Player Matchup

Hercules
Hercules
 
Hercules
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
GamingOtaku108
Achilles
Level 123
God Stats
22W - 16L
1,616 SR
Queue Stats
600W - 549L
1,637 Elo+
Party 2
Scylla
Scylla
LlukaChan
Scylla
Level 141
God Stats
4W - 4L
1,654 SR
Queue Stats
63W - 68L
1,492 Elo+
Party 1
Hachiman
Hachiman
heartburnerhana
Hachiman
Level 120
God Stats
14W - 9L
1,679 SR
Queue Stats
592W - 536L
1,568 Elo+
Party 2
Ganesha
Ganesha
santheman
Ganesha
Level 6
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 108
1,596 SR
1,539 Elo+

VS

Team Averages
Level 80
1,556 SR
1,491 Elo+
Bakasura
Bakasura
BravoCatt
Bakasura
Level 82
God Stats
12W - 10L
1,516 SR
Queue Stats
363W - 420L
1,470 Elo+
Party 3
Izanami
Izanami
Chan210137
Izanami
Level 47
God Stats
48W - 42L
1,553 SR
Queue Stats
124W - 149L
1,498 Elo+
Party 3
The Morrigan
The Morrigan
choochiii
The Morrigan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
216W - 208L
1,510 Elo+
Solo
Mulan
Mulan
flubbajubba15
Mulan
Level 86
God Stats
186W - 162L
1,645 SR
Queue Stats
441W - 518L
1,490 Elo+
Party 3
Ymir
Ymir
mohrgames
Ymir
Level 117
God Stats
6W - 1L
1,565 SR
Queue Stats
436W - 467L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 8 / 1
7,797
371
5,646
18,265
17,725
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
14
0 / 5 / 3
8,625
411
5,393
14,218
8,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
LlukaChan
Scylla
16
1 / 0 / 0
9,002
429
10,025
4,736
1,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
16
2 / 4 / 0
9,614
458
9,162
11,154
3,591
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
santheman
Ganesha
12
0 / 4 / 1
7,764
370
1,050
10,655
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BravoCatt
Bakasura
17
3 / 2 / 8
11,635
554
6,570
16,780
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Chan210137
Izanami
17
3 / 1 / 7
12,461
593
7,762
13,492
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
choochiii
The Morrigan
17
2 / 0 / 6
11,905
567
10,158
6,362
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 0 / 8
12,916
615
13,160
15,732
15,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
16
7 / 0 / 6
12,435
592
6,400
15,659
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
3
Kills
21
21
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
8
1
0.06
W
Bakasura
BravoCatt
Bakasura
3
2
8
3.5
W
Izanami
Chan210137
Izanami
3
1
7
6.5
L
Achilles
0
5
3
0.3
L
Scylla
LlukaChan
Scylla
1
0
0
1
W
The Morrigan
choochiii
The Morrigan
2
0
6
5
W
6
0
8
10
L
Hachiman
2
4
0
0.5
W
Ymir
7
0
6
10
L
Ganesha
santheman
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
44,050
59,028
Taken
68,025
38,884
Mitigated
49,684
13,787
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,646
1,262
0
3,800
18,265
17,725
0
2,015
15,356
0
36,263
W
Bakasura
BravoCatt
Bakasura
6,570
5,038
0
8,570
16,780
7,531
2,510
3,638
13,021
0
57,265
W
Izanami
Chan210137
Izanami
7,762
4,155
0
7,095
13,492
4,891
7,645
1,749
11,679
0
118,225
L
Achilles
5,393
1,142
0
5,214
14,218
8,604
0
4,697
9,090
0
61,662
L
Scylla
LlukaChan
Scylla
10,025
73
0
611
4,736
1,537
0
983
3,589
78,116
0
W
The Morrigan
choochiii
The Morrigan
10,158
1,240
0
2,698
6,362
2,549
1,687
1,193
5,097
72,375
2,796
W
13,160
1,854
0
8,596
15,732
15,704
923
2,387
13,149
809
86,222
L
Hachiman
9,162
3,804
0
2,447
11,154
3,591
816
3,103
8,011
0
71,364
W
Ymir
6,400
1,739
0
5,696
15,659
19,009
193
4,144
11,313
39,594
0
L
Ganesha
santheman
Ganesha
1,050
99
0
1,715
10,655
7,427
0
4,010
6,163
10,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
61,352
491
Minions Killed
627
0
Camps Cleared
0
1,851,752
Distance Traveled
2,171,258
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,797
371
63
3
0
318,096
1
W
Bakasura
11,635
554
118
6
0
484,907
1
W
Izanami
12,461
593
164
8
0
395,592
0
L
Achilles
8,625
411
107
5
0
409,033
4
L
Scylla
9,002
429
174
8
0
378,907
9
W
The Morrigan
11,905
567
132
6
0
426,603
3
W
Mulan
12,916
615
164
8
0
451,124
7
L
Hachiman
9,614
458
142
7
0
371,417
5
W
Ymir
12,435
592
49
2
0
413,032
7
L
Ganesha
7,764
370
5
0
0
374,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role