Player Matchup

Agni
Agni
GerbilSnap
Agni
Level 105
God Stats
2W - 5L
1,372 SR
Queue Stats
155W - 165L
1,480 Elo+
Party 1
Jing Wei
Jing Wei
NinjaSage414
Jing Wei
Level 159
God Stats
10W - 9L
1,557 SR
Queue Stats
189W - 200L
1,522 Elo+
Solo
Ymir
Ymir
RadRapsRaptor
Ymir
Level 113
God Stats
2W - 4L
1,525 SR
Queue Stats
138W - 145L
1,463 Elo+
Party 1
Team Averages
Level 126
1,485 SR
1,488 Elo+

VS

Team Averages
Level 64
1,563 SR
1,484 Elo+
Aphrodite
Aphrodite
Lairga
Aphrodite
Level 118
God Stats
12W - 8L
1,527 SR
Queue Stats
64W - 71L
1,452 Elo+
Solo
Bastet
Bastet
MeMatoUnBot3569
Bastet
Level 60
God Stats
8W - 9L
1,426 SR
Queue Stats
126W - 184L
1,433 Elo+
Solo
Ymir
Ymir
Reggiesal
Ymir
Level 13
God Stats
1W - 0L
1,735 SR
Queue Stats
6W - 3L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 2
9,004
750
11,484
11,819
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
NinjaSage414
Jing Wei
12
1 / 6 / 4
8,049
671
7,851
11,239
3,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 6 / 3
7,492
624
3,041
15,543
12,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Lairga
Aphrodite
14
4 / 1 / 15
9,166
764
9,539
9,058
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
10 / 4 / 6
9,733
811
12,453
13,213
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
6 / 1 / 13
9,242
770
8,771
14,099
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
6
Kills
20
20
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
Aphrodite
Lairga
Aphrodite
4
1
15
11.5
W
10
4
6
3.25
L
Jing Wei
NinjaSage414
Jing Wei
1
6
4
0.5
L
1
6
3
0.42
W
Ymir
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,376
Damage
30,763
38,601
Taken
36,370
19,830
Mitigated
17,349
5,534
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,484
397
128
2,310
11,819
3,788
0
7,006
4,813
29,400
0
W
Aphrodite
Lairga
Aphrodite
9,539
1,207
8,150
7,067
9,058
3,903
409
5,096
3,962
35,324
0
W
12,453
3,577
0
2,922
13,213
4,636
936
5,709
7,504
0
28,540
L
Jing Wei
NinjaSage414
Jing Wei
7,851
5,701
0
1,534
11,239
3,395
552
4,634
6,605
0
21,782
L
3,041
269
0
1,562
15,543
12,647
42
6,817
8,726
11,694
0
W
Ymir
8,771
2,290
595
3,204
14,099
8,810
272
4,503
9,596
25,619
1,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
28,141
103
Minions Killed
143
3
Camps Cleared
8
522,588
Distance Traveled
685,501
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,004
750
35
3
2
175,476
1
W
Aphrodite
9,166
764
77
6
3
231,531
3
W
Bastet
9,733
811
32
3
4
237,564
1
L
Jing Wei
8,049
671
47
4
1
182,983
0
L
Ymir
7,492
624
21
2
0
164,129
0
W
Ymir
9,242
770
34
3
1
216,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role