Player Matchup

Bellona
Bellona
Gazloon
Bellona
Level 8
God Stats
3W - 7L
1,401 SR
Queue Stats
3W - 7L
1,264 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zeverek
Tsukuyomi
Level 26
God Stats
17W - 4L
1,680 SR
Queue Stats
187W - 175L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
kinghaze2
Cthulhu
Level 18
God Stats
4W - 3L
1,515 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 1
Team Averages
Level 17
1,532 SR
1,405 Elo+

VS

Team Averages
Level 47
1,586 SR
1,384 Elo+
Mulan
Mulan
JayTheAngel00
Mulan
Level 100
God Stats
4W - 6L
1,458 SR
Queue Stats
137W - 184L
1,476 Elo+
Solo
Arachne
Arachne
KBaab
Arachne
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,422 Elo+
Party 2
Vulcan
Vulcan
Shrimta
Vulcan
Level 16
God Stats
1W - 2L
1,799 SR
Queue Stats
12W - 27L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gazloon
Bellona
9
0 / 3 / 3
6,047
672
2,324
7,938
5,823
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
Zeverek
Tsukuyomi
12
6 / 0 / 0
7,703
856
7,851
6,145
2,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
kinghaze2
Cthulhu
9
0 / 2 / 1
5,866
652
1,814
4,834
2,377
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,854
539
0
0
0
Arachne
KBaab
Arachne
10
1 / 2 / 3
6,031
670
4,130
8,578
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Vulcan
Shrimta
Vulcan
11
3 / 4 / 1
6,423
714
5,865
5,733
1,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
4
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Gazloon
Bellona
0
3
3
0.5
L
0
0
0
0
L
Arachne
KBaab
Arachne
1
2
3
1.25
L
Vulcan
Shrimta
Vulcan
3
4
1
0.88
W
Tsukuyomi
Zeverek
Tsukuyomi
6
0
0
6
W
Cthulhu
kinghaze2
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,989
Damage
9,995
18,917
Taken
14,311
10,726
Mitigated
5,590
2,963
Healing
978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Gazloon
Bellona
2,324
336
0
604
7,938
5,823
368
2,183
5,651
0
8,401
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
KBaab
Arachne
4,130
3,137
0
732
8,578
3,596
0
1,382
7,196
0
13,002
L
Vulcan
Shrimta
Vulcan
5,865
1,434
0
246
5,733
1,994
0
608
5,125
17,461
0
W
Tsukuyomi
Zeverek
Tsukuyomi
7,851
1,557
0
1,952
6,145
2,526
676
734
5,363
0
38,914
W
Cthulhu
kinghaze2
Cthulhu
1,814
150
0
407
4,834
2,377
306
2,762
1,876
12,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,616
Gold Earned
17,308
122
Minions Killed
58
5
Camps Cleared
2
507,718
Distance Traveled
328,442
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,047
672
22
2
1
149,912
2
L
Mulan
4,854
539
0
0
0
0
0
L
Arachne
6,031
670
26
3
1
183,363
2
L
Vulcan
6,423
714
32
4
1
145,079
0
W
Tsukuyomi
7,703
856
82
9
3
193,834
3
W
Cthulhu
5,866
652
18
2
1
163,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role