Player Matchup

Gilgamesh
Gilgamesh
Dedd12
Gilgamesh
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Set
Set
Ezra1029
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
PredaKingGaming
Nemesis
Level 26
God Stats
0W - 2L
1,104 SR
Queue Stats
28W - 29L
1,332 Elo+
Solo
Danzaburou
Danzaburou
SmokiePanduh
Danzaburou
Level 6
God Stats
0W - 2L
1,202 SR
Queue Stats
18W - 23L
1,162 Elo+
Solo
Geb
Geb
slade443
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 11
1,315 SR
1,399 Elo+

VS

Team Averages
Level 19
1,366 SR
1,283 Elo+
Cliodhna
Cliodhna
ATL-OZ
Cliodhna
Level 29
God Stats
2W - 8L
1,113 SR
Queue Stats
165W - 211L
1,277 Elo+
Solo
Susano
Susano
BlackRose-_-SSJ
Susano
Level 15
God Stats
14W - 11L
1,548 SR
Queue Stats
31W - 34L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EventualFlyer50
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,610 SR
Queue Stats
13W - 20L
1,197 Elo+
Party 1
Amaterasu
Amaterasu
SiriiusJKotSM
Amaterasu
Level 13
God Stats
10W - 13L
1,482 SR
Queue Stats
27W - 39L
1,338 Elo+
Solo
Hel
Hel
TidiestPoem2632
Hel
Level 13
God Stats
1W - 4L
1,077 SR
Queue Stats
10W - 17L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dedd12
Gilgamesh
14
0 / 19 / 4
9,362
360
4,167
28,416
18,389
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 18 / 4
12,217
470
14,943
24,196
11,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
10 / 6 / 1
12,550
483
18,505
23,654
12,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
SmokiePanduh
Danzaburou
17
3 / 10 / 7
11,474
441
15,721
22,834
8,629
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 11 / 7
9,899
381
6,150
17,692
14,863
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ATL-OZ
Cliodhna
19
17 / 1 / 10
14,137
544
17,544
13,681
10,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
12 / 3 / 5
15,338
590
14,030
20,751
14,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
EventualFlyer50
Ah Muzen Cab
20
17 / 4 / 2
15,318
589
22,270
21,097
9,632
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SiriiusJKotSM
Amaterasu
16
2 / 4 / 8
11,855
456
2,861
20,568
15,415
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
13 / 12 / 8
14,058
541
22,802
20,451
7,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
94
23
Kills
61
64
Deaths
24
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ATL-OZ
Cliodhna
17
1
10
22
W
12
3
5
4.83
L
Gilgamesh
Dedd12
Gilgamesh
0
19
4
0.11
W
Ah Muzen Cab
EventualFlyer50
Ah Muzen Cab
17
4
2
4.5
L
7
18
4
0.5
L
10
6
1
1.75
W
Amaterasu
SiriiusJKotSM
Amaterasu
2
4
8
1.5
L
Danzaburou
SmokiePanduh
Danzaburou
3
10
7
0.65
W
13
12
8
1.42
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,486
Damage
79,507
116,792
Taken
96,548
65,908
Mitigated
58,212
18,449
Healing
31,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ATL-OZ
Cliodhna
17,544
847
0
2,235
13,681
10,626
0
1,791
11,694
0
67,332
W
14,030
5,779
0
9,171
20,751
14,832
4,208
1,231
19,442
0
145,127
L
Gilgamesh
Dedd12
Gilgamesh
4,167
589
0
884
28,416
18,389
40
3,072
25,344
10,224
33,289
W
Ah Muzen Cab
EventualFlyer50
Ah Muzen Cab
22,270
17,532
0
8,569
21,097
9,632
5,788
2,584
18,375
0
103,008
L
14,943
7,006
0
2,306
24,196
11,422
605
5,994
18,202
0
40,130
L
18,505
11,076
0
9,886
23,654
12,605
0
6,542
17,112
0
96,007
W
Amaterasu
SiriiusJKotSM
Amaterasu
2,861
1,829
188
6,149
20,568
15,415
1,296
723
19,845
0
36,555
L
Danzaburou
SmokiePanduh
Danzaburou
15,721
7,417
0
4,973
22,834
8,629
180
3,281
19,553
0
59,246
W
22,802
3,297
171
5,114
20,451
7,707
5,653
1,227
18,972
77,913
0
L
6,150
609
0
400
17,692
14,863
134
3,913
13,779
28,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
70,706
369
Minions Killed
621
0
Camps Cleared
0
2,023,975
Distance Traveled
2,353,571
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,137
544
102
4
0
562,737
0
W
Susano
15,338
590
167
6
0
443,522
5
L
Gilgamesh
9,362
360
69
3
0
414,057
0
W
Ah Muzen Cab
15,318
589
164
6
0
465,918
2
L
Set
12,217
470
55
2
0
416,903
0
L
Nemesis
12,550
483
118
5
0
430,361
0
W
Amaterasu
11,855
456
58
2
0
489,734
0
L
Danzaburou
11,474
441
88
3
0
374,790
0
W
Hel
14,058
541
130
5
0
391,660
0
L
Geb
9,899
381
39
2
0
387,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role