Player Matchup

Janus
Janus
DoctorA-ron
Janus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
IamtheSkullBoy
Cliodhna
Level 119
God Stats
9W - 5L
1,526 SR
Queue Stats
159W - 160L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
JonnyCakesss
Gilgamesh
Level 127
God Stats
64W - 38L
1,659 SR
Queue Stats
245W - 232L
1,491 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,468 Elo+

VS

Team Averages
Level 101
1,579 SR
1,515 Elo+
Ymir
Ymir
RecklessRaichu
Ymir
Level 148
God Stats
8W - 7L
1,583 SR
Queue Stats
418W - 374L
1,534 Elo+
Party 2
King Arthur
King Arthur
mythic_sunroof1
King Arthur
Level 4
God Stats
0W - 2L
1,551 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
oo IM A B0SS oo
Charybdis
Level 152
God Stats
12W - 15L
1,602 SR
Queue Stats
534W - 465L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 9
9,372
781
13,301
3,428
1,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
12
4 / 1 / 10
8,462
705
10,357
7,210
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
JonnyCakesss
Gilgamesh
12
7 / 3 / 9
8,715
726
13,885
14,069
14,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,519
710
3,554
19,786
18,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
mythic_sunroof1
King Arthur
8
0 / 11 / 0
6,239
520
3,067
14,438
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
oo IM A B0SS oo
Charybdis
11
1 / 1 / 3
7,684
640
7,127
8,843
2,985
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
3
5
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
1
9
12.5
W
Cliodhna
4
1
10
9
W
Gilgamesh
JonnyCakesss
Gilgamesh
7
3
9
3.83
L
2
7
2
0.43
L
King Arthur
mythic_sunroof1
King Arthur
0
11
0
0
L
Charybdis
oo IM A B0SS oo
Charybdis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,543
Damage
13,748
24,707
Taken
43,067
18,492
Mitigated
31,892
5,912
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,301
1,278
0
979
3,428
1,077
443
322
3,068
35,636
0
W
Cliodhna
10,357
1,663
0
2,677
7,210
2,685
513
1,600
5,530
0
33,413
W
Gilgamesh
JonnyCakesss
Gilgamesh
13,885
2,989
0
2,256
14,069
14,730
0
2,532
10,421
2,994
17,599
L
3,554
826
0
2,659
19,786
18,629
0
7,832
11,464
15,880
0
L
King Arthur
mythic_sunroof1
King Arthur
3,067
748
18
1,031
14,438
10,278
0
5,662
8,412
0
6,100
L
Charybdis
oo IM A B0SS oo
Charybdis
7,127
3,884
0
1,003
8,843
2,985
0
2,346
6,059
0
26,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,549
Gold Earned
22,442
131
Minions Killed
87
9
Camps Cleared
0
644,322
Distance Traveled
584,344
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,372
781
56
5
3
211,332
1
W
Cliodhna
8,462
705
56
5
4
232,985
2
W
Gilgamesh
8,715
726
19
2
2
200,005
4
L
Ymir
8,519
710
21
2
0
180,500
2
L
King Arthur
6,239
520
13
1
0
183,991
0
L
Charybdis
7,684
640
53
4
0
219,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role