Player Matchup

Merlin
Merlin
Abxndxn
Merlin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 288L
1,318 Elo+
Party 1
Cerberus
Cerberus
RoyalSkyyy
Cerberus
Level 25
God Stats
17W - 17L
1,650 SR
Queue Stats
45W - 68L
1,488 Elo+
Party 1
Awilix
Awilix
StillMixin
Awilix
Level 34
God Stats
20W - 15L
1,373 SR
Queue Stats
110W - 129L
1,305 Elo+
Party 1
Artemis
Artemis
dr1pdry
Artemis
Level 26
God Stats
7W - 3L
1,650 SR
Queue Stats
46W - 72L
1,297 Elo+
Party 1
Mulan
Mulan
poppaaray21
Mulan
Level 18
God Stats
6W - 5L
1,421 SR
Queue Stats
10W - 23L
1,215 Elo+
Party 1
Team Averages
Level 33
1,519 SR
1,325 Elo+

VS

Team Averages
Level 14
1,505 SR
1,483 Elo+
King Arthur
King Arthur
Ginxcot
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Juiceinat0r
Charybdis
Level 16
God Stats
8W - 12L
1,449 SR
Queue Stats
100W - 94L
1,475 Elo+
Party 3
Ares
Ares
Snail9
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
TheNoahBoat
Mercury
Level 45
God Stats
4W - 3L
1,579 SR
Queue Stats
294W - 297L
1,439 Elo+
Party 3
Olorun
Olorun
wildman23456
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abxndxn
Merlin
11
4 / 5 / 2
6,798
618
4,708
7,281
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RoyalSkyyy
Cerberus
10
1 / 2 / 8
6,358
578
3,325
8,517
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
StillMixin
Awilix
12
12 / 1 / 5
7,988
726
8,912
6,470
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
dr1pdry
Artemis
10
3 / 2 / 2
6,171
561
4,354
4,660
1,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 2
7,033
639
2,467
4,099
2,255
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ginxcot
King Arthur
9
0 / 3 / 0
4,873
443
839
5,555
2,506
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Juiceinat0r
Charybdis
8
0 / 3 / 2
5,188
472
2,813
7,116
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Snail9
Ares
8
1 / 4 / 4
5,650
514
2,426
9,301
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TheNoahBoat
Mercury
11
5 / 4 / 0
6,510
592
3,765
8,324
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
4 / 8 / 2
6,752
614
4,853
7,898
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
22
Kills
10
11
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abxndxn
Merlin
4
5
2
1
L
King Arthur
Ginxcot
King Arthur
0
3
0
0
L
Charybdis
Juiceinat0r
Charybdis
0
3
2
0.33
W
Cerberus
RoyalSkyyy
Cerberus
1
2
8
2.5
L
Ares
Snail9
Ares
1
4
4
0.75
W
Awilix
StillMixin
Awilix
12
1
5
14.5
L
Mercury
TheNoahBoat
Mercury
5
4
0
1.25
W
Artemis
dr1pdry
Artemis
3
2
2
2
W
2
1
2
3
L
Olorun
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
14,696
31,027
Taken
38,194
13,544
Mitigated
14,654
10,162
Healing
5,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abxndxn
Merlin
4,708
434
0
1,362
7,281
2,695
292
3,514
3,767
36,053
0
L
King Arthur
Ginxcot
King Arthur
839
247
0
856
5,555
2,506
0
0
5,555
0
15,044
L
Charybdis
Juiceinat0r
Charybdis
2,813
2,051
0
1,374
7,116
1,969
657
1,016
6,100
0
24,227
W
Cerberus
RoyalSkyyy
Cerberus
3,325
183
0
3,049
8,517
5,305
0
923
7,594
23,093
0
L
Ares
Snail9
Ares
2,426
355
0
772
9,301
4,977
114
3,203
6,098
12,094
0
W
Awilix
StillMixin
Awilix
8,912
3,566
0
2,047
6,470
2,196
0
1,748
4,722
0
32,967
L
Mercury
TheNoahBoat
Mercury
3,765
2,229
0
1,029
8,324
2,331
341
1,108
7,216
0
37,847
W
Artemis
dr1pdry
Artemis
4,354
1,848
0
1,978
4,660
1,093
418
445
4,215
0
27,078
W
2,467
271
0
1,726
4,099
2,255
362
0
4,099
0
30,099
L
Olorun
4,853
2,329
0
997
7,898
2,871
200
2,706
5,192
18,706
2,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,348
Gold Earned
28,973
296
Minions Killed
200
0
Camps Cleared
0
1,118,539
Distance Traveled
1,057,290
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,798
618
60
5
0
176,290
2
L
King Arthur
4,873
443
27
2
0
202,582
0
L
Charybdis
5,188
472
46
4
0
198,174
0
W
Cerberus
6,358
578
55
5
0
240,091
3
L
Ares
5,650
514
22
2
0
215,392
0
W
Awilix
7,988
726
54
5
0
271,744
0
L
Mercury
6,510
592
66
6
0
245,872
0
W
Artemis
6,171
561
55
5
0
223,570
0
W
Mulan
7,033
639
72
7
0
206,844
0
L
Olorun
6,752
614
39
4
0
195,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role