Player Matchup

Mercury
Mercury
StickyFingeer
Mercury
Level 48
God Stats
0W - 1L
1,711 SR
Queue Stats
3W - 10L
1,243 Elo+
Party 1
Achilles
Achilles
filizetti
Achilles
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
16W - 13L
1,467 Elo+
Solo
Susano
Susano
huntinghunterrev
Susano
Level 5
God Stats
1W - 1L
1,585 SR
Queue Stats
7W - 12L
1,649 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imps24
Ah Muzen Cab
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,649 Elo+
Party 1
Ares
Ares
lord_Craft_1
Ares
Level 5
God Stats
1W - 3L
1,324 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Team Averages
Level 19
1,523 SR
1,458 Elo+

VS

Team Averages
Level 26
1,577 SR
1,478 Elo+
Neith
Neith
BizzyCrooks
Neith
Level 22
God Stats
6W - 5L
1,559 SR
Queue Stats
26W - 29L
1,410 Elo+
Solo
Amaterasu
Amaterasu
BlunterSaucer31
Amaterasu
Level 4
God Stats
9W - 8L
1,500 SR
Queue Stats
47W - 46L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Conqdadd1ee
Nu Wa
Level 29
God Stats
1W - 0L
1,619 SR
Queue Stats
26W - 26L
1,483 Elo+
Solo
Anubis
Anubis
DeathinAsylum
Anubis
Level 65
God Stats
5W - 0L
1,705 SR
Queue Stats
130W - 114L
1,460 Elo+
Party 2
Odin
Odin
GigaBeef
Odin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 14L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
5 / 10 / 9
13,048
1,004
14,949
23,394
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
filizetti
Achilles
19
5 / 7 / 9
13,370
1,028
16,060
25,390
28,522
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 11 / 6
11,190
861
8,583
20,223
6,289
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
imps24
Ah Muzen Cab
20
6 / 11 / 10
14,461
1,112
30,415
28,170
8,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 10 / 7
11,778
906
4,484
29,231
25,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 23
15,242
1,172
25,570
15,475
7,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
BlunterSaucer31
Amaterasu
20
3 / 5 / 38
12,413
955
13,016
23,500
23,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
12 / 0 / 28
14,354
1,104
37,472
13,300
5,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 3 / 25
13,214
1,016
22,353
14,460
7,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
7 / 4 / 38
13,764
1,059
20,211
15,073
18,212
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
201
17
Kills
49
49
Deaths
17
41
Assists
152
Player
Kills
Deaths
Assists
KDA
W
14
5
23
5.1
W
Amaterasu
BlunterSaucer31
Amaterasu
3
5
38
4.4
W
12
0
28
26
W
13
3
25
8.5
W
Odin
7
4
38
6.5
L
Mercury
5
10
9
0.95
L
Achilles
filizetti
Achilles
5
7
9
1.36
L
1
11
6
0.36
L
Ah Muzen Cab
imps24
Ah Muzen Cab
6
11
10
1
L
0
10
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,491
Damage
118,622
126,408
Taken
81,808
75,897
Mitigated
62,341
10,838
Healing
23,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,570
16,580
0
2,519
15,475
7,287
0
590
14,885
0
58,675
W
Amaterasu
BlunterSaucer31
Amaterasu
13,016
7,714
0
7,699
23,500
23,133
0
1,445
22,055
0
25,243
W
37,472
8,459
270
5,336
13,300
5,787
0
683
12,617
56,747
0
W
22,353
713
720
5,439
14,460
7,922
0
720
13,740
33,030
0
W
Odin
20,211
6,146
0
1,501
15,073
18,212
0
1,046
14,027
0
27,378
L
Mercury
14,949
5,268
0
0
23,394
7,055
0
9,848
12,788
0
25,568
L
Achilles
filizetti
Achilles
16,060
3,747
0
4,107
25,390
28,522
0
10,017
14,597
0
49,132
L
8,583
1,430
0
0
20,223
6,289
0
9,163
10,505
0
23,597
L
Ah Muzen Cab
imps24
Ah Muzen Cab
30,415
8,827
0
5,591
28,170
8,775
0
13,594
13,808
0
85,356
L
4,484
220
0
1,140
29,231
25,256
0
15,185
13,115
19,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,847
Gold Earned
68,987
238
Minions Killed
220
10
Camps Cleared
5
1,191,575
Distance Traveled
1,100,616
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,242
1,172
78
6
2
188,639
3
W
Amaterasu
12,413
955
36
3
2
237,091
1
W
Nu Wa
14,354
1,104
53
4
1
254,231
1
W
Anubis
13,214
1,016
30
2
0
186,808
0
W
Odin
13,764
1,059
23
2
0
233,847
0
L
Mercury
13,048
1,004
22
2
0
261,123
0
L
Achilles
13,370
1,028
59
5
6
241,902
1
L
Susano
11,190
861
29
2
3
228,221
0
L
Ah Muzen Cab
14,461
1,112
108
8
1
224,237
0
L
Ares
11,778
906
20
2
0
236,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role