Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
DrFluffGrip
Freya
Level 124
God Stats
3W - 2L
1,621 SR
Queue Stats
378W - 413L
1,465 Elo+
Party 1
Zeus
Zeus
IFinalHeroI
Zeus
Level 43
God Stats
6W - 4L
1,533 SR
Queue Stats
61W - 65L
1,371 Elo+
Solo
Team Averages
Level 71
1,551 SR
1,446 Elo+

VS

Team Averages
Level 59
1,724 SR
1,796 Elo+
Baron Samedi
Baron Samedi
Parad0xx
Baron Samedi
Level 158
God Stats
19W - 11L
1,799 SR
Queue Stats
331W - 129L
1,891 Elo+
Party 2
Ares
Ares
TrellisStepDaddY
Ares
Level 5
God Stats
4W - 0L
1,634 SR
Queue Stats
124W - 11L
1,848 Elo+
Party 2
Bastet
Bastet
thiccems1234
Bastet
Level 14
God Stats
1W - 0L
1,738 SR
Queue Stats
4W - 1L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 6 / 1
6,387
710
3,655
9,218
6,125
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
3 / 5 / 2
6,930
770
3,309
7,196
2,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 7 / 5
6,192
688
7,260
8,536
2,306
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Parad0xx
Baron Samedi
11
3 / 3 / 13
7,440
827
4,483
5,363
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 2 / 11
8,076
897
4,927
11,171
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
13
11 / 2 / 6
8,836
982
11,367
9,469
4,505
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
18
18
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
6
1
0.75
L
3
5
2
0.8
L
0
7
5
0.36
W
Baron Samedi
Parad0xx
Baron Samedi
3
3
13
3.17
W
4
2
11
4.75
W
Bastet
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
20,777
24,950
Taken
26,003
11,175
Mitigated
18,204
806
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,655
1,381
0
157
9,218
6,125
0
3,546
5,672
0
11,509
L
3,309
831
0
552
7,196
2,744
0
3,274
3,922
11,970
1,339
L
7,260
920
0
97
8,536
2,306
0
2,839
5,697
17,766
0
W
Baron Samedi
Parad0xx
Baron Samedi
4,483
293
2,054
1,496
5,363
3,962
470
3,807
1,556
17,668
0
W
4,927
498
0
1,818
11,171
9,737
169
3,506
7,518
13,623
0
W
Bastet
11,367
1,693
0
2,355
9,469
4,505
1,016
3,333
6,136
0
31,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,509
Gold Earned
24,352
61
Minions Killed
90
3
Camps Cleared
5
420,820
Distance Traveled
485,125
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,387
710
13
1
1
149,184
1
L
Freya
6,930
770
21
2
2
140,050
1
L
Zeus
6,192
688
27
3
0
131,586
2
W
Baron Samedi
7,440
827
34
4
1
139,369
3
W
Ares
8,076
897
10
1
0
163,798
2
W
Bastet
8,836
982
46
5
4
181,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role