Player Matchup

Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Alphaman1231917
Merlin
Level 21
God Stats
2W - 0L
1,824 SR
Queue Stats
29W - 16L
1,734 Elo+
Solo
Cabrakan
Cabrakan
Skinark
Cabrakan
Level 27
God Stats
4W - 1L
1,875 SR
Queue Stats
105W - 112L
1,508 Elo+
Solo
Fenrir
Fenrir
azvelint
Fenrir
Level 28
God Stats
6W - 3L
1,626 SR
Queue Stats
65W - 50L
1,561 Elo+
Solo
Cliodhna
Cliodhna
sweet-the-hitman
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,649 Elo+
Solo
Team Averages
Level 26
1,665 SR
1,590 Elo+

VS

Team Averages
Level 14
1,539 SR
1,580 Elo+
Chiron
Chiron
Marulete04
Chiron
Level 23
God Stats
0W - 2L
1,348 SR
Queue Stats
62W - 58L
1,580 Elo+
Party 1
Zeus
Zeus
ecrosurk
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,751 Elo+
Party 1
Mulan
Mulan
noir-baindito
Mulan
Level 29
God Stats
7W - 2L
1,841 SR
Queue Stats
100W - 108L
1,471 Elo+
Solo
Olorun
Olorun
stubblyLF1
Olorun
Level 7
God Stats
3W - 2L
1,507 SR
Queue Stats
4W - 2L
1,527 Elo+
Party 1
Cliodhna
Cliodhna
x_ViniJr_x
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 2
6,021
547
4,835
6,688
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 0 / 7
7,108
646
4,477
3,624
991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Skinark
Cabrakan
1
0 / 0 / 0
3,664
333
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
azvelint
Fenrir
12
6 / 2 / 0
6,596
600
7,411
9,407
5,427
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
11 / 2 / 1
7,579
689
6,375
6,339
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Marulete04
Chiron
11
0 / 2 / 3
6,379
580
4,561
7,529
2,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
11
2 / 5 / 0
6,453
587
2,952
5,141
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 0
5,840
531
4,225
7,817
4,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
stubblyLF1
Olorun
8
2 / 6 / 3
5,879
534
2,414
5,918
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
x_ViniJr_x
Cliodhna
9
1 / 5 / 1
5,991
545
2,437
7,499
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
22
Kills
6
6
Deaths
22
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
2
2
2
W
2
0
7
5.5
L
Chiron
Marulete04
Chiron
0
2
3
0.75
W
Cabrakan
Skinark
Cabrakan
0
0
0
0
W
Fenrir
azvelint
Fenrir
6
2
0
3
L
Zeus
2
5
0
0.4
L
1
4
0
0.25
L
Olorun
stubblyLF1
Olorun
2
6
3
0.58
W
11
2
1
5.75
L
Cliodhna
x_ViniJr_x
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
16,589
26,058
Taken
33,904
10,055
Mitigated
11,272
10,624
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,835
1,730
0
3,573
6,688
1,644
0
997
5,691
0
29,661
W
4,477
332
0
750
3,624
991
352
1,142
2,312
42,802
0
L
Chiron
Marulete04
Chiron
4,561
2,108
253
2,177
7,529
2,024
174
160
7,327
0
41,982
W
Cabrakan
Skinark
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
azvelint
Fenrir
7,411
1,771
0
3,037
9,407
5,427
280
1,278
8,087
0
30,653
L
Zeus
2,952
265
0
727
5,141
1,146
0
2,133
2,743
27,354
0
L
4,225
700
0
1,635
7,817
4,323
0
0
7,817
0
31,756
L
Olorun
stubblyLF1
Olorun
2,414
1,005
0
284
5,918
1,684
554
353
5,561
10,357
1,988
W
6,375
1,045
0
3,264
6,339
1,993
0
1,459
4,822
0
40,922
L
Cliodhna
x_ViniJr_x
Cliodhna
2,437
59
0
1,858
7,499
2,095
0
1,388
5,979
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
30,542
293
Minions Killed
280
0
Camps Cleared
0
893,185
Distance Traveled
1,002,580
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,021
547
54
5
0
192,883
0
W
Merlin
7,108
646
101
9
0
215,513
4
L
Chiron
6,379
580
88
8
0
196,947
2
W
Cabrakan
3,664
333
0
0
0
17,909
0
W
Fenrir
6,596
600
64
6
0
219,041
0
L
Zeus
6,453
587
62
6
0
207,497
3
L
Mulan
5,840
531
68
6
0
208,639
2
L
Olorun
5,879
534
21
2
0
159,641
0
W
Cliodhna
7,579
689
74
7
0
247,839
0
L
Cliodhna
5,991
545
41
4
0
229,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role