Player Matchup

Sylvanus
Sylvanus
RedSea_11
Sylvanus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,850 Elo+
Party 1
Heimdallr
Heimdallr
Stompingg
Heimdallr
Level 103
God Stats
1W - 0L
1,515 SR
Queue Stats
328W - 110L
1,770 Elo+
Party 1
Serqet
Serqet
VastLife
Serqet
Level 127
God Stats
11W - 10L
1,675 SR
Queue Stats
268W - 150L
1,712 Elo+
Party 1
Team Averages
Level 111
1,563 SR
1,778 Elo+

VS

Team Averages
Level 147
1,564 SR
1,536 Elo+
Chiron
Chiron
 
Chiron
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
BladeSkull
Ra
Level 138
God Stats
10W - 6L
1,530 SR
Queue Stats
132W - 116L
1,598 Elo+
Party 2
Loki
Loki
HaloGoku
Loki
Level 149
God Stats
0W - 1L
1,662 SR
Queue Stats
25W - 28L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RedSea_11
Sylvanus
18
7 / 2 / 7
12,979
721
13,408
19,667
17,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
Stompingg
Heimdallr
17
9 / 6 / 7
12,895
716
23,530
18,871
6,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
VastLife
Serqet
15
1 / 4 / 15
11,222
623
7,957
17,901
15,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
1 / 5 / 8
10,606
589
12,251
16,080
4,228
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 7
11,789
655
16,971
18,531
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
7 / 7 / 3
12,456
692
16,002
15,853
4,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
30
17
Kills
12
12
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
5
8
1
L
4
5
7
1.5
L
Loki
7
7
3
1.21
W
Sylvanus
RedSea_11
Sylvanus
7
2
7
5.25
W
Heimdallr
Stompingg
Heimdallr
9
6
7
2.08
W
Serqet
VastLife
Serqet
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,895
Damage
45,224
56,439
Taken
50,464
40,172
Mitigated
15,336
20,473
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
12,251
2,647
771
2,430
16,080
4,228
1,350
3,116
12,379
0
32,317
L
16,971
1,382
2,162
6,481
18,531
6,530
897
7,221
10,876
64,336
0
L
Loki
16,002
3,392
0
0
15,853
4,578
265
3,637
11,083
0
28,039
W
Sylvanus
RedSea_11
Sylvanus
13,408
4,535
5,225
9,071
19,667
17,839
1,508
7,244
12,423
44,291
6,524
W
Heimdallr
Stompingg
Heimdallr
23,530
10,722
0
4,116
18,871
6,832
1,202
5,333
13,538
0
79,825
W
Serqet
VastLife
Serqet
7,957
968
0
2,061
17,901
15,501
85
4,899
13,002
6,658
13,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,096
Gold Earned
34,851
219
Minions Killed
204
9
Camps Cleared
7
916,689
Distance Traveled
990,803
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,606
589
57
3
3
293,449
4
L
Ra
11,789
655
123
7
2
316,819
3
L
Loki
12,456
692
24
1
2
380,535
3
W
Sylvanus
12,979
721
62
3
4
282,777
0
W
Heimdallr
12,895
716
130
7
4
287,536
2
W
Serqet
11,222
623
27
2
1
346,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role