Player Matchup

Izanami
Izanami
R-I-P-Navy999-_-
Izanami
Level 5
God Stats
4W - 5L
1,688 SR
Queue Stats
4W - 6L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
SwizysWrld
Nu Wa
Level 49
God Stats
3W - 4L
1,545 SR
Queue Stats
154W - 155L
1,525 Elo+
Party 1
Chaac
Chaac
ghost-hype21
Chaac
Level 17
God Stats
20W - 21L
1,592 SR
Queue Stats
42W - 55L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
rohirrimride
Cabrakan
Level 15
God Stats
6W - 4L
1,566 SR
Queue Stats
42W - 49L
1,629 Elo+
Party 1
Fenrir
Fenrir
xIxTryxTuxSnipe
Fenrir
Level 45
God Stats
2W - 3L
1,536 SR
Queue Stats
112W - 118L
1,466 Elo+
Party 1
Team Averages
Level 26
1,585 SR
1,565 Elo+

VS

Team Averages
Level 23
1,364 SR
1,340 Elo+
Chernobog
Chernobog
CarlosEmmanuel4
Chernobog
Level 18
God Stats
21W - 41L
1,305 SR
Queue Stats
53W - 69L
1,297 Elo+
Party 2
Loki
Loki
ElLimonChido
Loki
Level 13
God Stats
3W - 14L
1,217 SR
Queue Stats
10W - 21L
1,284 Elo+
Party 2
Geb
Geb
SOME1UWANANO
Geb
Level 29
God Stats
9W - 4L
1,594 SR
Queue Stats
78W - 76L
1,413 Elo+
Solo
Janus
Janus
kantaplis777
Janus
Level 27
God Stats
1W - 5L
1,400 SR
Queue Stats
17W - 23L
1,433 Elo+
Solo
Charybdis
Charybdis
xkxkxsh-1
Charybdis
Level 29
God Stats
1W - 2L
1,306 SR
Queue Stats
20W - 31L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 0 / 1
4,250
708
1,742
2,028
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
7
0 / 0 / 0
3,821
637
283
2,118
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 0 / 0
3,871
645
429
1,300
549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
rohirrimride
Cabrakan
6
0 / 0 / 3
4,027
671
1,006
2,325
927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 1
3,989
665
2,229
2,619
748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CarlosEmmanuel4
Chernobog
5
0 / 1 / 0
3,231
539
1,436
2,221
448
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,489
582
348
1,582
328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,026
504
738
4,416
1,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 0
3,689
615
1,099
1,449
270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
xkxkxsh-1
Charybdis
1
0 / 0 / 0
2,610
435
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CarlosEmmanuel4
Chernobog
0
1
0
0
L
0
1
0
0
W
3
0
1
3.5
L
0
3
0
0
W
Nu Wa
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Cabrakan
rohirrimride
Cabrakan
0
0
3
1.5
W
2
0
1
2.5
L
Charybdis
xkxkxsh-1
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,689
Damage
3,621
10,390
Taken
9,668
3,272
Mitigated
2,743
5,089
Healing
2,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CarlosEmmanuel4
Chernobog
1,436
905
0
276
2,221
448
0
439
1,782
0
11,302
L
348
0
0
374
1,582
328
0
0
1,582
0
11,711
W
1,742
1,685
0
714
2,028
492
558
325
1,703
0
21,220
L
738
30
15
1,285
4,416
1,697
0
593
3,823
6,119
0
W
Nu Wa
283
43
0
750
2,118
556
0
899
1,219
14,151
0
W
429
0
0
516
1,300
549
41
0
1,300
0
12,425
L
1,099
0
0
461
1,449
270
0
257
1,192
17,204
0
W
Cabrakan
rohirrimride
Cabrakan
1,006
349
632
985
2,325
927
306
193
2,132
3,392
0
W
2,229
309
0
1,492
2,619
748
0
420
2,199
0
12,630
L
Charybdis
xkxkxsh-1
Charybdis
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,958
Gold Earned
16,045
144
Minions Killed
92
0
Camps Cleared
0
561,237
Distance Traveled
464,604
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,231
539
20
3
0
116,206
0
L
Loki
3,489
582
23
4
0
128,518
0
W
Izanami
4,250
708
43
7
0
114,533
0
L
Geb
3,026
504
12
2
0
109,696
2
W
Nu Wa
3,821
637
30
5
0
98,922
0
W
Chaac
3,871
645
28
5
0
105,603
0
L
Janus
3,689
615
37
6
0
110,184
2
W
Cabrakan
4,027
671
9
2
0
114,473
0
W
Fenrir
3,989
665
34
6
0
127,706
0
L
Charybdis
2,610
435
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role