Player Matchup

Arachne
Arachne
DovahHorse
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,782 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FirelordKatara
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kerrasu
The Morrigan
Level 148
God Stats
3W - 5L
1,357 SR
Queue Stats
418W - 435L
1,512 Elo+
Party 1
Terra
Terra
TheLordNSavior
Terra
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,618 Elo+
Party 3
Athena
Athena
ThiccThighs6969
Athena
Level 125
God Stats
10W - 5L
1,711 SR
Queue Stats
94W - 80L
1,423 Elo+
Party 3
Team Averages
Level 132
1,514 SR
1,567 Elo+

VS

Team Averages
Level 126
1,411 SR
1,511 Elo+
Sobek
Sobek
FrenziedKing
Sobek
Level 157
God Stats
1W - 4L
1,414 SR
Queue Stats
104W - 91L
1,516 Elo+
Party 2
Skadi
Skadi
JustChrisD
Skadi
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 46L
1,513 Elo+
Party 4
Danzaburou
Danzaburou
LunarKnightX
Danzaburou
Level 142
God Stats
8W - 1L
1,606 SR
Queue Stats
150W - 153L
1,466 Elo+
Party 2
Mulan
Mulan
SlapYaBackFat
Mulan
Level 143
God Stats
0W - 1L
1,306 SR
Queue Stats
168W - 165L
1,518 Elo+
Solo
Ra
Ra
Willpr33
Ra
Level 126
God Stats
1W - 4L
1,229 SR
Queue Stats
306W - 303L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DovahHorse
Arachne
18
3 / 5 / 12
10,993
687
11,574
22,477
14,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
FirelordKatara
Ah Muzen Cab
19
1 / 4 / 16
11,071
692
27,484
16,779
10,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Kerrasu
The Morrigan
19
8 / 1 / 9
11,908
744
18,275
6,415
3,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 2 / 9
12,161
760
21,705
24,911
32,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 18
11,705
732
12,690
27,684
48,280
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
12,382
774
16,333
36,925
47,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
15
1 / 6 / 5
9,774
611
12,580
18,239
8,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LunarKnightX
Danzaburou
16
1 / 4 / 9
10,262
641
16,867
17,583
9,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 4 / 7
10,797
675
17,529
23,084
28,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 4 / 9
11,652
728
16,236
12,695
7,130
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
20
Kills
15
16
Deaths
20
64
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
DovahHorse
Arachne
3
5
12
1.8
W
Ah Muzen Cab
FirelordKatara
Ah Muzen Cab
1
4
16
2.25
L
3
2
12
4.5
L
Skadi
1
6
5
0.58
W
The Morrigan
Kerrasu
The Morrigan
8
1
9
12.5
L
Danzaburou
LunarKnightX
Danzaburou
1
4
9
1.38
L
5
4
7
2.13
W
7
2
9
5.75
W
1
4
18
2.5
L
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,728
Damage
79,545
98,266
Taken
108,526
108,354
Mitigated
101,635
53,161
Healing
49,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DovahHorse
Arachne
11,574
7,143
0
3,307
22,477
14,189
229
6,329
15,851
0
18,511
W
Ah Muzen Cab
FirelordKatara
Ah Muzen Cab
27,484
9,571
2,319
4,543
16,779
10,203
2,363
6,607
9,988
0
57,809
L
16,333
1,058
2,193
17,268
36,925
47,586
115
14,000
22,925
48,084
0
L
Skadi
12,580
5,556
1,525
2,773
18,239
8,896
1,613
9,916
8,323
0
31,249
W
The Morrigan
Kerrasu
The Morrigan
18,275
2,481
1,148
863
6,415
3,593
1,565
4,044
2,324
35,347
1,726
L
Danzaburou
LunarKnightX
Danzaburou
16,867
6,094
157
3,496
17,583
9,136
1,119
10,312
7,271
0
33,134
L
17,529
2,192
3,225
5,372
23,084
28,887
365
9,669
13,415
1,791
31,125
W
21,705
1,563
21,247
14,120
24,911
32,089
906
8,779
15,712
38,534
0
W
12,690
3,214
2,223
3,391
27,684
48,280
324
8,601
18,577
24,493
0
L
16,236
1,382
10,397
2,942
12,695
7,130
1,487
8,773
3,922
44,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
54,867
171
Minions Killed
246
0
Camps Cleared
0
1,504,581
Distance Traveled
1,393,650
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,993
687
13
1
0
320,067
0
W
Ah Muzen Cab
11,071
692
50
3
0
293,700
0
L
Sobek
12,382
774
46
3
0
306,159
0
L
Skadi
9,774
611
46
3
0
249,336
0
W
The Morrigan
11,908
744
51
3
0
254,678
2
L
Danzaburou
10,262
641
55
3
0
270,014
1
L
Mulan
10,797
675
31
2
0
262,653
0
W
Terra
12,161
760
37
2
0
352,299
0
W
Athena
11,705
732
20
1
0
283,837
3
L
Ra
11,652
728
68
4
0
305,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role