Player Matchup

Olorun
Olorun
PsychicTWElephnt
Olorun
Level 47
God Stats
10W - 13L
1,346 SR
Queue Stats
51W - 77L
1,242 Elo+
Solo
Fafnir
Fafnir
spectre1x9
Fafnir
Level 160
God Stats
88W - 121L
1,553 SR
Queue Stats
1,696W - 1,549L
1,657 Elo+
Solo
Medusa
Medusa
squxnch
Medusa
Level 59
God Stats
72W - 56L
1,572 SR
Queue Stats
116W - 125L
1,471 Elo+
Solo
Team Averages
Level 89
1,490 SR
1,457 Elo+

VS

Team Averages
Level 120
1,626 SR
1,560 Elo+
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
XxK1NGxR4MP4G3xX
Ullr
Level 127
God Stats
45W - 32L
1,659 SR
Queue Stats
78W - 59L
1,657 Elo+
Solo
Agni
Agni
joshandsarah888
Agni
Level 147
God Stats
6W - 5L
1,719 SR
Queue Stats
946W - 1,053L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,182
618
3,927
4,500
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
spectre1x9
Fafnir
11
2 / 0 / 1
7,471
747
5,253
5,986
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
squxnch
Medusa
10
1 / 1 / 3
6,572
657
6,023
8,414
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 2
6,686
669
2,180
6,666
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 1 / 0
6,634
663
5,730
5,298
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,903
590
6,111
6,695
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
W
1
1
0
1
L
2
1
0
2
L
0
3
1
0.17
W
Fafnir
spectre1x9
Fafnir
2
0
1
2.5
W
Medusa
squxnch
Medusa
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,203
Damage
14,021
18,900
Taken
18,659
8,940
Mitigated
10,309
7,245
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,180
0
0
1,845
6,666
6,143
0
4,335
2,331
7,230
0
W
3,927
1,525
709
2,032
4,500
1,370
0
1,819
2,681
16,535
0
L
5,730
2,353
0
1,448
5,298
2,060
0
3,263
2,035
0
26,731
L
6,111
242
0
102
6,695
2,106
0
2,259
4,436
21,166
0
W
Fafnir
spectre1x9
Fafnir
5,253
789
0
1,796
5,986
5,024
16
2,955
3,031
20,724
0
W
Medusa
squxnch
Medusa
6,023
1,834
488
2,220
8,414
2,546
1,111
4,258
4,156
0
17,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,225
Gold Earned
19,223
106
Minions Killed
109
5
Camps Cleared
4
511,234
Distance Traveled
535,201
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,686
669
0
0
0
187,781
3
W
Olorun
6,182
618
33
3
1
176,844
4
L
Ullr
6,634
663
64
6
2
180,287
3
L
Agni
5,903
590
45
5
2
167,133
2
W
Fafnir
7,471
747
34
3
3
159,572
3
W
Medusa
6,572
657
39
4
1
174,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role