Player Matchup

Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
MzMercury
Ymir
Level 26
God Stats
5W - 12L
1,342 SR
Queue Stats
9W - 36L
1,136 Elo+
Party 2
Zhong Kui
Zhong Kui
StinkyPieJuice
Zhong Kui
Level 42
God Stats
7W - 14L
1,358 SR
Queue Stats
90W - 171L
1,311 Elo+
Party 2
Team Averages
Level 35
1,400 SR
1,316 Elo+

VS

Team Averages
Level 62
1,620 SR
1,522 Elo+
Nox
Nox
GeekyGirlness
Nox
Level 24
God Stats
11W - 13L
1,484 SR
Queue Stats
43W - 38L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
Rogue301
Cthulhu
Level 16
God Stats
1W - 0L
1,718 SR
Queue Stats
6W - 6L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Sureshotken
Danzaburou
Level 145
God Stats
8W - 4L
1,659 SR
Queue Stats
51W - 43L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 2 / 2
5,353
765
3,924
5,752
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
6
0 / 5 / 1
4,500
643
612
7,153
2,548
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
StinkyPieJuice
Zhong Kui
9
2 / 5 / 1
5,597
800
4,081
8,441
3,804
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 11
5,638
805
1,458
3,518
1,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Rogue301
Cthulhu
9
2 / 2 / 10
5,893
842
4,509
5,541
2,824
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
Sureshotken
Danzaburou
11
10 / 1 / 2
7,512
1,073
12,335
5,109
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
12
12
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
2
2
1
W
0
0
11
5.5
L
Ymir
0
5
1
0.1
W
Cthulhu
Rogue301
Cthulhu
2
2
10
3.5
L
Zhong Kui
StinkyPieJuice
Zhong Kui
2
5
1
0.5
W
Danzaburou
Sureshotken
Danzaburou
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,617
Damage
18,302
21,346
Taken
14,168
7,710
Mitigated
6,057
3,114
Healing
2,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,924
2,557
0
260
5,752
1,358
0
2,018
3,734
0
21,633
W
1,458
376
47
332
3,518
1,186
1,208
1,163
2,355
8,696
0
L
Ymir
612
219
61
163
7,153
2,548
0
1,162
5,991
3,150
0
W
Cthulhu
Rogue301
Cthulhu
4,509
71
0
652
5,541
2,824
288
1,477
4,064
11,077
0
L
Zhong Kui
StinkyPieJuice
Zhong Kui
4,081
303
359
2,271
8,441
3,804
0
2,841
5,600
9,544
0
W
Danzaburou
Sureshotken
Danzaburou
12,335
5,218
0
1,615
5,109
2,047
888
2,387
2,722
0
31,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,450
Gold Earned
19,043
63
Minions Killed
74
3
Camps Cleared
3
318,788
Distance Traveled
357,518
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,353
765
47
7
1
119,703
2
W
Nox
5,638
805
21
3
0
122,078
0
L
Ymir
4,500
643
5
1
0
82,290
1
W
Cthulhu
5,893
842
13
2
0
112,185
0
L
Zhong Kui
5,597
800
11
2
2
116,795
3
W
Danzaburou
7,512
1,073
40
6
3
123,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role