Player Matchup

Bastet
Bastet
AftChalice53133
Bastet
Level 84
God Stats
1W - 1L
1,542 SR
Queue Stats
74W - 59L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
CommisarRose
Ao Kuang
Level 117
God Stats
6W - 2L
1,647 SR
Queue Stats
182W - 153L
1,516 Elo+
Solo
Jormungandr
Jormungandr
MeladMerc
Jormungandr
Level 85
God Stats
34W - 35L
1,547 SR
Queue Stats
380W - 390L
1,477 Elo+
Party 1
Discordia
Discordia
Starrchild27
Discordia
Level 127
God Stats
90W - 83L
1,529 SR
Queue Stats
731W - 752L
1,460 Elo+
Party 1
Ymir
Ymir
eggowaffles223
Ymir
Level 18
God Stats
1W - 3L
1,206 SR
Queue Stats
4W - 11L
1,334 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,462 Elo+

VS

Team Averages
Level 97
1,747 SR
1,674 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BaRockedYoMomma
Zeus
Level 106
God Stats
52W - 14L
1,860 SR
Queue Stats
237W - 118L
1,770 Elo+
Party 2
Tyr
Tyr
Chimplicous
Tyr
Level 122
God Stats
14W - 7L
1,852 SR
Queue Stats
559W - 390L
1,664 Elo+
Party 2
Cliodhna
Cliodhna
LordOakIron
Cliodhna
Level 40
God Stats
73W - 21L
1,834 SR
Queue Stats
337W - 182L
1,709 Elo+
Party 2
Geb
Geb
ShrikeXI
Geb
Level 56
God Stats
70W - 32L
1,690 SR
Queue Stats
380W - 182L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 2
12,115
1,010
15,073
16,291
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
CommisarRose
Ao Kuang
17
3 / 6 / 2
11,245
937
9,792
16,009
12,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
MeladMerc
Jormungandr
18
1 / 4 / 4
11,457
955
15,782
22,325
18,670
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Starrchild27
Discordia
17
0 / 5 / 3
10,562
880
12,186
12,033
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 4 / 3
10,196
850
3,707
17,116
20,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
7 / 2 / 9
12,688
1,057
14,540
12,228
4,539
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 0 / 14
12,994
1,083
24,630
8,558
3,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
2 / 4 / 15
11,731
978
12,431
19,788
19,801
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
LordOakIron
Cliodhna
19
6 / 2 / 11
12,623
1,052
16,244
12,193
6,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 0 / 15
13,036
1,086
8,666
8,473
5,855
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
89
8
Kills
25
25
Deaths
8
14
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
9
5.75
L
4
6
2
0.83
W
7
0
14
14
W
2
4
15
2.38
L
Ao Kuang
CommisarRose
Ao Kuang
3
6
2
0.67
W
Cliodhna
LordOakIron
Cliodhna
6
2
11
5.75
L
Jormungandr
MeladMerc
Jormungandr
1
4
4
0.75
W
3
0
15
10.5
L
Discordia
Starrchild27
Discordia
0
5
3
0.3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
76,511
83,774
Taken
61,240
62,226
Mitigated
40,174
5,617
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
14,540
8,388
1,238
1,105
12,228
4,539
0
8,352
3,876
0
28,981
L
15,073
3,607
0
2,192
16,291
5,884
0
5,410
10,881
0
39,787
W
24,630
1,716
0
0
8,558
3,605
0
8,030
528
46,710
0
W
12,431
1,064
0
2,226
19,788
19,801
0
11,012
8,776
0
23,003
L
Ao Kuang
CommisarRose
Ao Kuang
9,792
2,250
0
3,425
16,009
12,981
0
5,270
10,739
23,930
2,685
W
Cliodhna
LordOakIron
Cliodhna
16,244
2,619
0
2,852
12,193
6,374
0
6,602
5,591
0
33,810
L
Jormungandr
MeladMerc
Jormungandr
15,782
2,823
0
0
22,325
18,670
0
10,881
11,444
42,079
0
W
8,666
801
0
4,406
8,473
5,855
0
6,911
1,562
26,509
0
L
Discordia
Starrchild27
Discordia
12,186
326
0
0
12,033
3,859
0
4,902
7,131
33,864
0
L
3,707
837
0
0
17,116
20,832
0
6,833
10,283
10,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
63,072
193
Minions Killed
225
9
Camps Cleared
6
1,140,920
Distance Traveled
1,277,193
9
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,688
1,057
47
4
1
238,076
1
L
Bastet
12,115
1,010
61
5
0
233,889
0
W
Zeus
12,994
1,083
52
4
2
241,825
2
W
Tyr
11,731
978
28
2
0
256,665
0
L
Ao Kuang
11,245
937
22
2
9
218,786
3
W
Cliodhna
12,623
1,052
57
5
2
284,978
25
L
Jormungandr
11,457
955
51
4
0
250,063
2
W
Geb
13,036
1,086
41
3
1
255,649
6
L
Discordia
10,562
880
47
4
0
218,469
1
L
Ymir
10,196
850
12
1
0
219,713
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role