Player Matchup

Charybdis
Charybdis
Gloom2874
Charybdis
Level 28
God Stats
2W - 2L
1,571 SR
Queue Stats
83W - 40L
1,728 Elo+
Solo
Fafnir
Fafnir
ILGLFy
Fafnir
Level 28
God Stats
4W - 0L
1,835 SR
Queue Stats
98W - 78L
1,571 Elo+
Solo
Tiamat
Tiamat
R6smurfy_mcSMURF
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,524 Elo+
Solo
Ravana
Ravana
azvelint
Ravana
Level 28
God Stats
3W - 1L
1,603 SR
Queue Stats
65W - 50L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
zM3L10D4S
Sun Wukong
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,844 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,652 Elo+

VS

Team Averages
Level 13
1,603 SR
1,657 Elo+
Cu Chulainn
Cu Chulainn
Beneath ur mom
Cu Chulainn
Level 16
God Stats
1W - 1L
1,825 SR
Queue Stats
24W - 13L
1,725 Elo+
Solo
Thanatos
Thanatos
CactusJazzz
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Five0FOXX
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Solo
Merlin
Merlin
Hailstorm6986
Merlin
Level 25
God Stats
9W - 6L
1,689 SR
Queue Stats
79W - 46L
1,677 Elo+
Solo
Cerberus
Cerberus
dDoAnDgDeYr
Cerberus
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 11L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gloom2874
Charybdis
18
3 / 0 / 4
10,787
599
6,413
11,861
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ILGLFy
Fafnir
12
1 / 2 / 9
8,947
497
5,015
13,595
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 7
9,423
524
12,031
10,248
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
azvelint
Ravana
16
12 / 5 / 2
11,249
625
15,983
11,894
5,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
zM3L10D4S
Sun Wukong
16
3 / 3 / 1
9,527
529
7,646
14,033
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beneath ur mom
Cu Chulainn
14
3 / 2 / 4
8,652
481
12,565
15,128
11,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
CactusJazzz
Thanatos
4
0 / 2 / 1
5,575
310
1,465
2,623
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Five0FOXX
Aphrodite
10
1 / 13 / 2
6,751
375
4,246
12,751
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 4 / 0
10,484
582
9,201
13,776
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
dDoAnDgDeYr
Cerberus
13
2 / 3 / 4
8,514
473
6,412
19,566
13,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
24
Kills
13
13
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Beneath ur mom
Cu Chulainn
3
2
4
2.5
L
Thanatos
CactusJazzz
Thanatos
0
2
1
0.25
L
Aphrodite
Five0FOXX
Aphrodite
1
13
2
0.15
W
Charybdis
Gloom2874
Charybdis
3
0
4
5
L
7
4
0
1.75
W
Fafnir
ILGLFy
Fafnir
1
2
9
2.75
W
5
3
7
2.83
W
Ravana
azvelint
Ravana
12
5
2
2.6
L
Cerberus
dDoAnDgDeYr
Cerberus
2
3
4
1.33
W
Sun Wukong
zM3L10D4S
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
33,889
61,631
Taken
63,844
36,188
Mitigated
35,059
20,201
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Beneath ur mom
Cu Chulainn
12,565
1,914
0
6,242
15,128
11,362
0
1,877
13,191
3,771
54,871
L
Thanatos
CactusJazzz
Thanatos
1,465
801
0
1,663
2,623
477
0
172
2,411
0
7,009
L
Aphrodite
Five0FOXX
Aphrodite
4,246
1,222
0
2,679
12,751
4,276
0
4,279
8,204
17,598
0
W
Charybdis
Gloom2874
Charybdis
6,413
2,540
0
8,169
11,861
4,621
2,760
1,560
10,181
0
105,506
L
9,201
820
241
2,306
13,776
5,265
0
4,853
8,545
75,761
0
W
Fafnir
ILGLFy
Fafnir
5,015
1,491
0
2,858
13,595
14,891
621
4,873
8,116
14,298
0
W
12,031
1,175
0
2,007
10,248
4,557
205
6,096
3,807
41,472
0
W
Ravana
azvelint
Ravana
15,983
5,297
0
1,985
11,894
5,956
0
4,663
6,755
0
59,733
L
Cerberus
dDoAnDgDeYr
Cerberus
6,412
715
0
3,036
19,566
13,679
0
4,887
14,447
49,097
0
W
Sun Wukong
zM3L10D4S
Sun Wukong
7,646
2,289
0
5,182
14,033
6,163
3,218
2,946
10,260
0
58,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,933
Gold Earned
39,976
463
Minions Killed
418
0
Camps Cleared
0
1,692,702
Distance Traveled
1,337,930
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,652
481
87
5
0
340,228
1
L
Thanatos
5,575
310
20
1
0
81,826
1
L
Aphrodite
6,751
375
27
2
0
264,729
1
W
Charybdis
10,787
599
168
9
0
335,493
3
L
Merlin
10,484
582
161
9
0
310,152
1
W
Fafnir
8,947
497
17
1
0
338,535
9
W
Tiamat
9,423
524
73
4
0
321,248
1
W
Ravana
11,249
625
95
5
0
375,419
0
L
Cerberus
8,514
473
123
7
0
340,995
4
W
Sun Wukong
9,527
529
110
6
0
322,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role