Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Notimportin
Susano
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 7L
1,571 Elo+
Solo
Ra
Ra
ObtainAGrasp
Ra
Level 27
God Stats
1W - 2L
1,227 SR
Queue Stats
70W - 69L
1,535 Elo+
Solo
Yemoja
Yemoja
generationcrack
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,529 Elo+
Solo
Bellona
Bellona
sharktrin
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,792 Elo+
Solo
Team Averages
Level 14
1,445 SR
1,586 Elo+

VS

Team Averages
Level 21
1,519 SR
1,585 Elo+
Anhur
Anhur
FartDababy
Anhur
Level 18
God Stats
4W - 3L
1,576 SR
Queue Stats
43W - 20L
1,677 Elo+
Party 1
Ra
Ra
PrimoRDIAL6872
Ra
Level 40
God Stats
6W - 6L
1,324 SR
Queue Stats
186W - 160L
1,513 Elo+
Party 1
Artio
Artio
UwUWaffle
Artio
Level 6
God Stats
5W - 5L
1,469 SR
Queue Stats
17W - 16L
1,400 Elo+
Solo
Cthulhu
Cthulhu
kkincon
Cthulhu
Level 27
God Stats
10W - 9L
1,657 SR
Queue Stats
17W - 12L
1,726 Elo+
Solo
Thanatos
Thanatos
llXIlXIlXIl
Thanatos
Level 14
God Stats
9W - 4L
1,569 SR
Queue Stats
29W - 20L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 2 / 1
4,805
601
3,632
4,220
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Susano
7
1 / 3 / 1
4,301
538
2,887
5,993
969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,465
558
1,105
2,270
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 2
4,028
504
1,273
5,677
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
sharktrin
Bellona
3
0 / 4 / 0
3,220
403
638
3,360
1,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
4 / 1 / 3
5,466
683
6,305
4,959
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 2
5,610
701
2,719
2,565
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
UwUWaffle
Artio
7
2 / 1 / 4
4,767
596
1,392
5,215
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
kkincon
Cthulhu
9
1 / 0 / 0
5,192
649
2,172
3,914
2,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
llXIlXIlXIl
Thanatos
9
2 / 0 / 5
5,380
673
2,652
3,901
1,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
13
13
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
2
1
0.75
W
Anhur
4
1
3
5.5
L
Susano
1
3
1
0.5
L
0
1
0
0
W
4
0
2
5
W
Artio
UwUWaffle
Artio
2
1
4
4
L
0
3
2
0.33
W
Cthulhu
kkincon
Cthulhu
1
0
0
1
W
Thanatos
llXIlXIlXIl
Thanatos
2
0
5
4.5
L
Bellona
sharktrin
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,535
Damage
15,240
21,520
Taken
20,554
6,127
Mitigated
8,519
4,484
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,632
987
0
389
4,220
1,856
0
2,144
1,827
20,180
0
W
Anhur
6,305
3,537
0
2,789
4,959
1,496
0
1,847
3,112
0
34,001
L
Susano
2,887
735
0
2,134
5,993
969
0
783
5,096
0
14,469
L
1,105
41
102
417
2,270
648
0
881
1,299
22,367
0
W
2,719
402
66
1,098
2,565
669
1,202
679
1,748
22,426
0
W
Artio
UwUWaffle
Artio
1,392
184
0
2,161
5,215
2,856
0
1,358
3,857
8,089
0
L
1,273
259
315
948
5,677
1,405
0
1,090
4,547
6,156
0
W
Cthulhu
kkincon
Cthulhu
2,172
68
85
1,936
3,914
2,080
96
1,456
2,458
20,416
0
W
Thanatos
llXIlXIlXIl
Thanatos
2,652
994
0
4,460
3,901
1,418
0
518
3,369
0
26,316
L
Bellona
sharktrin
Bellona
638
132
0
179
3,360
1,249
0
844
2,468
0
3,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
26,415
152
Minions Killed
232
0
Camps Cleared
0
742,748
Distance Traveled
811,880
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,805
601
45
6
0
155,924
2
W
Anhur
5,466
683
64
8
0
136,359
2
L
Susano
4,301
538
29
4
0
161,882
2
L
Ra
4,465
558
59
7
0
163,226
3
W
Ra
5,610
701
51
6
0
164,260
2
W
Artio
4,767
596
10
1
0
175,957
0
L
Yemoja
4,028
504
12
2
0
146,276
1
W
Cthulhu
5,192
649
53
7
0
161,132
3
W
Thanatos
5,380
673
54
7
0
174,172
3
L
Bellona
3,220
403
7
1
0
115,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role