Player Matchup

Sobek
Sobek
TurtleTaker
Sobek
Level 31
God Stats
0W - 2L
1,729 SR
Queue Stats
30W - 42L
1,465 Elo+
Solo
Danzaburou
Danzaburou
ace-shield7
Danzaburou
Level 28
God Stats
17W - 10L
1,636 SR
Queue Stats
184W - 206L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
bolted0
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 39L
1,645 Elo+
Solo
Aphrodite
Aphrodite
doja-cat-M3
Aphrodite
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,230 Elo+
Solo
Hun Batz
Hun Batz
turkeynose
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,396 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,439 Elo+

VS

Team Averages
Level 19
1,502 SR
1,473 Elo+
Ares
Ares
Ilduce111
Ares
Level 5
God Stats
1W - 1L
1,271 SR
Queue Stats
4W - 2L
1,593 Elo+
Solo
King Arthur
King Arthur
PHATOM_B0SS_274
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,411 Elo+
Solo
Zeus
Zeus
S0NIC_00099
Zeus
Level 23
God Stats
2W - 0L
1,739 SR
Queue Stats
8W - 8L
1,415 Elo+
Solo
Bastet
Bastet
YoGimmeDatAshe
Bastet
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
43W - 34L
1,645 Elo+
Solo
Anhur
Anhur
scabino
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 188L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
7,626
424
4,706
15,477
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
ace-shield7
Danzaburou
13
3 / 5 / 3
8,362
465
6,819
14,745
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
bolted0
Sun Wukong
19
14 / 0 / 4
11,943
664
18,605
13,883
14,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
doja-cat-M3
Aphrodite
4
0 / 3 / 2
5,582
310
319
2,903
1,206
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
turkeynose
Hun Batz
14
8 / 5 / 5
9,204
511
9,456
13,820
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 5 / 4
7,228
402
4,318
15,937
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
PHATOM_B0SS_274
King Arthur
13
0 / 9 / 1
8,028
446
3,600
15,891
6,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 3 / 4
9,501
528
17,945
8,291
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 4 / 3
10,049
558
11,642
15,433
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
scabino
Anhur
14
2 / 6 / 0
8,297
461
3,776
12,069
3,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
25
Kills
15
15
Deaths
27
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
1
5
4
0.6
W
King Arthur
PHATOM_B0SS_274
King Arthur
0
9
1
0.06
W
6
3
4
2.67
L
0
2
4
1
W
6
4
3
1.88
L
Danzaburou
ace-shield7
Danzaburou
3
5
3
0.9
L
Sun Wukong
bolted0
Sun Wukong
14
0
4
16
L
Aphrodite
doja-cat-M3
Aphrodite
0
3
2
0.33
W
Anhur
scabino
Anhur
2
6
0
0.33
L
Hun Batz
turkeynose
Hun Batz
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,905
Damage
41,281
60,828
Taken
67,621
39,907
Mitigated
30,429
18,345
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,318
526
0
3,224
15,937
12,240
157
2,873
12,814
11,610
0
W
King Arthur
PHATOM_B0SS_274
King Arthur
3,600
238
0
2,102
15,891
6,324
657
129
15,153
0
50,008
W
17,945
1,115
168
2,197
8,291
2,716
723
238
7,955
54,260
0
L
4,706
636
0
3,534
15,477
15,047
161
6,778
8,475
21,755
0
W
11,642
3,333
0
5,636
15,433
5,561
288
862
14,317
0
80,900
L
Danzaburou
ace-shield7
Danzaburou
6,819
3,023
0
3,439
14,745
4,599
476
3,788
10,771
0
49,513
L
Sun Wukong
bolted0
Sun Wukong
18,605
5,929
0
8,641
13,883
14,176
0
3,638
10,075
0
82,975
L
Aphrodite
doja-cat-M3
Aphrodite
319
104
125
230
2,903
1,206
0
1,359
1,416
3,546
0
W
Anhur
scabino
Anhur
3,776
1,326
0
2,904
12,069
3,588
47
923
11,040
0
40,597
L
Hun Batz
turkeynose
Hun Batz
9,456
2,370
0
2,376
13,820
4,879
0
5,907
7,655
0
49,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
43,103
353
Minions Killed
382
0
Camps Cleared
0
1,420,022
Distance Traveled
1,661,027
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,228
402
13
1
0
343,335
6
W
King Arthur
8,028
446
98
5
0
332,661
1
W
Zeus
9,501
528
87
5
0
323,802
3
L
Sobek
7,626
424
35
2
0
331,174
5
W
Bastet
10,049
558
108
6
0
396,069
5
L
Danzaburou
8,362
465
72
4
0
289,244
3
L
Sun Wukong
11,943
664
158
9
0
369,832
2
L
Aphrodite
5,582
310
7
0
0
84,429
1
W
Anhur
8,297
461
76
4
0
265,160
0
L
Hun Batz
9,204
511
81
5
0
345,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role