Player Matchup

Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver II
 
Osiris
Silver II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold II
DarkBleiderYT
Izanami
Gold II
Level 160
God Stats
21W - 20L
1,630 SR
Queue Stats
167W - 170L
1,616 MMR
Party 2
Freya
Freya
Gold III
SaitanX
Freya
Gold III
Level 160
God Stats
350W - 370L
1,587 SR
Queue Stats
1,530W - 1,552L
1,584 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
xSeith
Erlang Shen
Gold V
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 37L
1,799 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,543 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 108
1,569 SR
1,586 MMR
Camazotz
Camazotz
Gold II
AnhurBack69
Camazotz
Gold II
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 66L
1,600 MMR
Solo
Cabrakan
Cabrakan
Gold III
JYPsummer
Cabrakan
Gold III
Level 121
God Stats
12W - 18L
1,465 SR
Queue Stats
106W - 107L
1,505 MMR
Solo
Ymir
Ymir
Gold II
Pokimeme
Ymir
Gold II
Level 101
God Stats
4W - 8L
1,543 SR
Queue Stats
214W - 202L
1,560 MMR
Solo
Skadi
Skadi
Gold I
RedWarr98
Skadi
Gold I
Level 126
God Stats
10W - 7L
1,622 SR
Queue Stats
240W - 249L
1,703 MMR
Party 1
Scylla
Scylla
Gold II
jose12313
Scylla
Gold II
Level 113
God Stats
7W - 6L
1,715 SR
Queue Stats
264W - 280L
1,564 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 0 / 5
6,272
627
3,119
6,894
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
 
Osiris
10
1 / 1 / 0
5,536
554
4,066
7,999
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
11
3 / 0 / 4
6,267
627
3,666
5,126
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
SaitanX
Freya
10
0 / 0 / 4
5,818
582
2,366
3,449
1,212
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
xSeith
Erlang Shen
12
8 / 1 / 3
7,420
742
9,077
6,765
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GebCliodhnaMorgan Le FayArtio

VS

Bans
SolUllrGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AnhurBack69
Camazotz
10
0 / 1 / 1
5,450
545
1,319
7,308
1,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
JYPsummer
Cabrakan
10
0 / 2 / 1
5,947
595
5,053
6,809
5,559
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
8
1 / 2 / 1
5,304
530
3,438
5,575
2,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
RedWarr98
Skadi
9
0 / 6 / 0
5,092
509
2,882
6,422
1,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
jose12313
Scylla
9
1 / 4 / 1
5,361
536
3,549
4,990
1,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
5
5.5
W
Osiris
 
Osiris
1
1
0
1
L
Camazotz
AnhurBack69
Camazotz
0
1
1
0.5
W
Izanami
3
0
4
5
L
Cabrakan
JYPsummer
Cabrakan
0
2
1
0.25
L
Ymir
1
2
1
0.75
L
Skadi
RedWarr98
Skadi
0
6
0
0
W
Freya
SaitanX
Freya
0
0
4
2
L
Scylla
jose12313
Scylla
1
4
1
0.38
W
Erlang Shen
xSeith
Erlang Shen
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
16,241
30,233
Taken
31,104
14,828
Mitigated
12,596
17,143
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,119
583
1,956
4,407
6,894
4,574
0
2,935
3,901
9,192
0
W
Osiris
 
Osiris
4,066
874
0
2,927
7,999
4,310
210
5,689
2,233
0
24,486
L
Camazotz
AnhurBack69
Camazotz
1,319
331
0
5,177
7,308
1,841
0
625
6,683
0
28,864
W
Izanami
3,666
2,371
0
1,894
5,126
1,542
611
749
4,377
0
45,184
L
Cabrakan
JYPsummer
Cabrakan
5,053
803
0
1,756
6,809
5,559
0
0
6,039
35,195
0
L
Ymir
3,438
1,241
0
924
5,575
2,811
0
1,781
3,794
15,330
0
L
Skadi
RedWarr98
Skadi
2,882
1,414
0
40
6,422
1,104
0
1,088
5,334
0
28,861
W
Freya
SaitanX
Freya
2,366
1,029
0
2,195
3,449
1,212
444
1,409
1,952
24,893
0
L
Scylla
jose12313
Scylla
3,549
542
0
515
4,990
1,281
0
1,991
2,999
24,396
0
W
Erlang Shen
xSeith
Erlang Shen
9,077
4,260
0
3,764
6,765
3,190
0
967
5,730
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,313
Gold Earned
27,154
283
Minions Killed
294
0
Camps Cleared
0
1,054,259
Distance Traveled
983,936
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,272
627
6
1
0
206,457
4
W
Osiris
5,536
554
46
5
0
220,655
1
L
Camazotz
5,450
545
74
7
0
191,935
2
W
Izanami
6,267
627
100
10
0
206,317
4
L
Cabrakan
5,947
595
83
8
0
180,267
6
L
Ymir
5,304
530
26
3
0
213,525
0
L
Skadi
5,092
509
60
6
0
194,521
1
W
Freya
5,818
582
56
6
0
187,294
5
L
Scylla
5,361
536
51
5
0
203,688
2
W
Erlang Shen
7,420
742
75
8
0
233,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role