Player Matchup

Hun Batz
Hun Batz
Condamné
Hun Batz
Level 65
God Stats
3W - 1L
1,793 SR
Queue Stats
56W - 52L
1,551 Elo+
Party 2
Zeus
Zeus
MichaelKingtana2
Zeus
Level 28
God Stats
6W - 3L
1,724 SR
Queue Stats
39W - 27L
1,629 Elo+
Party 4
Xing Tian
Xing Tian
OneMoreRandom_
Xing Tian
Level 44
God Stats
5W - 7L
1,472 SR
Queue Stats
164W - 152L
1,508 Elo+
Party 2
Ullr
Ullr
PureElion
Ullr
Level 131
God Stats
3W - 1L
1,619 SR
Queue Stats
22W - 25L
1,564 Elo+
Party 4
Nike
Nike
TJX Susano
Nike
Level 87
God Stats
16W - 9L
1,537 SR
Queue Stats
108W - 125L
1,457 Elo+
Party 2
Team Averages
Level 71
1,629 SR
1,542 Elo+

VS

Team Averages
Level 62
1,542 SR
1,568 Elo+
Thor
Thor
AAGods
Thor
Level 18
God Stats
0W - 2L
1,314 SR
Queue Stats
11W - 9L
1,601 Elo+
Party 3
Janus
Janus
Bunkies
Janus
Level 45
God Stats
129W - 77L
1,714 SR
Queue Stats
155W - 100L
1,620 Elo+
Solo
Bellona
Bellona
StonerKingKloud
Bellona
Level 18
God Stats
4W - 6L
1,402 SR
Queue Stats
4W - 6L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
ZetsuMudare
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,438 Elo+
Party 1
Charybdis
Charybdis
virgins
Charybdis
Level 119
God Stats
2W - 1L
1,783 SR
Queue Stats
45W - 49L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Condamné
Hun Batz
16
4 / 5 / 5
10,081
560
6,654
15,581
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 2
9,267
515
12,523
8,240
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
OneMoreRandom_
Xing Tian
13
4 / 0 / 5
9,182
510
5,675
12,587
10,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
18
3 / 2 / 3
10,578
588
8,576
13,108
4,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
10 / 0 / 4
10,547
586
9,868
10,446
7,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AAGods
Thor
13
3 / 2 / 1
8,459
470
3,412
8,732
3,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Bunkies
Janus
15
4 / 3 / 3
9,248
514
11,993
10,537
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 10 / 1
7,087
394
7,555
17,610
13,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
ZetsuMudare
Cthulhu
12
2 / 7 / 1
7,790
433
10,709
15,985
14,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
virgins
Charybdis
10
0 / 3 / 1
6,728
374
3,686
7,350
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
25
Kills
9
9
Deaths
25
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
AAGods
Thor
3
2
1
1.75
L
Janus
Bunkies
Janus
4
3
3
1.83
W
Hun Batz
Condamné
Hun Batz
4
5
5
1.3
W
4
2
2
2.5
W
Xing Tian
OneMoreRandom_
Xing Tian
4
0
5
6.5
W
Ullr
3
2
3
2.25
L
0
10
1
0.05
W
10
0
4
12
L
Cthulhu
ZetsuMudare
Cthulhu
2
7
1
0.36
L
Charybdis
virgins
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,296
Damage
37,355
59,962
Taken
60,214
31,439
Mitigated
36,755
20,464
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
AAGods
Thor
3,412
1,139
0
3,250
8,732
3,695
0
2,775
5,957
129
43,180
L
Janus
Bunkies
Janus
11,993
251
0
948
10,537
3,376
807
4,953
5,397
55,709
0
W
Hun Batz
Condamné
Hun Batz
6,654
1,279
0
3,906
15,581
6,010
0
6,269
9,080
0
69,449
W
12,523
1,719
0
3,029
8,240
2,673
68
4,282
3,652
59,747
0
W
Xing Tian
OneMoreRandom_
Xing Tian
5,675
568
520
2,341
12,587
10,566
0
5,346
7,073
16,785
0
W
Ullr
8,576
3,994
0
6,292
13,108
4,862
3,150
3,948
9,054
0
100,306
L
7,555
3,480
17
3,678
17,610
13,064
1,156
2,867
13,712
0
36,405
W
9,868
1,415
0
4,376
10,446
7,328
343
1,883
8,401
3,060
42,484
L
Cthulhu
ZetsuMudare
Cthulhu
10,709
1,369
78
3,310
15,985
14,803
0
6,996
8,766
36,640
0
L
Charybdis
virgins
Charybdis
3,686
1,854
0
2,382
7,350
1,817
0
1,771
5,530
0
30,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,655
Gold Earned
39,312
491
Minions Killed
362
0
Camps Cleared
0
1,800,958
Distance Traveled
1,491,463
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,459
470
96
5
0
253,144
0
L
Janus
9,248
514
96
5
0
388,367
10
W
Hun Batz
10,081
560
120
7
0
386,168
0
W
Zeus
9,267
515
96
5
0
353,949
2
W
Xing Tian
9,182
510
21
1
0
360,951
7
W
Ullr
10,578
588
161
9
0
343,859
1
L
Bellona
7,087
394
65
4
0
320,948
3
W
Nike
10,547
586
93
5
0
356,031
2
L
Cthulhu
7,790
433
48
3
0
349,645
3
L
Charybdis
6,728
374
57
3
0
179,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role