Player Matchup

Loki
Loki
CheeseSauce
Loki
Level 18
God Stats
10W - 4L
1,842 SR
Queue Stats
13W - 6L
1,697 Elo+
Party 1
Ares
Ares
Kidsaan99
Ares
Level 42
God Stats
7W - 1L
1,717 SR
Queue Stats
13W - 6L
1,697 Elo+
Party 1
Sol
Sol
VictorBoi
Sol
Level 18
God Stats
8W - 2L
1,749 SR
Queue Stats
13W - 6L
1,697 Elo+
Party 1
Team Averages
Level 26
1,770 SR
1,697 Elo+

VS

Team Averages
Level 20
1,574 SR
1,513 Elo+
Horus
Horus
Hunterrb2200
Horus
Level 27
God Stats
7W - 5L
1,606 SR
Queue Stats
83W - 65L
1,564 Elo+
Party 2
Tiamat
Tiamat
TugMyPlug
Tiamat
Level 27
God Stats
4W - 4L
1,617 SR
Queue Stats
89W - 69L
1,553 Elo+
Party 2
Jing Wei
Jing Wei
chaknorrisaoe
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 14
8,323
832
10,390
7,726
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
12
7 / 1 / 11
8,968
897
9,217
12,507
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
8 / 1 / 10
8,994
899
11,168
10,464
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,725
673
8,905
14,728
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
TugMyPlug
Tiamat
11
1 / 5 / 3
6,608
661
9,481
11,687
6,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
chaknorrisaoe
Jing Wei
8
1 / 9 / 2
6,335
634
2,448
9,283
2,511
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
4
4
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
14
6
L
2
6
2
0.5
W
Ares
7
1
11
12.5
L
Tiamat
TugMyPlug
Tiamat
1
5
3
0.5
W
8
1
10
13
L
Jing Wei
chaknorrisaoe
Jing Wei
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
20,834
30,697
Taken
35,698
23,239
Mitigated
17,706
8,137
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,390
3,079
0
250
7,726
3,376
707
2,713
4,812
0
26,735
L
8,905
4,163
762
3,298
14,728
8,478
0
9,464
5,264
0
17,159
W
Ares
9,217
1,155
320
4,308
12,507
14,702
385
4,290
7,792
15,943
0
L
Tiamat
TugMyPlug
Tiamat
9,481
1,322
0
2,556
11,687
6,717
0
5,968
5,719
25,565
0
W
11,168
4,256
0
3,259
10,464
5,161
1,443
2,985
7,232
33,467
2,538
L
Jing Wei
chaknorrisaoe
Jing Wei
2,448
1,772
0
86
9,283
2,511
35
4,488
4,795
0
9,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,285
Gold Earned
19,668
115
Minions Killed
83
6
Camps Cleared
3
579,207
Distance Traveled
484,264
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,323
832
33
3
2
214,181
0
L
Horus
6,725
673
21
2
1
183,968
2
W
Ares
8,968
897
14
1
1
165,739
2
L
Tiamat
6,608
661
48
5
2
173,738
3
W
Sol
8,994
899
68
7
3
199,287
1
L
Jing Wei
6,335
634
14
1
0
126,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role