Player Matchup

Zhong Kui
Zhong Kui
Big Tim1330
Zhong Kui
Level 38
God Stats
2W - 0L
1,732 SR
Queue Stats
69W - 72L
1,543 Elo+
Party 3
Bastet
Bastet
DAcheddar
Bastet
Level 81
God Stats
2W - 2L
1,237 SR
Queue Stats
61W - 29L
1,673 Elo+
Party 1
Khepri
Khepri
Gigglinsimba
Khepri
Level 18
God Stats
30W - 14L
1,716 SR
Queue Stats
64W - 35L
1,631 Elo+
Party 1
Scylla
Scylla
Tiddit
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 45L
1,607 Elo+
Party 1
Xbalanque
Xbalanque
bloodbournezeus
Xbalanque
Level 19
God Stats
16W - 14L
1,554 SR
Queue Stats
51W - 58L
1,517 Elo+
Party 3
Team Averages
Level 35
1,548 SR
1,594 Elo+

VS

Team Averages
Level 22
1,636 SR
1,598 Elo+
Achilles
Achilles
Haulter0
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,581 Elo+
Party 2
Artemis
Artemis
RevikZael
Artemis
Level 28
God Stats
2W - 3L
1,509 SR
Queue Stats
146W - 135L
1,499 Elo+
Solo
Hun Batz
Hun Batz
TheKlutzyKitten
Hun Batz
Level 24
God Stats
2W - 1L
1,907 SR
Queue Stats
26W - 14L
1,648 Elo+
Party 2
Da Ji
Da Ji
ZubieSina
Da Ji
Level 16
God Stats
2W - 3L
1,377 SR
Queue Stats
37W - 32L
1,508 Elo+
Solo
Zeus
Zeus
mzbigtime
Zeus
Level 26
God Stats
70W - 18L
1,889 SR
Queue Stats
146W - 49L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Big Tim1330
Zhong Kui
20
7 / 5 / 20
13,989
1,076
16,185
15,795
11,329
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
DAcheddar
Bastet
20
6 / 2 / 13
12,747
981
21,918
9,642
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
20
1 / 3 / 28
12,469
959
10,209
11,018
16,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tiddit
Scylla
20
7 / 4 / 21
13,048
1,004
17,858
12,738
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
bloodbournezeus
Xbalanque
20
17 / 1 / 14
14,714
1,132
42,064
19,959
8,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

197

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Haulter0
Achilles
19
2 / 9 / 9
12,062
928
13,513
30,046
32,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
RevikZael
Artemis
18
0 / 7 / 10
11,397
877
10,067
19,433
6,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
18
0 / 13 / 5
10,749
827
10,017
22,851
9,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
ZubieSina
Da Ji
18
5 / 5 / 7
12,772
982
11,103
19,168
7,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
8 / 4 / 6
13,611
1,047
22,546
22,989
15,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
52
38
Kills
15
15
Deaths
38
96
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Big Tim1330
Zhong Kui
7
5
20
3.4
W
Bastet
DAcheddar
Bastet
6
2
13
6.25
W
Khepri
1
3
28
5
L
Achilles
Haulter0
Achilles
2
9
9
0.72
L
Artemis
RevikZael
Artemis
0
7
10
0.71
L
Hun Batz
0
13
5
0.19
W
Scylla
Tiddit
Scylla
7
4
21
4.38
L
Da Ji
ZubieSina
Da Ji
5
5
7
1.7
W
Xbalanque
bloodbournezeus
Xbalanque
17
1
14
24
L
Zeus
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,234
Damage
67,246
69,152
Taken
114,487
45,336
Mitigated
71,947
11,734
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Big Tim1330
Zhong Kui
16,185
1,261
0
3,627
15,795
11,329
0
5,013
10,444
52,229
0
W
Bastet
DAcheddar
Bastet
21,918
5,626
0
2,002
9,642
5,321
0
3,703
5,841
0
32,853
W
Khepri
10,209
724
0
0
11,018
16,072
0
3,160
7,589
21,684
0
L
Achilles
Haulter0
Achilles
13,513
2,912
0
2,214
30,046
32,754
0
13,018
16,811
0
34,177
L
Artemis
RevikZael
Artemis
10,067
5,826
0
1,640
19,433
6,914
0
7,246
12,088
0
34,057
L
Hun Batz
10,017
754
0
60
22,851
9,154
0
8,989
13,662
0
23,711
W
Scylla
Tiddit
Scylla
17,858
1,064
384
1,868
12,738
4,468
0
4,949
7,513
43,814
0
L
Da Ji
ZubieSina
Da Ji
11,103
1,652
0
20
19,168
7,963
0
7,309
11,735
0
21,257
W
Xbalanque
bloodbournezeus
Xbalanque
42,064
34,826
0
3,853
19,959
8,146
0
5,721
14,045
0
60,754
L
Zeus
22,546
1,656
222
979
22,989
15,162
0
6,850
15,939
52,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,967
Gold Earned
60,591
241
Minions Killed
225
10
Camps Cleared
8
1,235,485
Distance Traveled
1,182,588
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,989
1,076
96
7
2
228,185
3
W
Bastet
12,747
981
26
2
3
294,331
1
W
Khepri
12,469
959
8
1
1
239,990
0
L
Achilles
12,062
928
49
4
2
235,272
0
L
Artemis
11,397
877
43
3
0
228,697
0
L
Hun Batz
10,749
827
33
3
4
239,990
0
W
Scylla
13,048
1,004
76
6
2
242,660
1
L
Da Ji
12,772
982
24
2
1
241,531
0
W
Xbalanque
14,714
1,132
35
3
2
230,319
0
L
Zeus
13,611
1,047
76
6
1
237,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role