Player Matchup

Hercules
Hercules
JMystikal
Hercules
Level 108
God Stats
1W - 4L
1,298 SR
Queue Stats
129W - 123L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
S-Bart5000
Kukulkan
Level 57
God Stats
19W - 18L
1,536 SR
Queue Stats
63W - 63L
1,479 Elo+
Party 2
Tyr
Tyr
TopChedz_-
Tyr
Level 84
God Stats
0W - 3L
1,266 SR
Queue Stats
56W - 52L
1,538 Elo+
Party 2
Team Averages
Level 83
1,367 SR
1,503 Elo+

VS

Team Averages
Level 75
1,397 SR
1,580 Elo+
Olorun
Olorun
Set2024
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 51L
1,670 Elo+
Solo
Mulan
Mulan
archieman
Mulan
Level 78
God Stats
5W - 3L
1,452 SR
Queue Stats
22W - 23L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
iSharted69
Baron Samedi
Level 120
God Stats
1W - 1L
1,240 SR
Queue Stats
22W - 18L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JMystikal
Hercules
11
1 / 5 / 2
6,984
635
5,201
12,398
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
S-Bart5000
Kukulkan
11
2 / 3 / 2
7,515
683
7,747
7,435
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 3
6,917
629
4,645
13,394
11,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Set2024
Olorun
12
5 / 3 / 7
8,243
749
10,985
8,356
7,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
archieman
Mulan
13
8 / 0 / 5
8,977
816
10,698
10,063
9,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
iSharted69
Baron Samedi
11
0 / 1 / 11
7,250
659
8,119
7,719
3,359
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
JMystikal
Hercules
1
5
2
0.4
L
Kukulkan
S-Bart5000
Kukulkan
2
3
2
1
W
Olorun
Set2024
Olorun
5
3
7
2.83
L
1
5
3
0.5
W
Mulan
archieman
Mulan
8
0
5
10.5
W
Baron Samedi
iSharted69
Baron Samedi
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,593
Damage
29,802
33,227
Taken
26,138
20,188
Mitigated
20,062
9,717
Healing
11,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
JMystikal
Hercules
5,201
1,065
251
3,580
12,398
6,191
0
7,166
4,967
0
19,083
L
Kukulkan
S-Bart5000
Kukulkan
7,747
1,096
511
2,450
7,435
2,836
0
4,937
2,412
24,670
0
W
Olorun
Set2024
Olorun
10,985
4,324
683
1,916
8,356
7,229
542
1,959
6,056
23,696
3,320
L
4,645
885
0
2,925
13,394
11,161
0
6,366
6,440
0
16,747
W
Mulan
archieman
Mulan
10,698
2,103
0
3,401
10,063
9,474
71
3,195
6,660
0
20,113
W
Baron Samedi
iSharted69
Baron Samedi
8,119
1,019
1,667
3,481
7,719
3,359
510
2,810
4,783
23,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,416
Gold Earned
24,470
103
Minions Killed
108
4
Camps Cleared
4
623,701
Distance Traveled
607,070
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,984
635
42
4
2
212,473
4
L
Kukulkan
7,515
683
41
4
0
198,331
0
W
Olorun
8,243
749
43
4
2
195,185
6
L
Tyr
6,917
629
20
2
2
212,897
2
W
Mulan
8,977
816
32
3
2
218,302
3
W
Baron Samedi
7,250
659
33
3
0
193,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role