Player Matchup

Cthulhu
Cthulhu
IMMORTALZOMBI3
Cthulhu
Level 60
God Stats
9W - 2L
1,596 SR
Queue Stats
53W - 42L
1,441 Elo+
Party 1
Ra
Ra
ToolSlug
Ra
Level 59
God Stats
33W - 35L
1,508 SR
Queue Stats
140W - 192L
1,360 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Villa in via
Ah Muzen Cab
Level 83
God Stats
2W - 6L
1,175 SR
Queue Stats
307W - 382L
1,356 Elo+
Party 1
Team Averages
Level 67
1,426 SR
1,386 Elo+

VS

Team Averages
Level 61
1,453 SR
1,449 Elo+
Neith
Neith
HungestHammy
Neith
Level 25
God Stats
0W - 3L
1,402 SR
Queue Stats
10W - 26L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
PatrioticPrius
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,732 Elo+
Party 2
Nox
Nox
setro1951
Nox
Level 135
God Stats
103W - 123L
1,456 SR
Queue Stats
198W - 249L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
10,065
719
9,662
11,295
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 4 / 5
10,251
732
9,354
7,087
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Villa in via
Ah Muzen Cab
14
2 / 2 / 13
9,553
682
11,034
10,581
3,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 4
8,445
603
5,129
11,974
3,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 4
8,414
601
8,389
14,339
14,187
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 6 / 0
9,738
696
6,214
9,377
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
6
1
7
9.5
L
1
3
4
1
W
8
4
5
2.63
W
Ah Muzen Cab
Villa in via
Ah Muzen Cab
2
2
13
4.25
L
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,050
Damage
19,732
28,963
Taken
35,690
19,451
Mitigated
21,285
9,288
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,129
1,796
0
932
11,974
3,810
0
5,741
5,279
0
28,606
W
9,662
806
77
1,452
11,295
13,056
0
4,267
7,028
25,682
0
L
8,389
413
0
59
14,339
14,187
0
6,225
7,295
26,373
0
W
9,354
748
1,403
1,089
7,087
2,485
24
4,486
2,601
30,098
0
W
Ah Muzen Cab
Villa in via
Ah Muzen Cab
11,034
8,401
0
5,267
10,581
3,910
2,080
6,031
4,550
0
36,580
L
6,214
0
0
2,086
9,377
3,288
0
5,164
3,552
17,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
26,597
143
Minions Killed
131
5
Camps Cleared
4
760,603
Distance Traveled
664,850
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,445
603
63
5
2
216,935
4
W
Cthulhu
10,065
719
29
2
0
269,768
1
L
Cthulhu
8,414
601
26
2
1
252,189
0
W
Ra
10,251
732
48
3
5
258,108
0
W
Ah Muzen Cab
9,553
682
66
5
0
232,727
0
L
Nox
9,738
696
42
3
1
195,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role