Player Matchup

Izanami
Izanami
LSpidervinnY1
Izanami
Level 9
God Stats
0W - 3L
1,204 SR
Queue Stats
2W - 12L
1,103 Elo+
Party 1
Mulan
Mulan
Maseolse17
Mulan
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
13W - 25L
1,309 Elo+
Solo
Nox
Nox
Nyanners_Simp
Nox
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,311 Elo+
Party 1
Pele
Pele
outsider0509
Pele
Level 15
God Stats
0W - 2L
1,469 SR
Queue Stats
5W - 13L
1,311 Elo+
Party 1
Nemesis
Nemesis
ssrgh3557
Nemesis
Level 8
God Stats
0W - 2L
1,251 SR
Queue Stats
1W - 7L
1,229 Elo+
Solo
Team Averages
Level 12
1,431 SR
1,253 Elo+

VS

Team Averages
Level 20
1,526 SR
1,331 Elo+
Sylvanus
Sylvanus
EpidemitTV
Sylvanus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,122 Elo+
Solo
Bastet
Bastet
MrGanksta
Bastet
Level 8
God Stats
4W - 1L
1,924 SR
Queue Stats
12W - 9L
1,630 Elo+
Solo
Gilgamesh
Gilgamesh
ScareCrow98-2
Gilgamesh
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 19L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Sukaiurufu-shin
Baron Samedi
Level 27
God Stats
1W - 1L
1,244 SR
Queue Stats
156W - 147L
1,291 Elo+
Party 2
Izanami
Izanami
alamortician
Izanami
Level 23
God Stats
20W - 21L
1,459 SR
Queue Stats
93W - 131L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
4 / 15 / 2
8,337
463
8,637
19,630
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
9
2 / 9 / 2
7,106
395
4,281
12,480
5,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 14 / 1
6,867
382
4,730
12,835
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 12 / 2
7,046
391
6,373
15,045
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ssrgh3557
Nemesis
9
2 / 16 / 2
7,570
421
6,599
18,895
6,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EpidemitTV
Sylvanus
4
0 / 1 / 0
6,650
369
0
879
233
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
MrGanksta
Bastet
20
16 / 0 / 5
13,376
743
12,693
12,622
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ScareCrow98-2
Gilgamesh
17
16 / 2 / 7
11,954
664
16,148
12,929
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Sukaiurufu-shin
Baron Samedi
16
9 / 4 / 18
11,453
636
13,206
12,207
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
alamortician
Izanami
17
25 / 4 / 7
13,084
727
21,848
15,292
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
103
10
Kills
66
66
Deaths
11
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
EpidemitTV
Sylvanus
0
1
0
0
L
Izanami
4
15
2
0.33
L
Mulan
2
9
2
0.33
W
Bastet
MrGanksta
Bastet
16
0
5
18.5
L
1
14
1
0.11
W
Gilgamesh
ScareCrow98-2
Gilgamesh
16
2
7
9.75
W
Baron Samedi
Sukaiurufu-shin
Baron Samedi
9
4
18
4.5
W
Izanami
alamortician
Izanami
25
4
7
7.13
L
1
12
2
0.17
L
Nemesis
ssrgh3557
Nemesis
2
16
2
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,620
Damage
63,895
78,885
Taken
53,929
22,948
Mitigated
28,279
6,863
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
EpidemitTV
Sylvanus
0
0
0
0
879
233
44
0
842
1,304
0
L
Izanami
8,637
7,126
0
1,919
19,630
4,000
568
3,268
15,928
0
36,019
L
Mulan
4,281
1,241
0
1,006
12,480
5,199
168
2,147
9,752
76
20,078
W
Bastet
MrGanksta
Bastet
12,693
4,058
0
8,591
12,622
5,373
2,526
648
11,898
0
112,879
L
4,730
1,178
0
282
12,835
3,453
76
3,381
9,086
24,296
0
W
Gilgamesh
ScareCrow98-2
Gilgamesh
16,148
4,547
0
2,387
12,929
12,007
1,579
807
11,571
5,513
53,417
W
Baron Samedi
Sukaiurufu-shin
Baron Samedi
13,206
2,342
955
3,252
12,207
5,786
2,416
1,464
10,576
44,317
0
W
Izanami
alamortician
Izanami
21,848
17,689
0
6,142
15,292
4,880
5,174
1,580
13,604
0
78,569
L
6,373
1,924
0
1,319
15,045
3,544
0
4,141
10,618
0
22,879
L
Nemesis
ssrgh3557
Nemesis
6,599
2,096
0
2,337
18,895
6,752
334
1,306
17,392
0
20,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
56,517
180
Minions Killed
491
0
Camps Cleared
0
1,446,875
Distance Traveled
1,331,795
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,650
369
8
0
0
23,987
0
L
Izanami
8,337
463
49
3
0
301,411
0
L
Mulan
7,106
395
34
2
0
231,059
2
W
Bastet
13,376
743
189
11
0
411,995
2
L
Nox
6,867
382
48
3
0
284,469
0
W
Gilgamesh
11,954
664
110
6
0
314,677
0
W
Baron Samedi
11,453
636
75
4
0
318,215
1
W
Izanami
13,084
727
109
6
0
262,921
0
L
Pele
7,046
391
30
2
0
330,137
1
L
Nemesis
7,570
421
19
1
0
299,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role