Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Agent SerenaK
Neith
Level 15
God Stats
52W - 31L
1,608 SR
Queue Stats
62W - 60L
1,432 Elo+
Party 2
Chaac
Chaac
asce19977
Chaac
Level 36
God Stats
31W - 19L
1,594 SR
Queue Stats
225W - 198L
1,535 Elo+
Solo
Hel
Hel
disipliner999
Hel
Level 84
God Stats
12W - 8L
1,660 SR
Queue Stats
176W - 204L
1,408 Elo+
Party 2
Jormungandr
Jormungandr
o Fuzzy x
Jormungandr
Level 63
God Stats
10W - 13L
1,562 SR
Queue Stats
131W - 160L
1,421 Elo+
Party 2
Team Averages
Level 47
1,585 SR
1,459 Elo+

VS

Team Averages
Level 55
1,510 SR
1,511 Elo+
Chaac
Chaac
BarbV95
Chaac
Level 29
God Stats
11W - 4L
1,697 SR
Queue Stats
94W - 29L
1,759 Elo+
Party 1
Ao Kuang
Ao Kuang
GenuineEK1998
Ao Kuang
Level 48
God Stats
13W - 14L
1,497 SR
Queue Stats
52W - 58L
1,511 Elo+
Solo
Susano
Susano
RedsoulW
Susano
Level 118
God Stats
404W - 252L
1,788 SR
Queue Stats
434W - 276L
1,725 Elo+
Party 1
Cernunnos
Cernunnos
XDrDrew
Cernunnos
Level 42
God Stats
6W - 17L
1,412 SR
Queue Stats
144W - 197L
1,347 Elo+
Solo
Cthulhu
Cthulhu
xFunMagikx
Cthulhu
Level 40
God Stats
0W - 4L
1,157 SR
Queue Stats
16W - 31L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 5 / 19
11,485
1,044
12,964
16,731
8,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 3 / 12
11,112
1,010
13,870
10,360
4,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
asce19977
Chaac
18
10 / 2 / 13
12,081
1,098
20,627
15,615
12,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 3 / 19
11,251
1,023
7,664
17,614
13,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
o Fuzzy x
Jormungandr
19
2 / 1 / 24
11,103
1,009
14,989
21,846
16,729
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

223

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BarbV95
Chaac
17
0 / 3 / 9
10,195
927
10,189
17,886
19,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
GenuineEK1998
Ao Kuang
17
4 / 11 / 8
11,207
1,019
17,013
21,045
8,305
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
RedsoulW
Susano
17
7 / 1 / 5
12,106
1,101
24,927
7,252
3,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
XDrDrew
Cernunnos
16
2 / 8 / 6
10,267
933
10,690
15,143
5,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
xFunMagikx
Cthulhu
16
1 / 6 / 6
10,179
925
14,020
17,292
12,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
48
29
Kills
14
14
Deaths
29
87
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
5
19
3.1
W
6
3
12
4
L
Chaac
BarbV95
Chaac
0
3
9
1.5
L
Ao Kuang
GenuineEK1998
Ao Kuang
4
11
8
0.73
L
Susano
RedsoulW
Susano
7
1
5
9.5
L
Cernunnos
XDrDrew
Cernunnos
2
8
6
0.63
W
Chaac
asce19977
Chaac
10
2
13
8.25
W
5
3
19
4.83
W
Jormungandr
o Fuzzy x
Jormungandr
2
1
24
14
L
Cthulhu
xFunMagikx
Cthulhu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,114
Damage
76,839
82,166
Taken
78,618
56,315
Mitigated
49,191
35,530
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,964
5,031
0
1,367
16,731
8,893
0
7,037
9,694
0
19,886
W
13,870
7,534
0
968
10,360
4,400
0
2,913
7,447
0
26,394
L
Chaac
BarbV95
Chaac
10,189
1,342
384
5,858
17,886
19,353
0
4,980
12,593
0
35,084
L
Ao Kuang
GenuineEK1998
Ao Kuang
17,013
4,783
0
4,776
21,045
8,305
0
5,180
15,541
31,813
0
L
Susano
RedsoulW
Susano
24,927
3,376
0
0
7,252
3,125
0
2,242
5,010
0
38,141
L
Cernunnos
XDrDrew
Cernunnos
10,690
4,969
561
1,835
15,143
5,642
0
4,975
9,890
0
33,244
W
Chaac
asce19977
Chaac
20,627
4,816
0
4,431
15,615
12,929
0
7,002
8,613
0
34,515
W
7,664
290
12,422
9,838
17,614
13,364
0
6,443
11,171
12,311
0
W
Jormungandr
o Fuzzy x
Jormungandr
14,989
3,380
0
6,504
21,846
16,729
0
7,638
14,208
52,015
0
L
Cthulhu
xFunMagikx
Cthulhu
14,020
909
994
1,290
17,292
12,766
0
5,276
11,212
28,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,032
Gold Earned
53,954
168
Minions Killed
175
5
Camps Cleared
11
1,037,528
Distance Traveled
1,003,206
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,485
1,044
13
1
3
229,624
0
W
Neith
11,112
1,010
31
3
0
182,176
0
L
Chaac
10,195
927
45
4
0
212,882
1
L
Ao Kuang
11,207
1,019
28
3
7
184,075
0
L
Susano
12,106
1,101
40
4
2
252,937
0
L
Cernunnos
10,267
933
44
4
0
144,365
0
W
Chaac
12,081
1,098
38
3
1
210,674
0
W
Hel
11,251
1,023
12
1
0
219,937
0
W
Jormungandr
11,103
1,009
74
7
1
195,117
2
L
Cthulhu
10,179
925
18
2
2
208,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role