Player Matchup

Jing Wei
Jing Wei
SDG006
Jing Wei
Level 122
God Stats
0W - 3L
1,304 SR
Queue Stats
64W - 76L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
TheFreckOfNature
Erlang Shen
Level 68
God Stats
1W - 1L
1,760 SR
Queue Stats
76W - 108L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
Level 29
God Stats
39W - 52L
1,427 SR
Queue Stats
71W - 102L
1,269 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,338 Elo+

VS

Team Averages
Level 114
1,488 SR
1,607 Elo+
Da Ji
Da Ji
SiRaacha
Da Ji
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
131W - 98L
1,603 Elo+
Party 2
Vulcan
Vulcan
heathbar970
Vulcan
Level 127
God Stats
3W - 1L
1,318 SR
Queue Stats
40W - 26L
1,545 Elo+
Party 2
Ares
Ares
skinnyjigsaw
Ares
Level 56
God Stats
3W - 1L
1,651 SR
Queue Stats
18W - 14L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SDG006
Jing Wei
14
6 / 7 / 3
10,526
810
8,908
12,470
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
TheFreckOfNature
Erlang Shen
12
1 / 12 / 6
8,714
670
7,173
15,423
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
TwoShotScott689
Morgan Le Fay
13
2 / 8 / 3
8,898
684
9,988
14,693
5,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
SiRaacha
Da Ji
15
18 / 4 / 6
11,610
893
18,095
11,294
6,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
14
7 / 2 / 14
9,990
768
11,472
6,070
2,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 20
10,348
796
8,738
18,848
18,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
9
Kills
27
27
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
SDG006
Jing Wei
6
7
3
1.07
W
Da Ji
SiRaacha
Da Ji
18
4
6
5.25
L
Erlang Shen
TheFreckOfNature
Erlang Shen
1
12
6
0.33
L
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
2
8
3
0.44
W
Vulcan
7
2
14
7
W
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,069
Damage
38,305
42,586
Taken
36,212
18,480
Mitigated
27,029
4,806
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
SDG006
Jing Wei
8,908
5,199
0
1,591
12,470
4,530
0
5,280
7,190
0
27,372
W
Da Ji
SiRaacha
Da Ji
18,095
5,286
0
1,279
11,294
6,049
600
2,009
8,861
0
37,079
L
Erlang Shen
TheFreckOfNature
Erlang Shen
7,173
2,425
0
1,710
15,423
8,747
0
7,949
7,474
0
12,669
L
Morgan Le Fay
TwoShotScott689
Morgan Le Fay
9,988
1,365
0
1,505
14,693
5,203
0
7,394
7,299
30,856
0
W
Vulcan
11,472
4,205
0
242
6,070
2,565
200
2,638
3,307
39,329
0
W
8,738
446
0
6,639
18,848
18,415
385
5,940
12,450
16,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,138
Gold Earned
31,948
105
Minions Killed
117
4
Camps Cleared
7
623,816
Distance Traveled
693,166
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,526
810
50
4
2
214,900
1
W
Da Ji
11,610
893
31
2
5
224,545
2
L
Erlang Shen
8,714
670
13
1
1
196,107
1
L
Morgan Le Fay
8,898
684
42
3
1
212,809
4
W
Vulcan
9,990
768
68
5
2
239,394
1
W
Ares
10,348
796
18
1
0
229,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role