Player Matchup

He Bo
He Bo
HyperphilTH
He Bo
Level 22
God Stats
1W - 2L
1,289 SR
Queue Stats
87W - 56L
1,520 Elo+
Solo
Izanami
Izanami
NeonSkelly
Izanami
Level 25
God Stats
12W - 7L
1,593 SR
Queue Stats
82W - 61L
1,463 Elo+
Party 1
Charybdis
Charybdis
PEWPEWUDED2779
Charybdis
Level 24
God Stats
13W - 6L
1,628 SR
Queue Stats
160W - 171L
1,454 Elo+
Solo
Khepri
Khepri
TankzSavage69
Khepri
Level 23
God Stats
13W - 7L
1,663 SR
Queue Stats
15W - 10L
1,481 Elo+
Party 1
Bastet
Bastet
ZzMeLoDyZz
Bastet
Level 20
God Stats
9W - 4L
1,742 SR
Queue Stats
94W - 69L
1,491 Elo+
Party 1
Team Averages
Level 23
1,583 SR
1,482 Elo+

VS

Team Averages
Level 19
1,737 SR
1,469 Elo+
Loki
Loki
CalicoSnipez
Loki
Level 12
God Stats
14W - 18L
1,863 SR
Queue Stats
22W - 25L
1,525 Elo+
Party 2
Susano
Susano
Cowboy2235195
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Hel
Hel
DareKiller2735
Hel
Level 66
God Stats
4W - 2L
1,899 SR
Queue Stats
23W - 29L
1,511 Elo+
Party 2
Ares
Ares
Deer killer6122
Ares
Level 6
God Stats
12W - 6L
1,613 SR
Queue Stats
15W - 11L
1,414 Elo+
Party 2
Jing Wei
Jing Wei
SaintedCoder253
Jing Wei
Level 6
God Stats
4W - 2L
1,812 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 19
15,313
1,094
24,271
14,144
5,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
NeonSkelly
Izanami
20
10 / 3 / 15
14,689
1,049
27,034
12,628
5,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
PEWPEWUDED2779
Charybdis
20
3 / 0 / 14
13,474
962
10,969
7,759
3,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 1 / 25
13,479
963
7,856
13,004
21,019
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
ZzMeLoDyZz
Bastet
20
10 / 6 / 12
14,680
1,049
30,882
18,717
8,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 5
13,530
966
15,530
23,762
14,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 13 / 4
12,666
905
14,627
31,714
13,198
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 4 / 5
13,812
987
19,278
18,204
10,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 6 / 5
13,331
952
9,616
35,742
56,178
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
17
0 / 1 / 1
10,620
759
82
2,069
447
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
31
33
Kills
11
11
Deaths
34
85
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
10
5
0.65
L
3
13
4
0.38
L
3
4
5
1.38
L
1
6
5
0.58
W
9
1
19
18.5
W
Izanami
NeonSkelly
Izanami
10
3
15
5.83
W
Charybdis
PEWPEWUDED2779
Charybdis
3
0
14
10
L
Jing Wei
0
1
1
0.5
W
1
1
25
13.5
W
Bastet
ZzMeLoDyZz
Bastet
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,012
Damage
59,133
66,252
Taken
111,491
44,455
Mitigated
94,813
17,521
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,530
3,856
0
37
23,762
14,787
0
5,759
18,003
0
42,619
L
14,627
1,544
0
0
31,714
13,198
0
10,099
20,155
0
28,436
L
19,278
2,320
3,775
3,701
18,204
10,203
0
8,487
9,717
65,553
0
L
9,616
775
0
1,004
35,742
56,178
0
7,657
26,345
31,221
0
W
24,271
3,177
835
5,464
14,144
5,838
0
7,237
6,629
42,323
0
W
Izanami
NeonSkelly
Izanami
27,034
23,141
0
1,883
12,628
5,472
0
5,646
6,982
0
69,059
W
Charybdis
PEWPEWUDED2779
Charybdis
10,969
5,164
1,018
1,560
7,759
3,249
0
2,723
5,036
0
43,938
L
Jing Wei
82
82
0
0
2,069
447
0
125
1,944
0
84
W
7,856
346
0
0
13,004
21,019
0
5,645
7,359
15,428
0
W
Bastet
ZzMeLoDyZz
Bastet
30,882
9,348
722
6,039
18,717
8,877
0
7,643
9,213
0
53,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,635
Gold Earned
63,959
289
Minions Killed
256
11
Camps Cleared
6
1,320,110
Distance Traveled
1,132,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,530
966
51
4
3
278,081
0
L
Susano
12,666
905
21
2
0
276,741
0
L
Hel
13,812
987
142
10
3
265,701
0
L
Ares
13,331
952
41
3
0
289,312
0
W
He Bo
15,313
1,094
45
3
1
260,270
0
W
Izanami
14,689
1,049
103
7
2
248,898
0
W
Charybdis
13,474
962
67
5
4
266,887
1
L
Jing Wei
10,620
759
1
0
0
22,782
0
W
Khepri
13,479
963
13
1
3
276,795
1
W
Bastet
14,680
1,049
61
4
1
267,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role