Player Matchup

Scylla
Scylla
 
Scylla
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
AaronGoodMan
Mulan
Level 24
God Stats
13W - 6L
1,624 SR
Queue Stats
68W - 61L
1,548 Elo+
Solo
Pele
Pele
Hyts987
Pele
Level 25
God Stats
9W - 8L
1,523 SR
Queue Stats
78W - 83L
1,415 Elo+
Solo
Yemoja
Yemoja
MiaVause
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
NiklausMK
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 25
1,529 SR
1,493 Elo+

VS

Team Averages
Level 37
1,542 SR
1,548 Elo+
Fenrir
Fenrir
Gabo52
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
LadyStarkdust
Hel
Level 112
God Stats
5W - 4L
1,496 SR
Queue Stats
48W - 52L
1,450 Elo+
Party 2
Cliodhna
Cliodhna
MainTuVieja
Cliodhna
Level 46
God Stats
2W - 8L
1,500 SR
Queue Stats
50W - 37L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
Negr0scuro
Kuzenbo
Level 8
God Stats
4W - 3L
1,717 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 2
Skadi
Skadi
Zayrac
Skadi
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 4 / 10
7,848
491
8,594
9,092
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
12 / 0 / 8
10,327
645
17,698
13,679
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Hyts987
Pele
15
8 / 2 / 7
8,915
557
7,905
10,514
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MiaVause
Yemoja
12
2 / 3 / 10
7,969
498
3,845
9,011
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
NiklausMK
Artemis
11
2 / 8 / 8
6,914
432
6,606
9,823
2,316
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gabo52
Fenrir
10
0 / 9 / 0
6,386
399
1,290
11,481
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 1
6,972
436
1,886
11,484
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cliodhna
MainTuVieja
Cliodhna
13
9 / 5 / 0
8,511
532
12,983
13,339
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Negr0scuro
Kuzenbo
10
1 / 3 / 8
7,303
456
5,089
14,822
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
Zayrac
Skadi
12
6 / 6 / 2
7,644
478
10,805
12,584
4,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
28
Kills
17
17
Deaths
29
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
4
10
2.25
W
12
0
8
16
L
Fenrir
Gabo52
Fenrir
0
9
0
0
W
Pele
Hyts987
Pele
8
2
7
5.75
L
1
6
1
0.25
L
Cliodhna
MainTuVieja
Cliodhna
9
5
0
1.8
W
Yemoja
MiaVause
Yemoja
2
3
10
2.33
L
Kuzenbo
Negr0scuro
Kuzenbo
1
3
8
1.67
W
Artemis
NiklausMK
Artemis
2
8
8
0.75
L
Skadi
Zayrac
Skadi
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,648
Damage
32,053
52,119
Taken
63,710
25,223
Mitigated
32,508
14,672
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,594
838
0
540
9,092
2,175
549
558
8,534
36,739
0
W
17,698
2,285
0
6,265
13,679
12,101
82
1,468
12,211
7,328
64,363
L
Fenrir
Gabo52
Fenrir
1,290
279
0
888
11,481
3,997
1,092
1,077
10,030
350
19,296
W
Pele
Hyts987
Pele
7,905
2,391
0
4,468
10,514
3,361
292
1,077
9,437
0
57,190
L
1,886
0
907
3,757
11,484
3,758
133
3,275
7,825
36,018
0
L
Cliodhna
MainTuVieja
Cliodhna
12,983
1,210
0
3,226
13,339
4,541
193
3,224
9,610
0
48,659
W
Yemoja
MiaVause
Yemoja
3,845
819
1,903
1,018
9,011
5,270
254
1,535
7,476
16,952
0
L
Kuzenbo
Negr0scuro
Kuzenbo
5,089
2,313
0
3,089
14,822
15,898
92
3,207
11,287
20,167
0
W
Artemis
NiklausMK
Artemis
6,606
3,821
0
478
9,823
2,316
430
2,337
7,486
0
23,515
L
Skadi
Zayrac
Skadi
10,805
5,130
0
2,758
12,584
4,314
74
2,844
9,500
0
41,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
36,816
352
Minions Killed
290
0
Camps Cleared
0
1,530,523
Distance Traveled
1,397,748
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,848
491
73
5
0
317,380
5
W
Mulan
10,327
645
120
8
0
315,697
2
L
Fenrir
6,386
399
47
3
0
245,881
1
W
Pele
8,915
557
98
6
0
360,844
1
L
Hel
6,972
436
73
5
0
305,820
0
L
Cliodhna
8,511
532
75
5
0
305,876
1
W
Yemoja
7,969
498
16
1
0
292,737
2
L
Kuzenbo
7,303
456
22
1
0
304,281
0
W
Artemis
6,914
432
45
3
0
243,865
0
L
Skadi
7,644
478
73
5
0
235,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role