Player Matchup

King Arthur
King Arthur
IrosM
King Arthur
Level 8
God Stats
1W - 3L
1,143 SR
Queue Stats
16W - 16L
1,353 Elo+
Party 1
Sobek
Sobek
Jiniss
Sobek
Level 28
God Stats
7W - 4L
1,810 SR
Queue Stats
97W - 94L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
LuffyVuitton
Gilgamesh
Level 9
God Stats
2W - 4L
1,253 SR
Queue Stats
6W - 14L
1,242 Elo+
Solo
Kukulkan
Kukulkan
Teaishealthy
Kukulkan
Level 28
God Stats
7W - 2L
1,580 SR
Queue Stats
31W - 29L
1,514 Elo+
Solo
Hachiman
Hachiman
Vedsuvius
Hachiman
Level 4
God Stats
3W - 4L
1,494 SR
Queue Stats
4W - 5L
1,365 Elo+
Party 1
Team Averages
Level 15
1,456 SR
1,391 Elo+

VS

Team Averages
Level 24
1,593 SR
1,378 Elo+
Bellona
Bellona
 
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AmericanXEli
Anhur
Level 29
God Stats
4W - 1L
1,717 SR
Queue Stats
67W - 60L
1,538 Elo+
Solo
Set
Set
Liein
Set
Level 29
God Stats
7W - 8L
1,748 SR
Queue Stats
218W - 253L
1,493 Elo+
Solo
Sol
Sol
cruzcisint
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,302 Elo+
Solo
Ganesha
Ganesha
lTakamaru
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,056 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IrosM
King Arthur
14
3 / 1 / 5
8,443
497
6,722
8,247
7,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
Jiniss
Sobek
13
3 / 3 / 10
8,882
522
10,959
15,215
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
LuffyVuitton
Gilgamesh
12
1 / 3 / 7
7,557
445
4,937
11,035
4,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Teaishealthy
Kukulkan
13
8 / 3 / 4
8,920
525
6,795
7,225
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
Vedsuvius
Hachiman
15
8 / 5 / 6
9,777
575
9,036
10,232
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 2
8,119
478
3,531
8,561
5,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 6 / 0
8,582
505
6,785
12,362
3,847
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
Liein
Set
17
7 / 3 / 2
9,938
585
11,211
13,684
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 8 / 4
7,563
445
4,733
10,306
3,276
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
lTakamaru
Ganesha
11
0 / 5 / 8
7,453
438
6,716
10,997
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
31
23
Kills
15
15
Deaths
23
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
1
2
2
L
6
6
0
1
W
King Arthur
IrosM
King Arthur
3
1
5
5.5
W
Sobek
Jiniss
Sobek
3
3
10
2.67
L
Set
Liein
Set
7
3
2
2.67
W
Gilgamesh
LuffyVuitton
Gilgamesh
1
3
7
1.5
W
Kukulkan
Teaishealthy
Kukulkan
8
3
4
3.33
W
Hachiman
Vedsuvius
Hachiman
8
5
6
2.2
L
1
8
4
0.38
L
Ganesha
lTakamaru
Ganesha
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,449
Damage
32,976
51,954
Taken
55,910
31,775
Mitigated
25,711
14,324
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,531
1,417
0
3,957
8,561
5,980
0
1,187
7,374
0
34,108
L
6,785
2,766
0
1,416
12,362
3,847
1,079
4,535
7,827
0
35,801
W
King Arthur
IrosM
King Arthur
6,722
565
0
3,458
8,247
7,504
385
1,360
6,887
0
42,439
W
Sobek
Jiniss
Sobek
10,959
581
0
5,725
15,215
14,582
58
5,249
9,966
36,510
0
L
Set
Liein
Set
11,211
4,416
0
5,777
13,684
6,321
520
1,210
12,474
0
83,755
W
Gilgamesh
LuffyVuitton
Gilgamesh
4,937
1,543
0
3,680
11,035
4,794
616
1,352
9,683
0
35,310
W
Kukulkan
Teaishealthy
Kukulkan
6,795
660
0
260
7,225
2,298
144
1,969
5,256
39,589
0
W
Hachiman
Vedsuvius
Hachiman
9,036
4,389
0
1,201
10,232
2,597
1,348
1,519
8,713
0
38,064
L
4,733
527
0
839
10,306
3,276
1,811
5,264
5,042
27,208
0
L
Ganesha
lTakamaru
Ganesha
6,716
768
0
708
10,997
6,287
0
5,558
5,439
20,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
41,655
335
Minions Killed
365
0
Camps Cleared
0
1,491,696
Distance Traveled
1,364,619
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,119
478
70
4
0
293,202
5
L
Anhur
8,582
505
84
5
0
279,423
1
W
King Arthur
8,443
497
70
4
0
339,361
3
W
Sobek
8,882
522
45
3
0
315,413
8
L
Set
9,938
585
119
7
0
269,019
0
W
Gilgamesh
7,557
445
69
4
0
312,843
1
W
Kukulkan
8,920
525
74
4
0
243,193
5
W
Hachiman
9,777
575
77
5
0
280,886
3
L
Sol
7,563
445
81
5
0
285,852
1
L
Ganesha
7,453
438
11
1
0
237,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role