Player Matchup

Loki
Loki
CheeseSauce
Loki
Level 18
God Stats
10W - 4L
1,799 SR
Queue Stats
13W - 6L
1,674 Elo+
Party 2
Ares
Ares
Kidsaan99
Ares
Level 42
God Stats
7W - 1L
1,653 SR
Queue Stats
13W - 6L
1,674 Elo+
Party 2
Sol
Sol
VictorBoi
Sol
Level 18
God Stats
8W - 2L
1,677 SR
Queue Stats
13W - 6L
1,674 Elo+
Party 2
Team Averages
Level 26
1,710 SR
1,674 Elo+

VS

Team Averages
Level 58
1,569 SR
1,390 Elo+
Rama
Rama
D4404
Rama
Level 67
God Stats
14W - 20L
1,371 SR
Queue Stats
89W - 119L
1,364 Elo+
Party 1
The Morrigan
The Morrigan
NOcomment5675
The Morrigan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 131L
1,369 Elo+
Party 1
Sobek
Sobek
yeeyeetheboy
Sobek
Level 25
God Stats
8W - 5L
1,835 SR
Queue Stats
24W - 21L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 10
8,852
984
8,431
4,704
2,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
11
3 / 0 / 17
8,121
902
4,006
7,515
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
11 / 1 / 16
9,080
1,009
16,429
8,427
3,490
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
D4404
Rama
9
1 / 8 / 1
6,192
688
4,628
9,318
2,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
NOcomment5675
The Morrigan
9
1 / 10 / 2
6,737
749
3,666
8,445
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 10 / 1
6,378
709
2,590
17,018
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
27
Kills
3
3
Deaths
28
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
2
10
9
L
Rama
D4404
Rama
1
8
1
0.19
W
Ares
3
0
17
11.5
L
The Morrigan
NOcomment5675
The Morrigan
1
10
2
0.2
W
11
1
16
19
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,866
Damage
10,884
20,646
Taken
34,781
10,739
Mitigated
18,066
7,271
Healing
1,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,431
2,737
0
250
4,704
2,056
837
2,375
2,329
0
25,444
L
Rama
D4404
Rama
4,628
3,867
0
210
9,318
2,392
0
5,056
4,262
0
15,636
W
Ares
4,006
666
0
3,217
7,515
5,193
599
1,226
6,289
11,809
0
L
The Morrigan
NOcomment5675
The Morrigan
3,666
296
0
0
8,445
2,185
0
4,876
3,561
10,765
3,680
W
16,429
6,926
0
3,804
8,427
3,490
1,258
2,310
6,117
39,463
4,143
L
2,590
461
104
922
17,018
13,489
0
8,998
8,020
5,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,053
Gold Earned
19,307
101
Minions Killed
41
5
Camps Cleared
1
504,261
Distance Traveled
380,117
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,852
984
36
4
1
181,038
0
L
Rama
6,192
688
28
3
0
112,308
0
W
Ares
8,121
902
9
1
1
150,285
3
L
The Morrigan
6,737
749
12
1
1
125,293
0
W
Sol
9,080
1,009
56
6
3
172,938
2
L
Sobek
6,378
709
1
0
0
142,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role