Player Matchup

Kali
Kali
JE005
Kali
Level 143
God Stats
3W - 2L
1,181 SR
Queue Stats
115W - 159L
1,366 Elo+
Party 2
Ares
Ares
JUAR37089
Ares
Level 88
God Stats
3W - 7L
1,301 SR
Queue Stats
116W - 167L
1,390 Elo+
Party 2
Artemis
Artemis
Johnny sins8834
Artemis
Level 57
God Stats
109W - 135L
1,429 SR
Queue Stats
134W - 195L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
SafeLattice737
Cliodhna
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 156L
1,396 Elo+
Party 2
Sol
Sol
SixManGaming
Sol
Level 69
God Stats
5W - 4L
1,353 SR
Queue Stats
190W - 215L
1,418 Elo+
Solo
Team Averages
Level 79
1,353 SR
1,386 Elo+

VS

Team Averages
Level 50
1,572 SR
1,381 Elo+
Hachiman
Hachiman
Gogetter15778
Hachiman
Level 18
God Stats
2W - 7L
1,426 SR
Queue Stats
17W - 21L
1,349 Elo+
Party 1
Cerberus
Cerberus
LILMNZ13
Cerberus
Level 24
God Stats
0W - 3L
1,471 SR
Queue Stats
4W - 11L
1,212 Elo+
Party 1
Pele
Pele
MexicanDonuts
Pele
Level 43
God Stats
4W - 4L
1,768 SR
Queue Stats
26W - 34L
1,577 Elo+
Party 1
Merlin
Merlin
Mr_Cabbagepants
Merlin
Level 106
God Stats
1W - 4L
1,503 SR
Queue Stats
629W - 717L
1,371 Elo+
Solo
Chaac
Chaac
steezysloth
Chaac
Level 58
God Stats
1W - 1L
1,690 SR
Queue Stats
21W - 26L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
JE005
Kali
15
8 / 1 / 2
9,256
661
8,888
13,411
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
4 / 2 / 8
8,012
572
5,637
11,747
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 3 / 5
8,083
577
10,558
9,799
3,784
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cliodhna
12
0 / 2 / 2
7,479
534
4,880
6,293
2,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 0 / 1
8,796
628
4,524
8,256
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gogetter15778
Hachiman
10
1 / 8 / 2
6,283
449
4,779
8,603
2,125
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
LILMNZ13
Cerberus
9
1 / 6 / 3
5,863
419
3,810
11,448
8,337
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 4 / 2
7,571
541
10,973
11,564
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
6,964
497
3,451
6,602
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 0
6,430
459
4,492
9,427
4,206
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
23
Kills
8
8
Deaths
23
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Gogetter15778
Hachiman
1
8
2
0.25
W
Kali
JE005
Kali
8
1
2
9
W
Ares
4
2
8
4
W
8
3
5
3.5
L
Cerberus
LILMNZ13
Cerberus
1
6
3
0.42
L
4
4
2
1.25
L
0
3
0
0
W
Cliodhna
0
2
2
0.5
W
3
0
1
3.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
27,505
49,506
Taken
47,644
24,098
Mitigated
20,316
21,460
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Gogetter15778
Hachiman
4,779
2,517
0
412
8,603
2,125
285
2,608
5,995
0
23,138
W
Kali
JE005
Kali
8,888
5,119
0
8,092
13,411
4,782
826
608
12,803
0
54,056
W
Ares
5,637
693
519
3,570
11,747
10,621
933
1,753
9,994
21,024
0
W
10,558
5,478
0
1,974
9,799
3,784
2,021
1,470
8,329
0
43,366
L
Cerberus
LILMNZ13
Cerberus
3,810
198
95
2,730
11,448
8,337
224
2,097
9,351
17,702
0
L
10,973
4,073
265
3,525
11,564
3,737
190
1,219
10,345
0
46,382
L
3,451
67
0
952
6,602
1,911
0
4,055
2,547
41,896
0
W
Cliodhna
4,880
157
0
1,779
6,293
2,070
250
0
6,293
0
35,633
W
4,524
769
0
5,526
8,256
2,841
732
3,489
4,767
52,147
6,974
L
4,492
1,456
0
2,131
9,427
4,206
128
52
9,375
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
33,111
401
Minions Killed
308
0
Camps Cleared
0
1,382,900
Distance Traveled
1,270,801
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,283
449
51
4
0
228,854
0
W
Kali
9,256
661
93
7
0
305,989
2
W
Ares
8,012
572
34
2
0
266,273
3
W
Artemis
8,083
577
61
4
0
247,483
2
L
Cerberus
5,863
419
29
2
0
252,320
3
L
Pele
7,571
541
89
6
0
293,068
0
L
Merlin
6,964
497
78
6
0
234,735
2
W
Cliodhna
7,479
534
74
5
0
304,284
2
W
Sol
8,796
628
139
10
0
258,871
2
L
Chaac
6,430
459
61
4
0
261,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role