
Team Averages
Level 17
1,405 SR
1,166 Elo+

VS

Team Averages
Level 65
1,335 SR
1,243 Elo+
Ymir
Ymir
DerSombra
Ymir
Level 136
God Stats
1W - 4L
1,055 SR
Queue Stats
93W - 231L
1,177 Elo+
Party 1
Izanami
Izanami
Engynner_570
Izanami
Level 29
God Stats
21W - 26L
1,425 SR
Queue Stats
91W - 228L
1,182 Elo+
Party 1
Anubis
Anubis
GalacticPharaoh
Anubis
Level 29
God Stats
58W - 58L
1,524 SR
Queue Stats
180W - 181L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
8
0 / 8 / 1
5,655
566
1,660
10,393
6,222
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 2
5,953
595
3,815
12,082
5,043
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
9
2 / 6 / 0
6,606
661
5,419
11,212
3,184
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 13
8,046
805
7,394
8,643
4,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Engynner_570
Izanami
11
8 / 1 / 7
8,369
837
9,559
8,371
3,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 1 / 9
8,525
853
8,788
4,982
2,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
21
21
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
8
1
0.06
L
0
7
2
0.14
W
Ymir
4
1
13
10.5
W
Izanami
Engynner_570
Izanami
8
1
7
11.5
L
Jing Wei
2
6
0
0.33
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,894
Damage
25,741
33,687
Taken
21,996
14,449
Mitigated
9,669
1,207
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,660
535
0
0
10,393
6,222
0
5,069
5,324
9,930
0
L
3,815
699
20
778
12,082
5,043
0
6,206
5,876
16,747
0
W
Ymir
7,394
603
169
1,974
8,643
4,374
228
1,944
6,699
21,279
0
W
Izanami
Engynner_570
Izanami
9,559
6,725
10
2,053
8,371
3,101
545
2,232
6,139
0
28,118
L
Jing Wei
5,419
3,678
0
409
11,212
3,184
0
5,872
5,340
0
13,297
W
8,788
719
0
1,915
4,982
2,194
516
1,487
3,495
24,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,214
Gold Earned
24,940
56
Minions Killed
88
2
Camps Cleared
6
464,730
Distance Traveled
536,542
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,655
566
17
2
1
132,669
0
L
Geb
5,953
595
17
2
1
158,071
0
W
Ymir
8,046
805
28
3
1
182,917
3
W
Izanami
8,369
837
30
3
3
171,135
1
L
Jing Wei
6,606
661
22
2
0
173,990
0
W
Anubis
8,525
853
30
3
2
182,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role