Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BetosBoy23
Ah Muzen Cab
Level 48
God Stats
2W - 2L
1,187 SR
Queue Stats
130W - 120L
1,544 Elo+
Party 1
Pele
Pele
DinoRidingOnPope
Pele
Level 48
God Stats
1W - 0L
1,776 SR
Queue Stats
24W - 14L
1,658 Elo+
Party 2
King Arthur
King Arthur
FireStormFTW
King Arthur
Level 155
God Stats
3W - 3L
1,690 SR
Queue Stats
96W - 66L
1,693 Elo+
Party 2
Khepri
Khepri
Hammy85
Khepri
Level 106
God Stats
3W - 4L
1,449 SR
Queue Stats
183W - 169L
1,538 Elo+
Party 1
Team Averages
Level 100
1,520 SR
1,587 Elo+

VS

Team Averages
Level 68
1,557 SR
1,517 Elo+
Bellona
Bellona
G2 E Goga
Bellona
Level 47
God Stats
85W - 65L
1,321 SR
Queue Stats
215W - 197L
1,438 Elo+
Solo
Guan Yu
Guan Yu
SmallTall
Guan Yu
Level 69
God Stats
239W - 186L
1,626 SR
Queue Stats
273W - 251L
1,531 Elo+
Party 3
Baron Samedi
Baron Samedi
immagrant
Baron Samedi
Level 74
God Stats
31W - 24L
1,620 SR
Queue Stats
150W - 127L
1,570 Elo+
Party 3
Apollo
Apollo
p0k3sm0t
Apollo
Level 88
God Stats
30W - 26L
1,663 SR
Queue Stats
274W - 257L
1,543 Elo+
Party 3
Bacchus
Bacchus
sweendogg413
Bacchus
Level 62
God Stats
59W - 60L
1,553 SR
Queue Stats
175W - 170L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 0 / 2
9,721
694
12,295
7,903
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
BetosBoy23
Ah Muzen Cab
14
3 / 1 / 7
8,346
596
9,105
7,021
2,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 3 / 8
8,927
638
10,452
11,395
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
FireStormFTW
King Arthur
15
7 / 2 / 0
9,234
660
7,196
8,061
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Hammy85
Khepri
10
1 / 1 / 6
7,088
506
3,377
6,944
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
G2 E Goga
Bellona
11
1 / 4 / 5
7,151
511
6,141
11,736
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
SmallTall
Guan Yu
14
2 / 5 / 1
7,842
560
4,582
11,309
9,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
immagrant
Baron Samedi
11
1 / 5 / 1
6,774
484
2,863
10,488
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
p0k3sm0t
Apollo
11
3 / 7 / 0
6,974
498
4,980
12,128
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
sweendogg413
Bacchus
9
0 / 4 / 2
5,794
414
2,944
13,405
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
7
7
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
2
9
W
Ah Muzen Cab
BetosBoy23
Ah Muzen Cab
3
1
7
6.5
W
6
3
8
3.33
W
King Arthur
FireStormFTW
King Arthur
7
2
0
3.5
L
Bellona
G2 E Goga
Bellona
1
4
5
0.88
W
Khepri
Hammy85
Khepri
1
1
6
4
L
Guan Yu
SmallTall
Guan Yu
2
5
1
0.5
L
Baron Samedi
immagrant
Baron Samedi
1
5
1
0.3
L
Apollo
p0k3sm0t
Apollo
3
7
0
0.43
L
Bacchus
sweendogg413
Bacchus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,425
Damage
21,510
41,324
Taken
59,066
20,718
Mitigated
34,010
16,463
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,295
4,945
0
5,808
7,903
2,737
4
962
6,773
83,265
0
W
Ah Muzen Cab
BetosBoy23
Ah Muzen Cab
9,105
4,164
0
1,893
7,021
2,497
850
2,591
4,340
0
61,659
W
10,452
2,912
0
4,553
11,395
4,067
260
1,297
9,934
0
54,792
W
King Arthur
FireStormFTW
King Arthur
7,196
1,374
0
2,747
8,061
5,781
400
598
7,233
0
51,580
L
Bellona
G2 E Goga
Bellona
6,141
1,694
0
3,013
11,736
6,622
328
3,807
7,722
19
33,124
W
Khepri
Hammy85
Khepri
3,377
261
0
1,462
6,944
5,636
182
1,395
5,505
15,910
0
L
Guan Yu
SmallTall
Guan Yu
4,582
583
544
2,305
11,309
9,877
197
0
10,727
9,031
35,256
L
Baron Samedi
immagrant
Baron Samedi
2,863
308
508
2,496
10,488
3,792
0
3,327
7,161
42,527
0
L
Apollo
p0k3sm0t
Apollo
4,980
2,510
0
2,399
12,128
3,118
0
3,735
8,393
0
34,132
L
Bacchus
sweendogg413
Bacchus
2,944
123
0
2,686
13,405
10,601
0
4,803
8,602
13,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,316
Gold Earned
34,535
474
Minions Killed
332
0
Camps Cleared
0
1,442,364
Distance Traveled
1,358,162
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,721
694
149
11
0
276,096
6
W
Ah Muzen Cab
8,346
596
103
7
0
262,999
1
W
Pele
8,927
638
96
7
0
319,230
1
W
King Arthur
9,234
660
109
8
0
302,699
3
L
Bellona
7,151
511
72
5
0
282,763
1
W
Khepri
7,088
506
17
1
0
281,340
4
L
Guan Yu
7,842
560
96
7
0
256,706
3
L
Baron Samedi
6,774
484
80
6
0
263,980
6
L
Apollo
6,974
498
61
4
0
263,532
4
L
Bacchus
5,794
414
23
2
0
291,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role