Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BAD2MEET1
Ares
Level 160
God Stats
226W - 247L
1,480 SR
Queue Stats
507W - 583L
1,492 Elo+
Solo
Nu Wa
Nu Wa
BeardedBatman91
Nu Wa
Level 95
God Stats
17W - 29L
1,443 SR
Queue Stats
141W - 173L
1,403 Elo+
Party 1
Team Averages
Level 127
1,474 SR
1,465 Elo+

VS

Team Averages
Level 44
1,518 SR
1,428 Elo+
Janus
Janus
DanTheMan783
Janus
Level 60
God Stats
7W - 12L
1,415 SR
Queue Stats
21W - 31L
1,249 Elo+
Solo
Xing Tian
Xing Tian
DiobolicSolid11
Xing Tian
Level 11
God Stats
1W - 1L
1,634 SR
Queue Stats
5W - 6L
1,605 Elo+
Solo
Danzaburou
Danzaburou
HaiseSasaki234
Danzaburou
Level 62
God Stats
6W - 6L
1,505 SR
Queue Stats
139W - 132L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 0
6,759
676
4,678
5,444
1,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
6
0 / 2 / 0
5,509
551
1,569
4,764
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 1 / 0
6,049
605
3,323
3,912
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,962
696
5,731
4,186
1,188
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xing Tian
DiobolicSolid11
Xing Tian
10
0 / 0 / 3
6,454
645
1,652
5,266
5,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
HaiseSasaki234
Danzaburou
11
1 / 1 / 2
6,847
685
3,880
6,140
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
3
3
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
0
0
1
L
Ares
0
2
0
0
L
0
1
0
0
W
2
0
1
2.5
W
Xing Tian
DiobolicSolid11
Xing Tian
0
0
3
1.5
W
Danzaburou
HaiseSasaki234
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,570
Damage
11,263
14,120
Taken
15,592
5,168
Mitigated
8,235
4,627
Healing
4,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,678
1,944
0
1,691
5,444
1,946
0
3,345
2,099
0
30,529
L
Ares
1,569
65
0
1,188
4,764
1,990
0
2,639
2,125
3,247
0
L
3,323
292
0
1,748
3,912
1,232
0
1,693
2,219
14,262
0
W
5,731
261
785
1,650
4,186
1,188
611
1,560
2,626
23,483
0
W
Xing Tian
DiobolicSolid11
Xing Tian
1,652
142
97
680
5,266
5,031
12
1,531
3,735
11,060
0
W
Danzaburou
HaiseSasaki234
Danzaburou
3,880
1,674
0
1,089
6,140
2,016
759
2,122
4,018
0
33,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,317
Gold Earned
20,263
112
Minions Killed
146
3
Camps Cleared
6
403,591
Distance Traveled
559,487
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,759
676
65
7
0
165,531
3
L
Ares
5,509
551
2
0
0
71,692
1
L
Nu Wa
6,049
605
45
5
3
166,368
4
W
Janus
6,962
696
57
6
1
199,906
3
W
Xing Tian
6,454
645
16
2
1
175,332
5
W
Danzaburou
6,847
685
73
7
4
184,249
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role