Player Matchup

Baron Samedi
Baron Samedi
Appledude
Baron Samedi
Level 28
God Stats
40W - 25L
1,584 SR
Queue Stats
171W - 104L
1,593 Elo+
Party 1
Gilgamesh
Gilgamesh
Kovako
Gilgamesh
Level 55
God Stats
9W - 8L
1,580 SR
Queue Stats
272W - 226L
1,555 Elo+
Party 1
Kali
Kali
Tasit68
Kali
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 147L
1,558 Elo+
Party 1
King Arthur
King Arthur
Twan420
King Arthur
Level 40
God Stats
2W - 4L
1,567 SR
Queue Stats
31W - 30L
1,531 Elo+
Solo
Janus
Janus
Zaviere36
Janus
Level 75
God Stats
3W - 2L
1,782 SR
Queue Stats
126W - 110L
1,530 Elo+
Party 1
Team Averages
Level 52
1,603 SR
1,553 Elo+

VS

Team Averages
Level 78
1,572 SR
1,431 Elo+
Thor
Thor
 
Thor
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GamingOtaku108
Persephone
Level 123
God Stats
4W - 5L
1,633 SR
Queue Stats
9W - 13L
1,380 Elo+
Party 2
Chang'e
Chang'e
NuclearBunni
Chang'e
Level 104
God Stats
0W - 1L
1,599 SR
Queue Stats
1W - 3L
1,353 Elo+
Party 2
King Arthur
King Arthur
heartburnerhana
King Arthur
Level 120
God Stats
2W - 3L
1,627 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 2
Ganesha
Ganesha
santheman
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Appledude
Baron Samedi
18
4 / 0 / 18
11,118
1,112
18,232
10,032
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Kovako
Gilgamesh
17
4 / 2 / 18
11,243
1,124
13,753
15,249
13,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
Tasit68
Kali
17
11 / 4 / 11
11,879
1,188
17,877
16,625
7,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Twan420
King Arthur
17
6 / 2 / 14
11,157
1,116
14,179
17,925
18,221
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Zaviere36
Janus
18
5 / 3 / 13
10,799
1,080
14,333
5,913
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

225

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
8 / 10 / 1
11,726
1,173
14,668
18,061
10,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Persephone
GamingOtaku108
Persephone
15
0 / 2 / 6
9,404
940
11,652
6,622
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NuclearBunni
Chang'e
16
2 / 5 / 7
10,131
1,013
13,009
16,492
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
heartburnerhana
King Arthur
15
1 / 6 / 4
8,768
877
16,455
23,263
26,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
santheman
Ganesha
17
0 / 7 / 7
10,601
1,060
2,720
20,005
25,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
36
30
Kills
11
11
Deaths
30
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
8
10
1
0.85
W
Baron Samedi
Appledude
Baron Samedi
4
0
18
13
L
Persephone
GamingOtaku108
Persephone
0
2
6
1.5
W
Gilgamesh
Kovako
Gilgamesh
4
2
18
6.5
L
Chang'e
NuclearBunni
Chang'e
2
5
7
1.1
W
Kali
Tasit68
Kali
11
4
11
4.13
W
King Arthur
Twan420
King Arthur
6
2
14
6.5
W
Janus
Zaviere36
Janus
5
3
13
3.83
L
King Arthur
heartburnerhana
King Arthur
1
6
4
0.5
L
Ganesha
santheman
Ganesha
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,374
Damage
58,504
65,744
Taken
84,443
46,108
Mitigated
70,362
20,683
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,668
3,544
0
763
18,061
10,359
0
5,132
12,929
0
26,784
W
Baron Samedi
Appledude
Baron Samedi
18,232
2,483
5,478
4,445
10,032
4,650
0
4,151
5,459
44,962
0
L
Persephone
GamingOtaku108
Persephone
11,652
477
0
209
6,622
2,341
0
1,669
4,951
37,972
0
W
Gilgamesh
Kovako
Gilgamesh
13,753
4,144
1,966
1,885
15,249
13,768
0
7,059
7,639
1,997
27,232
L
Chang'e
NuclearBunni
Chang'e
13,009
334
1,993
5,232
16,492
6,404
0
6,414
10,078
42,497
0
W
Kali
Tasit68
Kali
17,877
8,576
0
5,407
16,625
7,566
0
8,137
7,648
0
24,108
W
King Arthur
Twan420
King Arthur
14,179
574
0
1,278
17,925
18,221
0
9,878
6,790
395
29,148
W
Janus
Zaviere36
Janus
14,333
1,351
0
224
5,913
1,903
0
3,047
2,636
33,796
0
L
King Arthur
heartburnerhana
King Arthur
16,455
898
0
1,270
23,263
26,164
0
11,232
12,031
8,339
16,122
L
Ganesha
santheman
Ganesha
2,720
842
0
1,283
20,005
25,094
0
9,595
10,410
11,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,196
Gold Earned
50,630
180
Minions Killed
207
6
Camps Cleared
7
1,027,788
Distance Traveled
978,859
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,726
1,173
21
2
5
178,622
3
W
Baron Samedi
11,118
1,112
61
6
3
194,862
1
L
Persephone
9,404
940
81
8
1
199,464
0
W
Gilgamesh
11,243
1,124
32
3
1
213,026
1
L
Chang'e
10,131
1,013
85
9
1
200,966
0
W
Kali
11,879
1,188
9
1
2
206,132
0
W
King Arthur
11,157
1,116
30
3
0
216,370
0
W
Janus
10,799
1,080
48
5
0
197,398
0
L
King Arthur
8,768
877
18
2
0
213,449
0
L
Ganesha
10,601
1,060
2
0
0
186,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role