Player Matchup

Nemesis
Nemesis
Gold V
Ducanetor
Nemesis
Gold V
Level 124
God Stats
18W - 18L
1,624 SR
Queue Stats
62W - 60L
1,419 MMR
Solo
Hercules
Hercules
Silver III
EksL
Hercules
Silver III
Level 52
God Stats
0W - 2L
1,686 SR
Queue Stats
22W - 21L
1,435 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SayWhatAgainMF
Sylvanus
Bronze III
Level 129
God Stats
0W - 1L
1,496 SR
Queue Stats
3W - 7L
1,457 MMR
Solo
Charybdis
Charybdis
Gold IV
VorteXnitro
Charybdis
Gold IV
Level 77
God Stats
0W - 3L
1,270 SR
Queue Stats
136W - 144L
1,466 MMR
Solo
Janus
Janus
Gold II
minime4424
Janus
Gold II
Level 149
God Stats
0W - 1L
1,629 SR
Queue Stats
35W - 23L
1,854 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,541 SR
1,526 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,540 SR
1,528 MMR
Mercury
Mercury
Gold I
ARZATE
Mercury
Gold I
Level 148
God Stats
90W - 67L
1,609 SR
Queue Stats
228W - 229L
1,452 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
Brdlvl1
Gilgamesh
Gold V
Level 68
God Stats
2W - 1L
1,565 SR
Queue Stats
76W - 86L
1,373 MMR
Solo
Geb
Geb
Gold III
MartinSimpson
Geb
Gold III
Level 139
God Stats
8W - 14L
1,511 SR
Queue Stats
600W - 612L
1,380 MMR
Solo
Xbalanque
Xbalanque
Platinum V
SaintJohns
Xbalanque
Platinum V
Level 91
God Stats
2W - 4L
1,352 SR
Queue Stats
69W - 65L
1,768 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
gaepanda
Kukulkan
Platinum IV
Level 153
God Stats
4W - 4L
1,662 SR
Queue Stats
331W - 327L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ducanetor
Nemesis
16
2 / 8 / 0
10,254
446
10,302
24,219
10,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
EksL
Hercules
14
0 / 3 / 0
8,805
383
10,354
24,950
24,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
13
0 / 7 / 0
8,183
356
6,494
15,891
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
VorteXnitro
Charybdis
16
0 / 6 / 0
9,599
417
5,749
14,530
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 8 / 1
10,160
442
7,341
15,517
5,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FaySetAthenaZeus

VS

Bans
MulanOdinIzanamiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARZATE
Mercury
20
7 / 0 / 7
13,551
589
17,248
15,813
6,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilgamesh
Brdlvl1
Gilgamesh
19
2 / 0 / 11
13,432
584
11,734
23,537
17,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 0 / 16
12,020
523
7,954
19,243
27,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
SaintJohns
Xbalanque
20
9 / 1 / 5
13,160
572
20,953
17,814
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
gaepanda
Kukulkan
20
13 / 2 / 9
13,887
604
18,309
11,544
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
80
3
Kills
32
32
Deaths
3
1
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Mercury
ARZATE
Mercury
7
0
7
10.5
W
Gilgamesh
Brdlvl1
Gilgamesh
2
0
11
7.5
L
Nemesis
Ducanetor
Nemesis
2
8
0
0.25
L
Hercules
EksL
Hercules
0
3
0
0
W
1
0
16
9
W
Xbalanque
SaintJohns
Xbalanque
9
1
5
11.5
L
Sylvanus
0
7
0
0
L
Charybdis
VorteXnitro
Charybdis
0
6
0
0
W
Kukulkan
gaepanda
Kukulkan
13
2
9
8.75
L
Janus
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
76,198
95,107
Taken
87,951
64,518
Mitigated
64,890
26,987
Healing
38,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ARZATE
Mercury
17,248
10,632
0
5,699
15,813
6,379
2,734
3,120
12,611
0
136,878
W
Gilgamesh
Brdlvl1
Gilgamesh
11,734
2,299
0
12,588
23,537
17,590
1,040
2,838
20,557
0
86,610
L
Nemesis
Ducanetor
Nemesis
10,302
2,886
0
7,483
24,219
10,731
0
6,986
17,233
0
69,640
L
Hercules
EksL
Hercules
10,354
2,470
0
9,617
24,950
24,428
45
7,441
17,509
0
50,901
W
7,954
1,204
0
5,466
19,243
27,081
140
3,391
15,728
28,252
0
W
Xbalanque
SaintJohns
Xbalanque
20,953
12,161
0
10,481
17,814
8,597
1,671
4,099
13,583
0
117,615
L
Sylvanus
6,494
891
1,182
3,386
15,891
19,376
160
5,952
9,939
21,213
0
L
Charybdis
VorteXnitro
Charybdis
5,749
2,433
0
4,129
14,530
4,362
0
2,038
12,492
0
85,180
W
Kukulkan
gaepanda
Kukulkan
18,309
3,518
0
4,445
11,544
5,243
2,126
2,332
9,122
108,875
0
L
Janus
7,341
460
0
1,190
15,517
5,621
0
3,846
11,671
75,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,001
Gold Earned
66,050
579
Minions Killed
697
0
Camps Cleared
0
2,049,592
Distance Traveled
2,441,658
26
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,551
589
183
8
0
557,658
9
W
Gilgamesh
13,432
584
125
5
0
483,243
6
L
Nemesis
10,254
446
127
6
0
436,481
4
L
Hercules
8,805
383
88
4
0
440,231
3
W
Geb
12,020
523
25
1
0
500,310
6
W
Xbalanque
13,160
572
200
9
0
435,149
10
L
Sylvanus
8,183
356
42
2
0
372,505
2
L
Charybdis
9,599
417
159
7
0
393,096
10
W
Kukulkan
13,887
604
164
7
0
465,298
6
L
Janus
10,160
442
163
7
0
407,279
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role