Player Matchup

Olorun
Olorun
CrackFlavored
Olorun
Level 27
God Stats
9W - 9L
1,550 SR
Queue Stats
31W - 33L
1,407 Elo+
Solo
Odin
Odin
DovahChief
Odin
Level 79
God Stats
37W - 31L
1,560 SR
Queue Stats
329W - 430L
1,398 Elo+
Party 1
Merlin
Merlin
MERK904
Merlin
Level 27
God Stats
2W - 5L
1,180 SR
Queue Stats
88W - 131L
1,323 Elo+
Party 1
Team Averages
Level 44
1,430 SR
1,376 Elo+

VS

Team Averages
Level 13
1,491 SR
1,442 Elo+
Loki
Loki
Ji4rce
Loki
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,435 Elo+
Party 2
Bastet
Bastet
JuanDgo265
Bastet
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 22L
1,458 Elo+
Solo
Izanami
Izanami
WalkingFallen
Izanami
Level 5
God Stats
1W - 2L
1,472 SR
Queue Stats
3W - 8L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 3 / 2
11,396
814
14,008
8,362
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
2 / 0 / 10
9,815
701
8,370
14,048
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
MERK904
Merlin
13
1 / 2 / 11
9,801
700
4,963
5,848
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ji4rce
Loki
9
0 / 9 / 4
7,683
549
3,242
10,898
3,901
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
JuanDgo265
Bastet
14
4 / 3 / 1
8,967
641
7,810
14,457
5,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
1 / 3 / 3
8,906
636
8,693
7,663
3,008
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
5
5
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
3
2
4.33
W
2
0
10
7
L
Loki
Ji4rce
Loki
0
9
4
0.22
L
Bastet
JuanDgo265
Bastet
4
3
1
1.5
W
Merlin
MERK904
Merlin
1
2
11
3.25
L
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,341
Damage
19,745
28,258
Taken
33,018
18,235
Mitigated
12,851
8,120
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,008
6,535
382
2,636
8,362
4,177
2,304
244
8,118
35,951
3,660
W
8,370
920
0
4,813
14,048
12,158
22
201
13,847
5,285
15,814
L
Loki
Ji4rce
Loki
3,242
834
0
400
10,898
3,901
0
6,583
4,315
0
7,607
L
Bastet
JuanDgo265
Bastet
7,810
2,090
0
4,107
14,457
5,942
0
8,196
6,261
0
32,618
W
Merlin
MERK904
Merlin
4,963
762
0
289
5,848
1,900
244
0
5,848
26,706
0
L
Izanami
8,693
4,646
0
764
7,663
3,008
0
5,599
2,064
0
39,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,012
Gold Earned
25,556
164
Minions Killed
149
5
Camps Cleared
7
743,586
Distance Traveled
731,386
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,396
814
72
5
2
222,287
4
W
Odin
9,815
701
36
3
2
273,549
8
L
Loki
7,683
549
7
1
0
207,051
2
L
Bastet
8,967
641
49
4
4
297,977
1
W
Merlin
9,801
700
56
4
1
247,750
1
L
Izanami
8,906
636
93
7
3
226,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role