Player Matchup

Thanatos
Thanatos
Platinum V
KoalaOnRockets
Thanatos
Platinum V
Level 128
God Stats
2W - 2L
1,386 SR
Queue Stats
524W - 489L
1,801 MMR
Party 2
Sol
Sol
Platinum IV
fishonwheelz
Sol
Platinum IV
Level 73
God Stats
10W - 9L
1,653 SR
Queue Stats
95W - 75L
1,850 MMR
Party 2
King Arthur
King Arthur
Gold I
marcusjr0
King Arthur
Gold I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 273L
1,662 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,513 SR
1,771 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 101
1,502 SR
1,676 MMR
Sobek
Sobek
Platinum V
Unit Blasty
Sobek
Platinum V
Level 102
God Stats
2W - 6L
1,303 SR
Queue Stats
35W - 26L
1,877 MMR
Party 1
Nike
Nike
Gold II
Zacharius5608
Nike
Gold II
Level 87
God Stats
4W - 2L
1,694 SR
Queue Stats
40W - 37L
1,435 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
takeflip2
Hou Yi
Platinum IV
Level 115
God Stats
10W - 18L
1,511 SR
Queue Stats
186W - 206L
1,717 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
1 / 5 / 4
9,202
613
9,409
9,651
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
8 / 2 / 3
11,444
763
22,657
16,656
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
marcusjr0
King Arthur
14
2 / 4 / 8
10,251
683
10,539
15,157
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
GebGilgameshOdinMorgan Le FayArtio

VS

Bans
AphroditePersephoneChaacZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
10,412
694
7,236
21,694
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 6
9,895
660
13,080
17,739
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
takeflip2
Hou Yi
14
7 / 5 / 2
10,091
673
10,818
13,159
5,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
11
11
Deaths
11
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
5
4
0.6
L
1
2
10
3
L
3
4
6
1.5
W
8
2
3
4.75
W
King Arthur
marcusjr0
King Arthur
2
4
8
1.5
L
Hou Yi
takeflip2
Hou Yi
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,605
Damage
31,134
41,464
Taken
52,592
28,157
Mitigated
41,852
19,684
Healing
11,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,409
1,510
0
6,287
9,651
4,802
0
2,461
6,886
0
22,229
L
7,236
358
0
4,734
21,694
23,115
0
8,665
12,135
17,716
0
L
13,080
1,331
0
4,156
17,739
13,688
0
6,701
10,761
6,499
31,816
W
22,657
7,985
0
11,741
16,656
6,755
2,636
4,331
11,623
66,613
5,757
W
King Arthur
marcusjr0
King Arthur
10,539
556
0
1,656
15,157
16,600
106
3,220
11,045
434
21,137
L
Hou Yi
takeflip2
Hou Yi
10,818
6,376
0
2,782
13,159
5,049
0
5,699
7,245
0
39,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
30,398
150
Minions Killed
133
5
Camps Cleared
7
835,917
Distance Traveled
821,509
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,202
613
19
1
1
297,483
1
L
Sobek
10,412
694
19
1
0
283,715
4
L
Nike
9,895
660
43
3
6
292,575
2
W
Sol
11,444
763
112
7
4
268,973
3
W
King Arthur
10,251
683
19
1
0
269,461
3
L
Hou Yi
10,091
673
71
5
1
245,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role