Player Matchup

Bacchus
Bacchus
BHCBIRRDMAN
Bacchus
Level 128
God Stats
18W - 10L
1,310 SR
Queue Stats
246W - 236L
1,472 Elo+
Party 1
Rama
Rama
BOOG-DA-KANG941
Rama
Level 160
God Stats
13W - 5L
1,694 SR
Queue Stats
333W - 322L
1,516 Elo+
Party 1
Bastet
Bastet
Drunk-AssAssln-
Bastet
Level 128
God Stats
25W - 16L
1,689 SR
Queue Stats
142W - 132L
1,487 Elo+
Party 1
Agni
Agni
GeneraIBunny
Agni
Level 160
God Stats
3W - 1L
1,537 SR
Queue Stats
322W - 315L
1,526 Elo+
Party 1
Khepri
Khepri
ShortyTheBIue
Khepri
Level 155
God Stats
17W - 6L
1,719 SR
Queue Stats
363W - 340L
1,523 Elo+
Party 1
Team Averages
Level 146
1,590 SR
1,505 Elo+

VS

Team Averages
Level 98
1,557 SR
1,512 Elo+
Thor
Thor
AlnairGrus
Thor
Level 22
God Stats
1W - 1L
1,793 SR
Queue Stats
15W - 12L
1,464 Elo+
Solo
Chaac
Chaac
DragonKingLibra
Chaac
Level 149
God Stats
12W - 9L
1,640 SR
Queue Stats
184W - 259L
1,465 Elo+
Party 2
Bacchus
Bacchus
LoneWolfthebest
Bacchus
Level 146
God Stats
2W - 2L
1,441 SR
Queue Stats
58W - 85L
1,482 Elo+
Party 2
Hachiman
Hachiman
THE WARLORD BOX
Hachiman
Level 143
God Stats
0W - 2L
1,411 SR
Queue Stats
43W - 68L
1,450 Elo+
Party 2
Hera
Hera
XeRiuh
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BHCBIRRDMAN
Bacchus
14
2 / 0 / 13
8,630
863
4,741
6,169
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 1 / 6
8,064
806
5,091
4,286
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
9 / 0 / 6
9,590
959
14,280
5,481
2,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
6 / 0 / 9
9,174
917
14,990
4,394
2,335
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
2 / 0 / 11
8,413
841
4,372
9,314
13,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,153
615
2,659
7,570
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 6 / 0
6,653
665
5,218
17,073
10,169
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 3 / 1
6,461
646
4,540
10,467
9,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
14
0 / 2 / 0
6,629
663
3,930
7,377
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
XeRiuh
Hera
11
0 / 6 / 0
5,961
596
2,710
8,646
2,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
2
20
Kills
1
1
Deaths
20
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bacchus
BHCBIRRDMAN
Bacchus
2
0
13
8.5
W
1
1
6
4
L
1
6
0
0.17
W
9
0
6
12
W
6
0
9
10.5
L
0
3
1
0.17
W
2
0
11
7.5
L
Hachiman
0
2
0
0
L
Hera
XeRiuh
Hera
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,474
Damage
19,057
29,644
Taken
51,133
28,626
Mitigated
29,994
6,942
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,659
886
0
573
7,570
5,514
0
3,548
4,022
0
14,154
W
Bacchus
BHCBIRRDMAN
Bacchus
4,741
440
0
1,233
6,169
8,173
0
1,428
4,600
12,677
0
W
5,091
3,769
0
1,198
4,286
1,678
974
1,579
2,665
0
37,773
L
5,218
678
0
3,185
17,073
10,169
0
7,592
9,481
0
14,604
W
14,280
1,902
0
1,397
5,481
2,544
0
1,211
4,180
0
24,376
W
14,990
1,762
0
382
4,394
2,335
624
1,785
2,566
45,740
0
L
4,540
445
0
2,642
10,467
9,243
0
4,229
6,238
9,175
0
W
4,372
261
0
2,732
9,314
13,896
40
1,954
7,128
18,575
0
L
Hachiman
3,930
2,099
0
2,090
7,377
2,370
0
3,570
3,807
0
29,961
L
Hera
XeRiuh
Hera
2,710
554
0
250
8,646
2,698
0
5,218
3,396
17,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,871
Gold Earned
31,857
246
Minions Killed
190
11
Camps Cleared
5
1,015,322
Distance Traveled
833,555
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,153
615
31
3
1
158,066
0
W
Bacchus
8,630
863
15
2
1
203,097
3
W
Rama
8,064
806
86
9
3
178,191
1
L
Chaac
6,653
665
37
4
2
179,589
1
W
Bastet
9,590
959
35
4
0
242,040
1
W
Agni
9,174
917
86
9
4
193,797
1
L
Bacchus
6,461
646
9
1
1
184,314
0
W
Khepri
8,413
841
24
2
3
198,197
0
L
Hachiman
6,629
663
71
7
1
172,616
1
L
Hera
5,961
596
42
4
0
138,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role