Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Tikyu
Sol
Level 14
God Stats
2W - 3L
1,464 SR
Queue Stats
51W - 41L
1,443 Elo+
Party 2
Team Averages
Level 75
1,488 SR
1,481 Elo+

VS

Team Averages
Level 60
1,428 SR
1,436 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DicCheesus
Yemoja
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Heimdallr
Heimdallr
k73ja
Heimdallr
Level 7
God Stats
1W - 2L
1,533 SR
Queue Stats
7W - 7L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
9 / 3 / 7
9,320
847
10,078
9,540
3,366
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
 
Kumbhakarna
12
4 / 3 / 12
8,263
751
3,869
12,850
9,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Tikyu
Sol
11
3 / 1 / 8
7,812
710
7,146
6,151
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
3 / 7 / 4
7,796
709
10,010
11,066
4,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
DicCheesus
Yemoja
11
0 / 0 / 6
6,556
596
0
2,156
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
k73ja
Heimdallr
10
2 / 9 / 4
7,533
685
2,812
9,860
3,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
5
7
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
3
7
4.17
W
Kumbhakarna
 
Kumbhakarna
4
3
12
3.33
L
Morgan Le Fay
 
Morgan Le Fay
3
7
4
0.71
L
Yemoja
DicCheesus
Yemoja
0
0
6
3
W
Sol
Tikyu
Sol
3
1
8
7
L
Heimdallr
k73ja
Heimdallr
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,093
Damage
12,822
28,541
Taken
23,082
15,463
Mitigated
9,084
12,470
Healing
1,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
10,078
7,803
0
4,649
9,540
3,366
1,496
4,182
5,358
0
42,748
W
Kumbhakarna
 
Kumbhakarna
3,869
587
234
3,993
12,850
9,983
162
2,958
9,888
17,028
0
L
Morgan Le Fay
 
Morgan Le Fay
10,010
1,331
0
1,771
11,066
4,322
0
3,989
7,077
28,995
0
L
Yemoja
DicCheesus
Yemoja
0
0
0
0
2,156
1,105
0
1,469
687
0
0
W
Sol
Tikyu
Sol
7,146
2,126
0
3,594
6,151
2,114
305
3,403
2,748
18,469
2,120
L
Heimdallr
k73ja
Heimdallr
2,812
1,695
0
132
9,860
3,657
0
5,089
4,771
0
10,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
21,885
124
Minions Killed
53
7
Camps Cleared
2
603,042
Distance Traveled
570,512
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,320
847
74
7
4
179,017
1
W
Kumbhakarna
8,263
751
20
2
1
230,250
4
L
Morgan Le Fay
7,796
709
38
3
1
179,979
4
L
Yemoja
6,556
596
0
0
0
238,117
0
W
Sol
7,812
710
30
3
2
193,775
2
L
Heimdallr
7,533
685
15
1
1
152,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role