Player Matchup

Awilix
Awilix
Helios-Harbinger
Awilix
Level 127
God Stats
477W - 456L
1,560 SR
Queue Stats
1,003W - 1,037L
1,529 Elo+
Solo
Hades
Hades
TheONLYDoubleD
Hades
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 3L
1,561 Elo+
Solo
Jing Wei
Jing Wei
To_Fast49
Jing Wei
Level 58
God Stats
2W - 6L
1,508 SR
Queue Stats
243W - 231L
1,539 Elo+
Party 2
Chang'e
Chang'e
Vino James
Chang'e
Level 152
God Stats
36W - 29L
1,540 SR
Queue Stats
455W - 478L
1,479 Elo+
Solo
Erlang Shen
Erlang Shen
inNout2O6
Erlang Shen
Level 111
God Stats
3W - 3L
1,500 SR
Queue Stats
251W - 209L
1,574 Elo+
Party 2
Team Averages
Level 103
1,565 SR
1,536 Elo+

VS

Team Averages
Level 86
1,541 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GoopyMallard583
King Arthur
Level 109
God Stats
57W - 47L
1,574 SR
Queue Stats
60W - 51L
1,524 Elo+
Solo
Chiron
Chiron
LordSerrator_420
Chiron
Level 102
God Stats
1W - 1L
1,818 SR
Queue Stats
160W - 158L
1,564 Elo+
Solo
Ra
Ra
MaxiKary
Ra
Level 68
God Stats
33W - 23L
1,567 SR
Queue Stats
462W - 504L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
cari00
Cu Chulainn
Level 89
God Stats
5W - 12L
1,247 SR
Queue Stats
161W - 182L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 5
10,514
1,051
9,071
18,562
6,978
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 10 / 7
9,262
926
8,906
20,660
10,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
To_Fast49
Jing Wei
15
2 / 4 / 5
9,389
939
7,125
9,581
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Vino James
Chang'e
15
2 / 3 / 7
9,857
986
10,144
12,739
13,596
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
inNout2O6
Erlang Shen
17
3 / 9 / 7
10,307
1,031
12,488
22,889
13,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

89

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 4 / 16
11,118
1,112
18,368
11,758
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
GoopyMallard583
King Arthur
18
7 / 2 / 19
11,055
1,106
20,341
16,652
22,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 1 / 14
12,224
1,222
14,495
5,391
2,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 15
10,512
1,051
13,529
7,567
3,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
cari00
Cu Chulainn
16
3 / 4 / 11
9,721
972
8,702
11,454
8,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
104
13
Kills
29
29
Deaths
13
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
16
3.75
W
King Arthur
GoopyMallard583
King Arthur
7
2
19
8.25
L
5
3
5
2.5
W
8
1
14
15
W
4
2
15
5.75
L
1
10
7
0.45
L
Jing Wei
To_Fast49
Jing Wei
2
4
5
1.13
L
Chang'e
Vino James
Chang'e
2
3
7
1.83
W
Cu Chulainn
cari00
Cu Chulainn
3
4
11
2.13
L
Erlang Shen
inNout2O6
Erlang Shen
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,734
Damage
75,435
84,431
Taken
52,822
48,112
Mitigated
41,643
8,535
Healing
17,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
18,368
1,763
4,644
3,499
11,758
5,371
0
5,208
6,550
33,252
0
W
King Arthur
GoopyMallard583
King Arthur
20,341
1,385
535
918
16,652
22,328
0
6,856
9,796
4,299
25,125
L
9,071
4,635
0
0
18,562
6,978
0
7,072
11,490
0
25,520
W
14,495
6,419
1,515
1,219
5,391
2,225
0
2,355
3,036
0
53,791
W
13,529
1,528
2,789
1,578
7,567
3,535
0
2,285
5,282
36,101
0
L
8,906
1,550
646
1,013
20,660
10,310
0
7,625
13,035
24,038
0
L
Jing Wei
To_Fast49
Jing Wei
7,125
4,614
11
997
9,581
3,629
0
2,793
6,788
0
22,786
L
Chang'e
Vino James
Chang'e
10,144
296
1,158
2,682
12,739
13,596
0
5,985
6,754
27,306
0
W
Cu Chulainn
cari00
Cu Chulainn
8,702
4,477
0
1,278
11,454
8,184
0
2,346
9,108
0
17,008
L
Erlang Shen
inNout2O6
Erlang Shen
12,488
6,450
123
1,905
22,889
13,599
0
11,567
11,322
0
24,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,329
Gold Earned
54,630
140
Minions Killed
209
2
Camps Cleared
13
806,677
Distance Traveled
870,321
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,118
1,112
29
3
4
181,359
1
W
King Arthur
11,055
1,106
23
2
0
193,875
0
L
Awilix
10,514
1,051
30
3
2
191,284
1
W
Chiron
12,224
1,222
76
8
8
176,556
2
W
Ra
10,512
1,051
59
6
0
172,011
1
L
Hades
9,262
926
32
3
0
133,607
0
L
Jing Wei
9,389
939
33
3
0
152,827
0
L
Chang'e
9,857
986
17
2
0
148,674
1
W
Cu Chulainn
9,721
972
22
2
1
146,520
0
L
Erlang Shen
10,307
1,031
28
3
0
180,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role