Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LordHashiramaa
Izanami
Level 24
God Stats
47W - 31L
1,602 SR
Queue Stats
119W - 93L
1,527 Elo+
Party 1
Arachne
Arachne
OfficiaISaVaGe
Arachne
Level 17
God Stats
14W - 22L
1,600 SR
Queue Stats
64W - 77L
1,464 Elo+
Party 1
Geb
Geb
efren_lopez_gg
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
xGalaxyxEditzx
Ao Kuang
Level 17
God Stats
48W - 41L
1,582 SR
Queue Stats
135W - 154L
1,437 Elo+
Party 1
Team Averages
Level 18
1,557 SR
1,486 Elo+

VS

Team Averages
Level 29
1,507 SR
1,406 Elo+
Sol
Sol
AOE Soldier
Sol
Level 75
God Stats
3W - 1L
1,457 SR
Queue Stats
142W - 149L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
AOE bass
Kukulkan
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,152 Elo+
Party 3
Cthulhu
Cthulhu
alex_jet70
Cthulhu
Level 29
God Stats
7W - 6L
1,471 SR
Queue Stats
304W - 304L
1,591 Elo+
Solo
Cernunnos
Cernunnos
assassinkills66
Cernunnos
Level 17
God Stats
35W - 31L
1,605 SR
Queue Stats
87W - 76L
1,402 Elo+
Party 2
Loki
Loki
necrokirito
Loki
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 56L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 3 / 4
5,459
1,092
2,074
8,774
5,560
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 3
6,113
1,223
7,442
7,519
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
5 / 1 / 2
6,719
1,344
5,704
7,717
3,124
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 3 / 1
5,242
1,048
1,322
3,339
1,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
10
1 / 5 / 1
5,281
1,056
5,336
8,499
2,949
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

321

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,182
1,436
11,988
3,267
1,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
AOE bass
Kukulkan
11
2 / 4 / 5
5,888
1,178
3,141
4,970
1,330
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
alex_jet70
Cthulhu
11
3 / 3 / 8
6,335
1,267
5,721
7,289
4,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
assassinkills66
Cernunnos
11
1 / 0 / 11
5,869
1,174
5,358
3,784
1,080
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 7
6,826
1,365
5,664
4,948
1,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
8
Kills
15
15
Deaths
8
11
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
4
0.67
W
4
1
9
8.5
W
Kukulkan
AOE bass
Kukulkan
2
4
5
1.13
L
1
3
3
0.83
L
5
1
2
6
W
Cthulhu
alex_jet70
Cthulhu
3
3
8
2.33
W
Cernunnos
assassinkills66
Cernunnos
1
0
11
6.5
L
1
3
1
0.5
W
5
0
7
8.5
L
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
31,872
35,848
Taken
24,258
16,463
Mitigated
9,055
6,276
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,074
166
644
1,559
8,774
5,560
0
5,474
3,170
7,317
0
W
11,988
6,384
0
1,567
3,267
1,078
0
912
2,355
24,379
2,692
W
Kukulkan
AOE bass
Kukulkan
3,141
1,201
0
0
4,970
1,330
0
320
4,650
10,313
0
L
7,442
4,826
0
1,085
7,519
3,376
0
3,265
4,174
0
16,689
L
5,704
4,410
0
1,603
7,717
3,124
0
4,641
3,034
0
11,292
W
Cthulhu
alex_jet70
Cthulhu
5,721
824
259
503
7,289
4,194
0
4,363
2,926
13,259
0
W
Cernunnos
assassinkills66
Cernunnos
5,358
3,177
0
289
3,784
1,080
0
1,325
2,459
0
9,225
L
1,322
233
0
96
3,339
1,454
0
2,141
1,080
2,829
0
W
5,664
2,333
0
260
4,948
1,373
0
1,812
3,136
0
7,699
L
Ao Kuang
5,336
2,222
0
1,289
8,499
2,949
0
3,275
5,056
11,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,814
Gold Earned
32,100
59
Minions Killed
84
3
Camps Cleared
5
441,136
Distance Traveled
493,692
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,459
1,092
13
3
1
98,504
0
W
Sol
7,182
1,436
45
9
4
96,895
0
W
Kukulkan
5,888
1,178
16
3
0
88,635
0
L
Izanami
6,113
1,223
19
4
0
95,468
0
L
Arachne
6,719
1,344
19
4
0
106,649
0
W
Cthulhu
6,335
1,267
10
2
0
91,827
1
W
Cernunnos
5,869
1,174
8
2
1
97,420
0
L
Geb
5,242
1,048
3
1
1
43,026
0
W
Loki
6,826
1,365
5
1
0
118,915
0
L
Ao Kuang
5,281
1,056
5
1
1
97,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role