Player Matchup

Chronos
Chronos
Gold IV
BronzieDestroyer
Chronos
Gold IV
Level 42
God Stats
3W - 1L
1,690 SR
Queue Stats
37W - 3L
1,840 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 42
1,690 SR
1,840 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,500 SR
1,500 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
6,514
1,086
6,132
4,516
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SkadiPoseidonUllrAnhurBellona

VS

Bans
Ah Muzen CabIzanamiBakasuraKaliHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 0
4,522
754
1,701
8,444
4,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,132
Damage
1,701
4,516
Taken
8,444
1,604
Mitigated
4,063
1,904
Healing
1,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,701
81
0
1,075
8,444
4,063
0
6,354
2,090
16,078
0
W
6,132
4,584
0
1,904
4,516
1,604
1,444
1,862
2,654
34,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,514
Gold Earned
4,522
71
Minions Killed
32
5
Camps Cleared
1
110,291
Distance Traveled
102,017
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,522
754
32
5
1
102,017
1
W
Chronos
6,514
1,086
71
12
5
110,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role