Player Matchup

Artemis
Artemis
CaptainDeez
Artemis
Level 36
God Stats
8W - 11L
1,593 SR
Queue Stats
53W - 74L
1,359 Elo+
Party 2
Osiris
Osiris
Justice1705
Osiris
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 3
Yemoja
Yemoja
Scarydumptrk
Yemoja
Level 54
God Stats
7W - 5L
1,629 SR
Queue Stats
49W - 65L
1,358 Elo+
Party 2
Ah Puch
Ah Puch
SneakyPigeon87
Ah Puch
Level 66
God Stats
1W - 1L
1,645 SR
Queue Stats
16W - 15L
1,400 Elo+
Party 3
Cliodhna
Cliodhna
polarkodiak
Cliodhna
Level 49
God Stats
9W - 7L
1,722 SR
Queue Stats
50W - 70L
1,367 Elo+
Party 2
Team Averages
Level 49
1,618 SR
1,429 Elo+

VS

Team Averages
Level 63
1,407 SR
1,452 Elo+
Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BiggyHallway
Susano
Level 61
God Stats
13W - 12L
1,551 SR
Queue Stats
183W - 214L
1,406 Elo+
Party 1
Kuzenbo
Kuzenbo
Dosezz
Kuzenbo
Level 62
God Stats
16W - 16L
1,359 SR
Queue Stats
297W - 365L
1,410 Elo+
Party 1
Apollo
Apollo
Swiftbuny35022
Apollo
Level 45
God Stats
0W - 4L
1,108 SR
Queue Stats
261W - 287L
1,456 Elo+
Party 1
Anubis
Anubis
VaughnSocks
Anubis
Level 35
God Stats
22W - 19L
1,516 SR
Queue Stats
125W - 134L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaptainDeez
Artemis
15
10 / 4 / 8
10,316
573
15,570
12,364
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
12
1 / 3 / 4
7,688
427
7,442
14,555
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
13
1 / 2 / 11
8,395
466
4,218
12,852
8,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 7 / 5
8,959
498
11,340
11,616
3,620
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
polarkodiak
Cliodhna
18
11 / 3 / 6
11,229
624
13,113
11,960
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 6 / 1
7,670
426
4,824
12,499
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
14
1 / 2 / 4
8,209
456
6,024
12,181
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Dosezz
Kuzenbo
15
5 / 2 / 0
8,930
496
11,913
15,859
20,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 9 / 5
7,816
434
5,738
12,547
3,839
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
16
10 / 6 / 4
10,633
591
17,899
17,304
7,863
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
25
Kills
19
19
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
6
1
0.58
L
Susano
1
2
4
1.5
W
Artemis
CaptainDeez
Artemis
10
4
8
3.5
L
Kuzenbo
Dosezz
Kuzenbo
5
2
0
2.5
W
Osiris
1
3
4
1
W
Yemoja
1
2
11
3.25
W
2
7
5
0.64
L
0
9
5
0.28
L
Anubis
10
6
4
2
W
Cliodhna
polarkodiak
Cliodhna
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
46,398
63,347
Taken
70,390
28,841
Mitigated
45,816
19,518
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,824
572
0
999
12,499
10,232
0
3,015
9,484
15,947
0
L
Susano
6,024
932
0
4,741
12,181
3,860
106
2,374
9,807
0
50,051
W
Artemis
CaptainDeez
Artemis
15,570
6,577
202
4,070
12,364
4,203
2,729
5,642
6,581
0
50,942
L
Kuzenbo
Dosezz
Kuzenbo
11,913
2,724
0
3,269
15,859
20,022
465
3,063
12,796
45,750
0
W
Osiris
7,442
2,657
0
3,883
14,555
8,625
0
9,023
4,980
0
36,634
W
Yemoja
4,218
484
2,413
3,122
12,852
8,623
355
6,572
6,133
23,269
0
W
11,340
624
468
2,378
11,616
3,620
279
6,482
4,893
51,583
0
L
5,738
3,147
0
997
12,547
3,839
690
1,564
10,983
0
41,241
L
Anubis
17,899
1,649
478
7,465
17,304
7,863
1,050
5,542
11,762
64,965
0
W
Cliodhna
polarkodiak
Cliodhna
13,113
821
0
2,982
11,960
3,770
0
5,988
5,922
0
77,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,587
Gold Earned
43,258
402
Minions Killed
382
0
Camps Cleared
0
1,688,799
Distance Traveled
1,609,029
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,670
426
24
1
0
283,243
5
L
Susano
8,209
456
86
5
0
389,426
3
W
Artemis
10,316
573
77
4
0
306,181
2
L
Kuzenbo
8,930
496
80
4
0
322,376
2
W
Osiris
7,688
427
68
4
0
331,931
0
W
Yemoja
8,395
466
33
2
0
321,284
2
W
Ah Puch
8,959
498
97
5
0
322,687
0
L
Apollo
7,816
434
74
4
0
347,378
2
L
Anubis
10,633
591
118
7
0
266,606
5
W
Cliodhna
11,229
624
127
7
0
406,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role