Player Matchup

Zhong Kui
Zhong Kui
CHOPOSK8
Zhong Kui
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 97L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
CallMeAciD
Hou Yi
Level 85
God Stats
4W - 3L
1,538 SR
Queue Stats
195W - 201L
1,442 Elo+
Solo
Odin
Odin
DamianDemonist
Odin
Level 68
God Stats
7W - 4L
1,797 SR
Queue Stats
293W - 319L
1,413 Elo+
Solo
Guan Yu
Guan Yu
Finisteerra
Guan Yu
Level 126
God Stats
0W - 3L
1,221 SR
Queue Stats
93W - 98L
1,511 Elo+
Party 1
Hun Batz
Hun Batz
Macklinmore
Hun Batz
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,366 Elo+
Solo
Team Averages
Level 73
1,511 SR
1,437 Elo+

VS

Team Averages
Level 82
1,414 SR
1,409 Elo+
Anhur
Anhur
 
Anhur
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Insomnia_Dolphin
Da Ji
Level 64
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 5L
1,229 Elo+
Solo
Geb
Geb
Polarities
Geb
Level 98
God Stats
2W - 1L
1,555 SR
Queue Stats
339W - 356L
1,434 Elo+
Solo
Horus
Horus
claysheff
Horus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 44L
1,474 Elo+
Solo
He Bo
He Bo
waggish-soot1
He Bo
Level 68
God Stats
4W - 7L
1,236 SR
Queue Stats
380W - 406L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHOPOSK8
Zhong Kui
14
3 / 8 / 4
8,820
588
11,872
16,406
6,924
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
CallMeAciD
Hou Yi
20
6 / 5 / 10
10,787
719
17,484
14,986
6,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 4 / 12
11,313
754
10,693
25,415
18,427
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
Finisteerra
Guan Yu
14
2 / 7 / 10
9,163
611
7,569
17,920
16,323
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Macklinmore
Hun Batz
16
4 / 10 / 12
10,167
678
18,301
16,143
5,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
10 / 4 / 15
11,918
795
19,653
20,319
10,423
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 4 / 21
11,904
794
13,892
13,166
6,607
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
3 / 4 / 25
11,852
790
13,450
22,543
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
claysheff
Horus
19
3 / 2 / 21
11,674
778
11,556
20,302
26,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 6 / 17
11,592
773
18,580
11,588
4,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
133
20
Kills
34
34
Deaths
20
48
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
4
15
4.38
L
Zhong Kui
CHOPOSK8
Zhong Kui
3
8
4
0.63
L
Hou Yi
CallMeAciD
Hou Yi
6
5
10
2.2
L
5
4
12
2.75
L
Guan Yu
Finisteerra
Guan Yu
2
7
10
1
W
8
4
21
4.63
L
Hun Batz
Macklinmore
Hun Batz
4
10
12
1
W
3
4
25
3.88
W
Horus
claysheff
Horus
3
2
21
6.75
W
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,919
Damage
77,131
90,870
Taken
87,918
53,750
Mitigated
76,773
28,025
Healing
45,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,653
10,755
1,709
9,276
20,319
10,423
1,099
926
19,393
0
43,606
L
Zhong Kui
CHOPOSK8
Zhong Kui
11,872
924
720
2,507
16,406
6,924
376
7,100
9,306
18,649
0
L
Hou Yi
CallMeAciD
Hou Yi
17,484
5,759
933
2,413
14,986
6,983
482
6,310
8,676
0
44,899
L
10,693
1,336
847
9,216
25,415
18,427
0
8,963
16,452
0
21,315
L
Guan Yu
Finisteerra
Guan Yu
7,569
651
4,154
5,285
17,920
16,323
18
5,185
12,735
0
12,190
W
13,892
3,337
1,371
2,546
13,166
6,607
640
2,205
10,961
0
21,088
L
Hun Batz
Macklinmore
Hun Batz
18,301
2,421
1,132
818
16,143
5,093
51
4,472
11,671
0
29,021
W
13,450
981
2,832
8,449
22,543
28,042
742
3,549
18,994
30,244
0
W
Horus
claysheff
Horus
11,556
4,242
5,607
9,788
20,302
26,833
0
4,420
15,882
0
19,258
W
18,580
1,457
1,119
2,620
11,588
4,868
1,107
772
10,816
32,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,250
Gold Earned
58,940
115
Minions Killed
134
0
Camps Cleared
0
1,183,393
Distance Traveled
1,394,189
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,918
795
64
4
0
240,104
1
L
Zhong Kui
8,820
588
15
1
0
216,165
0
L
Hou Yi
10,787
719
53
4
0
227,890
0
L
Odin
11,313
754
28
2
0
282,599
3
L
Guan Yu
9,163
611
4
0
0
242,446
0
W
Da Ji
11,904
794
18
1
0
293,667
3
L
Hun Batz
10,167
678
15
1
0
214,293
0
W
Geb
11,852
790
11
1
0
315,561
0
W
Horus
11,674
778
20
1
0
285,991
1
W
He Bo
11,592
773
21
1
0
258,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role