Player Matchup

Fenrir
Fenrir
Ainz0oalGhoul
Fenrir
Level 27
God Stats
6W - 8L
1,470 SR
Queue Stats
66W - 77L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
LethalCalmity
Cthulhu
Level 15
God Stats
3W - 4L
1,701 SR
Queue Stats
19W - 36L
1,365 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ScantyKneesocks
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,592 SR
Queue Stats
32W - 31L
1,527 Elo+
Solo
Charybdis
Charybdis
SteveoThaHippy
Charybdis
Level 32
God Stats
11W - 11L
1,469 SR
Queue Stats
60W - 74L
1,443 Elo+
Party 1
King Arthur
King Arthur
aUmRb6xD
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,322 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,419 Elo+

VS

Team Averages
Level 24
1,568 SR
1,407 Elo+
Cliodhna
Cliodhna
Htown4Realxll
Cliodhna
Level 21
God Stats
6W - 6L
1,535 SR
Queue Stats
97W - 101L
1,474 Elo+
Solo
Anubis
Anubis
Sikoots
Anubis
Level 18
God Stats
2W - 3L
1,691 SR
Queue Stats
5W - 11L
1,400 Elo+
Solo
Artemis
Artemis
Tako1651
Artemis
Level 26
God Stats
20W - 14L
1,621 SR
Queue Stats
184W - 203L
1,453 Elo+
Solo
Athena
Athena
TheLastManGame
Athena
Level 29
God Stats
4W - 3L
1,491 SR
Queue Stats
24W - 26L
1,398 Elo+
Solo
Ymir
Ymir
cookies sb
Ymir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,934
496
3,006
11,412
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
10
2 / 6 / 3
6,524
408
3,645
14,236
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
ScantyKneesocks
Morgan Le Fay
11
4 / 7 / 1
7,622
476
6,602
12,214
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
SteveoThaHippy
Charybdis
13
0 / 6 / 4
7,150
447
6,354
13,612
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
aUmRb6xD
King Arthur
11
0 / 6 / 0
6,517
407
395
10,790
4,970
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Htown4Realxll
Cliodhna
19
14 / 0 / 4
11,232
702
15,979
9,866
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Sikoots
Anubis
11
0 / 4 / 1
7,268
454
1,769
7,040
2,839
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Tako1651
Artemis
14
7 / 3 / 6
9,009
563
13,042
8,440
2,822
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 5
9,264
579
5,679
5,828
6,408
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 3 / 4
7,999
500
3,464
10,190
7,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
28
28
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cliodhna
Htown4Realxll
Cliodhna
14
0
4
16
L
Cthulhu
2
6
3
0.58
L
Morgan Le Fay
ScantyKneesocks
Morgan Le Fay
4
7
1
0.64
W
Anubis
Sikoots
Anubis
0
4
1
0.13
L
Charybdis
SteveoThaHippy
Charybdis
0
6
4
0.33
W
Artemis
Tako1651
Artemis
7
3
6
3.33
W
5
0
5
7.5
L
King Arthur
aUmRb6xD
King Arthur
0
6
0
0
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
39,933
62,264
Taken
41,364
23,954
Mitigated
24,807
14,855
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,006
594
0
4,737
11,412
3,471
0
834
10,578
0
50,314
W
Cliodhna
Htown4Realxll
Cliodhna
15,979
910
0
4,947
9,866
5,007
1,260
757
8,977
0
93,192
L
Cthulhu
3,645
143
0
753
14,236
8,395
0
2,490
11,746
14,649
0
L
Morgan Le Fay
ScantyKneesocks
Morgan Le Fay
6,602
578
0
3,172
12,214
3,153
0
2,256
9,958
31,209
0
W
Anubis
Sikoots
Anubis
1,769
227
0
2,390
7,040
2,839
231
2,940
3,736
31,853
0
L
Charybdis
SteveoThaHippy
Charybdis
6,354
2,725
0
5,533
13,612
3,965
1,128
1,852
11,760
0
46,135
W
Artemis
Tako1651
Artemis
13,042
5,914
0
790
8,440
2,822
1,083
2,329
5,655
0
50,304
W
5,679
1,427
0
0
5,828
6,408
587
450
5,348
37,141
0
L
King Arthur
aUmRb6xD
King Arthur
395
78
0
660
10,790
4,970
0
3,480
7,310
0
23,643
W
3,464
289
0
1,080
10,190
7,731
84
2,311
7,401
24,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
44,772
300
Minions Killed
401
0
Camps Cleared
0
1,401,785
Distance Traveled
1,465,460
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,934
496
81
5
0
333,282
0
W
Cliodhna
11,232
702
150
9
0
389,134
2
L
Cthulhu
6,524
408
24
2
0
264,304
0
L
Morgan Le Fay
7,622
476
59
4
0
267,224
0
W
Anubis
7,268
454
57
4
0
191,242
6
L
Charybdis
7,150
447
79
5
0
257,558
0
W
Artemis
9,009
563
88
6
0
270,817
5
W
Athena
9,264
579
78
5
0
303,629
5
L
King Arthur
6,517
407
57
4
0
279,417
4
W
Ymir
7,999
500
28
2
0
310,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role